In the first of a three-part Galactic Civilizations II: Dread Lords feature exclusively for Apolyton Civilization Site, computer software developer and publisher Stardock Systems Founder and Chief Executive Officer Brad Wardell talks about his company becoming a gaming publisher from 2003 to the present day. Here's an excerpt:
Watch for the second part, "Reinventing Galactic Civilizations", in February and the third part in March of next year; the title of the latter is not yet being pre-disclosed.
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Dan; Apolyton CS
By the end of 2004, Stardock had steadily grown in size and resources. The company decided that from this point on it would be best to publish its games on its own when it made sense. Galactic Civilizations II: Dread Lords will be a good test-case for self-publishing. In early 2005, it had signed on with TTI -- yes, The Corporate Machine's publisher -- to distribute the game to retail. Publishing a game involves completely different resources than developing.
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Dan; Apolyton CS
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