It seriously disappoints me to say this, but this may actually be one of the worst games I've ever played in my life. The graphics are beautiful, but there is ****ing nothing to do.
You start off in a ship that can't do anything. It can't shoot, it can't trade, and it's actually stuck in a little corner of the galaxy because it can't jump very far and doesn't carry much fuel. It takes probably about 30 hours of gameplay doing incredibly repetitive and uninteresting tasks to work your way up to a new ship that can actually do anything at all.
I've come to the conclusion that space sim fans are, by and large, total ****ing morons who hate everything that is fun. In the quest to promote "realism" in a game with laser cannons and faster-than-light travel (omgwtf), you have to dock your ship manually every single time you want to land somewhere. This is not hard, but it takes a couple minutes. Furthermore, trying to jump between parts of a solar system is a huge ****ing chore because it's a serious pain in the ass to jump out of warp exactly where you were intending to--making interplanetary travel take orders of magnitude longer than interstellar travel, which is largely instantaneous.
The galaxy is huge--way too huge. Each system is basically indistinguishable from any of the others. They don't even have flavor text to make them interesting. Any star you've even ever heard of requires these "licenses" that take tens of hours of grinding to acquire to even visit, but it doesn't matter. You can only dock at stations, there's only like four or five different types placed in cookie cutter fashion in each system, and once you are there, you are presented with an incredibly boring menu. No exploring the station, interacting with people or NPCs, just a trading menu and a buy-stuff-for-your-ship menu. So for all intents and purposes, every single system is the same. And because there are so many, you never run into other players when online, so there is no interaction at all. The gameworld is just too ****ing big. It would be vastly better if they'd just manually built 50 or 100 systems, populated them with interesting things to discover, and instanced it if there were to many players in one system. As it is, it's just spare and boring and empty.
I can't even talk about how good combat is because I haven't played enough of the game to buy weapons that actually have any effect on enemy NPCs. You have to grind through a ridiculous amount of incredibly boring trade missions with paltry returns before you can even get the second-level weapons.
Don't buy this ****ing game. It's god awful.
You start off in a ship that can't do anything. It can't shoot, it can't trade, and it's actually stuck in a little corner of the galaxy because it can't jump very far and doesn't carry much fuel. It takes probably about 30 hours of gameplay doing incredibly repetitive and uninteresting tasks to work your way up to a new ship that can actually do anything at all.
I've come to the conclusion that space sim fans are, by and large, total ****ing morons who hate everything that is fun. In the quest to promote "realism" in a game with laser cannons and faster-than-light travel (omgwtf), you have to dock your ship manually every single time you want to land somewhere. This is not hard, but it takes a couple minutes. Furthermore, trying to jump between parts of a solar system is a huge ****ing chore because it's a serious pain in the ass to jump out of warp exactly where you were intending to--making interplanetary travel take orders of magnitude longer than interstellar travel, which is largely instantaneous.
The galaxy is huge--way too huge. Each system is basically indistinguishable from any of the others. They don't even have flavor text to make them interesting. Any star you've even ever heard of requires these "licenses" that take tens of hours of grinding to acquire to even visit, but it doesn't matter. You can only dock at stations, there's only like four or five different types placed in cookie cutter fashion in each system, and once you are there, you are presented with an incredibly boring menu. No exploring the station, interacting with people or NPCs, just a trading menu and a buy-stuff-for-your-ship menu. So for all intents and purposes, every single system is the same. And because there are so many, you never run into other players when online, so there is no interaction at all. The gameworld is just too ****ing big. It would be vastly better if they'd just manually built 50 or 100 systems, populated them with interesting things to discover, and instanced it if there were to many players in one system. As it is, it's just spare and boring and empty.
I can't even talk about how good combat is because I haven't played enough of the game to buy weapons that actually have any effect on enemy NPCs. You have to grind through a ridiculous amount of incredibly boring trade missions with paltry returns before you can even get the second-level weapons.
Don't buy this ****ing game. It's god awful.
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