The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
I make no bones about my moral support for [terrorist] organizations. - chegitz guevara
For those who aspire to live in a high cost, high tax, big government place, our nation and the world offers plenty of options. Vermont, Canada and Venezuela all offer you the opportunity to live in the socialist, big government paradise you long for. –Senator Rubio
Why is there never a game set in Philadelphia? Not even Assassin's Creed 3, set in the god damned American revolution, featured Philadelphia.
Complete bull****. The 5th largest city in the country which was even bigger and more important earlier in American history is never featured in video games or television shows and rarely in movies.
No one fantasizes about being trapped in Philadelphia.
Some intelligent AA algorithms can just double the resolution of certain parts of the screen, but they all operate on the principle of doubling certain calculations.
(computer graphics was a fun class )
If there is no sound in space, how come you can hear the lasers?
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Completing missions in this game is annoying. I mean, the missions themselves are fine. But afterwards, I have to watch a long cut scene. You can skip. But I'm watching them at least once so I can validly complain about them later.
Nothing will kill antialiasing. Every graphics algorithm has some kind of aliasing that occurs, and the only way to prevent it is to sample differently--which essentially always means recomputing certain parts of the display.
(I am simplifying a lot, by the way)
If there is no sound in space, how come you can hear the lasers?
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Nothing will kill antialiasing. Every graphics algorithm has some kind of aliasing that occurs, and the only way to prevent it is to sample differently--which essentially always means recomputing certain parts of the display.
(I am simplifying a lot, by the way)
No dumbass. I meant as like a setting in a game...do the benefits eventually become unable to distinguish from the picture with AA settings off due to the extreme pixel density?
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