The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
Not everyone plays civ, apparently. Maybe we can draw the donut-curious here with this thread and keep them with our friendly off-topicvibrant on-topicbot and spam free environment hideously addictive, psychologically damaging community.
It is really hard to make a stable system with lots of heavy planets.
Also I notice that the initial earth like planet that you start with is the hardest to get into some stable orbit. I played around for about 20 min.
I've been making a crude solar system simulator in Java the past few days (for entirely unrelated reasons). It's more a baby solar system simulator, because I've got a bunch of masses all moving in different directions with the ability to hit each other and clump together. Planets get ejected a lot, but I usually do end up with a few planets in regular orbits if I wait long enough. (I have no idea how realistic my simulation is... probably not very.)
I've been making a crude solar system simulator in Java the past few days (for entirely unrelated reasons). It's more a baby solar system simulator, because I've got a bunch of masses all moving in different directions with the ability to hit each other and clump together. Planets get ejected a lot, but I usually do end up with a few planets in regular orbits if I wait long enough. (I have no idea how realistic my simulation is... probably not very.)
This is exactly what God was saying on some super-dimensional version of Apolyton 6000 years ago ...
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