Originally posted by Verto
Of course, I could be wrong, but I'm glad Nintendo is trying. Asher can bash on them all he wants, but Nintendo at doing more than any other company to keep gaming fresh. The 360 isn't offering anything that the original didn't, except better graphics. XBL is good, but I myself am not that interested in the Arcade; the demo feature is nice, but few of the games end up being worth the time it takes to download; the "media center" experience is also nice, but I don't find myself using that feature all that much.
Of course, I could be wrong, but I'm glad Nintendo is trying. Asher can bash on them all he wants, but Nintendo at doing more than any other company to keep gaming fresh. The 360 isn't offering anything that the original didn't, except better graphics. XBL is good, but I myself am not that interested in the Arcade; the demo feature is nice, but few of the games end up being worth the time it takes to download; the "media center" experience is also nice, but I don't find myself using that feature all that much.
It makes gaming fresh from that perspective. It's unfortunate you're not interested in the Xbox Live Arcade, because I think that -- by itself -- is more innovative than the controller. Combined with XNA, users can make their own games VERY easily on the console and have it distributed by XBLA. Small, indy studios can make games faster and cheaper and get them out to a wide audience. Retro games can be relived.
XBLA is getting better and better, and as more indy content becomes available it'll keep going that way. For all of the whining a lot of the people here do about how innovation has gone to the wayside as megastudios churn out formulaic blockbuster-style games, XBLA is the only solution out there to give indy studios a chance. It allows quirky, innovative games to get distribution and to be made with ease.
It's something that actually will impact true gameplay, not just a control mechanism. THAT is innovation, and THAT is "keeping it fresh".
For what it's worth, both Sony and Nintendo are now looking to copy it. But you know it won't be as easy, nor the platform of choice for gamedevs to use.
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