If you want a listing, there are many open source MUDs. There are also several Roguelikes, including NetHack, Slash'em, ADOM, gazillions of variants of Moria and Angband.
All these games are large and complex.
To this you may add others like FreeCiv, c-evo, BZFlag, Battle for Wesnoth, TORCS, and probably others but the genres I am interested in don't count that many commercial games either...
There are also many games that you'll get only through the web (spiderwebsoftware) for which IP isn't that much of a concern, since I doubt such a game lacks money because of piracy, but rather because they don't get a distributor, and who manage identification without requiring the CD to be in.
Multiplayer games (or games which are mostly aimed at MP, like Dominions II) also don't need more than a serial number to protect themselves effectively (no need for a CD if 2 people with the same serial number can't play together on 2 computers).
All these games are large and complex.
To this you may add others like FreeCiv, c-evo, BZFlag, Battle for Wesnoth, TORCS, and probably others but the genres I am interested in don't count that many commercial games either...
There are also many games that you'll get only through the web (spiderwebsoftware) for which IP isn't that much of a concern, since I doubt such a game lacks money because of piracy, but rather because they don't get a distributor, and who manage identification without requiring the CD to be in.
Multiplayer games (or games which are mostly aimed at MP, like Dominions II) also don't need more than a serial number to protect themselves effectively (no need for a CD if 2 people with the same serial number can't play together on 2 computers).
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