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  • 1st BNT Game, 3rd Round!

    game reset!



    1000 sectors (instead of 3000)
    10 special ports
    150 ore ports
    100 organics ports
    150 goods ports
    100 energy ports
    100.00% initial commodities to sell
    100.00% initial commodities to buy
    490 empty sectors
    15 Federation sectors
    6 loops
    100 unowned planets

    running until may 31

    let me know if everything works ok
    Co-Founder, Apolyton Civilization Site
    Co-Owner/Webmaster, Top40-Charts.com | CTO, Apogee Information Systems
    giannopoulos.info: my non-mobile non-photo news & articles blog

  • #2
    WooHoo!!!!


    However, when you click on a planet...you get the following:


    Warning: Cannot modify header information - headers already sent by (output started at /home/apolyton/public_html/bnt/combat.php:1225) in /home/apolyton/public_html/bnt/global_funcs.php on line 247

    Warning: Cannot modify header information - headers already sent by (output started at /home/apolyton/public_html/bnt/combat.php:1225) in /home/apolyton/public_html/bnt/global_funcs.php on line 249

    Warning: Cannot modify header information - headers already sent by (output started at /home/apolyton/public_html/bnt/combat.php:1225) in /home/apolyton/public_html/bnt/global_funcs.php on line 250

    Warning: Cannot modify header information - headers already sent by (output started at /home/apolyton/public_html/bnt/combat.php:1225) in /home/apolyton/public_html/bnt/global_funcs.php on line 254

    Warning: Cannot modify header information - headers already sent by (output started at /home/apolyton/public_html/bnt/combat.php:1225) in /home/apolyton/public_html/bnt/global_funcs.php on line 255

    Warning: Cannot modify header information - headers already sent by (output started at /home/apolyton/public_html/bnt/combat.php:1225) in /home/apolyton/public_html/bnt/header.php on line 1


    Hope that isn't severe.
    "The national budget must be balanced. The public debt must be reduced; the arrogance of the authorities must be moderated and controlled. Payments to foreign governments must be reduced, if the nation doesn't want to go bankrupt. People must again learn to work, instead of living on public assistance." (Marcus Tullius Cicero, 55 B.C.)

    Comment


    • #3
      fixed
      Co-Founder, Apolyton Civilization Site
      Co-Owner/Webmaster, Top40-Charts.com | CTO, Apogee Information Systems
      giannopoulos.info: my non-mobile non-photo news & articles blog

      Comment


      • #4
        Mark,

        Two things.

        1. All the ports (ore, goods, org) are gone???

        2. You should consider using the BNT version at www.rednova.de (It has a ton of bug fixes).

        Need a reset for the reset
        We're sorry, the voices in my head are not available at this time. Please try back again soon.

        Comment


        • #5
          game rereset
          Co-Founder, Apolyton Civilization Site
          Co-Owner/Webmaster, Top40-Charts.com | CTO, Apogee Information Systems
          giannopoulos.info: my non-mobile non-photo news & articles blog

          Comment


          • #6
            hmmm i dont know what's going on
            it seems as if the port percentages are ignored or something....

            will have to look more into it...
            Co-Founder, Apolyton Civilization Site
            Co-Owner/Webmaster, Top40-Charts.com | CTO, Apogee Information Systems
            giannopoulos.info: my non-mobile non-photo news & articles blog

            Comment


            • #7
              'Tis an interesting little bug, isn't it?
              "The national budget must be balanced. The public debt must be reduced; the arrogance of the authorities must be moderated and controlled. Payments to foreign governments must be reduced, if the nation doesn't want to go bankrupt. People must again learn to work, instead of living on public assistance." (Marcus Tullius Cicero, 55 B.C.)

              Comment


              • #8
                Mark,

                Any updates on this?
                We're sorry, the voices in my head are not available at this time. Please try back again soon.

                Comment


                • #9
                  game should be fixed now
                  also installed red nova patch
                  Co-Founder, Apolyton Civilization Site
                  Co-Owner/Webmaster, Top40-Charts.com | CTO, Apogee Information Systems
                  giannopoulos.info: my non-mobile non-photo news & articles blog

                  Comment


                  • #10
                    Mark,

                    Looks good so far, but the game clock on the bottom of the screen just shows update instead of the usual clock ticking down to update.

                    All the pic links at the bottom of the page are broken (red X's).
                    We're sorry, the voices in my head are not available at this time. Please try back again soon.

                    Comment


                    • #11
                      fixed and fixed
                      Co-Founder, Apolyton Civilization Site
                      Co-Owner/Webmaster, Top40-Charts.com | CTO, Apogee Information Systems
                      giannopoulos.info: my non-mobile non-photo news & articles blog

                      Comment


                      • #12
                        do planets produce cash in this new version?

                        No joy from mine thus far ...

                        SG[1]
                        "Our words are backed by empty wine bottles! - SG(2)
                        "One of our Scouse Gits is missing." - -Jrabbit

                        Comment


                        • #13
                          Not sure if this is your problem

                          Set your other productions to 0 to get the planet to produce cash. Cash production is 100% - sum of other productions.

                          ie if
                          organics=0%
                          ore=0%
                          goods=0%
                          energy=20%
                          fighters=5%
                          torpedoes=5%

                          The cash production = 100% - 20% - 5% - 5% = 70%.

                          You do of course also need a few colonists on the planet.

                          Comment


                          • #14
                            Yippee ! I always wanted to play this. Be nice to me

                            -Jam
                            1) The crappy metaspam is an affront to the true manner of the artform. - Dauphin
                            That's like trying to overninja a ninja when you aren't a mammal. CAN'T BE DONE. - Kassi on doublecrossing Ljube-ljcvetko
                            Check out the ALL NEW Galactic Overlord Website for v2.0 and the Napoleonic Overlord Website or even the Galactic Captians Website Thanks Geocities!
                            Taht 'ventisular link be woo to clyck.

                            Comment


                            • #15
                              Thanks - but I have found the problem - this variant of BNT now needs organics on the planet or else the population are starving and not producing anything!

                              A short post might have helped here Markos

                              SG[1]
                              "Our words are backed by empty wine bottles! - SG(2)
                              "One of our Scouse Gits is missing." - -Jrabbit

                              Comment

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