Announcement

Collapse
No announcement yet.

Civilization IV en 3D

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • #16
    En este caso, yo creo que a todos nos gustan más los 3D que los 2D

    Comment


    • #17
      y me gustaria ver el sistema de comercio...
      El futuro pertenece a quienes creen en la belleza de sus sueños.
      - Eleanor Roosevelt

      Comment


      • #18
        Originally posted by Estilpón
        + jugabilidad
        - gráficos

        qué es lo importante!!!
        Bueno, pero no creo que te gustara jugar a una cosa así...
        Attached Files
        Actualidad y otros desperdicios

        Comment


        • #19
          ...casi mejor esto, que viene a decir lo mismo pero mola más
          Attached Files
          Actualidad y otros desperdicios

          Comment


          • #20
            ¿qué tiene de malo el ajedrez? (porque era un ajedrez de lado ¿no?)

            Israel = apartheid

            Comment


            • #21
              Originally posted by el mencey
              En este caso, yo creo que a todos nos gustan más los 3D que los 2D
              siiiiiiiii
              Israel = apartheid

              Comment


              • #22
                Tu ejemplo no vale Máximo, porque la carencia de gráficos es tal que afecta demasiado a la jugabilidad.
                «… Santander, al marchar te diré, guarda mi corazón, que por él volveré ». // Awarded with the Silver Fleece Medal SEP/OCT 2003 by "The Spanish Civilization Site" Spanish Heroes: "Blas de Lezo Bio" "Luis Vicente de Velasco Bio" "Andrés de Urdaneta Bio" "Don Juan de Austria Bio"

                Comment


                • #23
                  Cierto, hay un cierto nivel a partir del cual la calidad gráfica es solo "azucar ocular"
                  Trying to rehabilitateh and contribuing again to the civ-community

                  Comment


                  • #24
                    OK... I don't understand a lot of what's been said, but here goes. I think it is quite possible Civ4 would be 3D. But that mostly depends on what our computers look like by the time it is released. Even now, a 1GHz, 256MB RAM PC isn't state-of-the-art anymore, so in, say, 5 years technology is surely a lot further. If that would be enough to be able render a huge map like in Civ4, I don't know.

                    I'm not entirely familiar with Total War, but what I've just seen from a few screenshots, I don't think Civ4 would be like that. But I think something 3D like Commandos 2 (or 3: http://www.pyrostudios.com)would be quite possible (except that's street level, and Civ4 would be world level)...

                    The only problem with 3D is, that it makes it nearly impossible to edit. So you can throw your customisability down the drain. Unless of course, they make an accompanying advanced 3D editor too, with lots of pre-made units and templates.
                    Civilization II: maps, guides, links, scenarios, patches and utilities (+ Civ2Tech and CivEngineer)

                    Comment


                    • #25
                      Thank you for the effort of trying understand a language that it is not yours and contribute in the forum!

                      You have reason, what we are speaking about is 3D units AND battles with details like Total War (or the ancient game Centurion)

                      Although I love Centurion, I think that it will not work... And also I agree that 3D graphics are against customization. I think that the level of Civ2's graphics is well enough for a civ game, and also I like more Civ2's graphics that Civ3's graphics... But, probably, that is 'cause I'm very used to them
                      Trying to rehabilitateh and contribuing again to the civ-community

                      Comment


                      • #26
                        The trouble is, Civilization has too much combats. To represent such a lot of battles could make the game even slower than civ3
                        But I would enjoy viewing a combat between my panzerdivisionen and the enemy pikemen
                        "Son españoles... los que no pueden ser otra cosa" (Cánovas del Castillo)
                        "España es un problema, Europa su solución" (Ortega y Gasset)
                        The Spanish Civilization Site
                        "Déjate llevar por la complejidad y cabalga sobre ella" - Niessuh, sabio cívico

                        Comment


                        • #27
                          What about a turn-based combat system, like Allied General or Heroes of Might and Magic?

                          Ummm, I believe that it's also will ruin the game but can be a little toy the first days...
                          Trying to rehabilitateh and contribuing again to the civ-community

                          Comment


                          • #28
                            Originally posted by Mercator
                            OK... I don't understand a lot of what's been said, but here goes. I think it is quite possible Civ4 would be 3D. But that mostly depends on what our computers look like by the time it is released. Even now, a 1GHz, 256MB RAM PC isn't state-of-the-art anymore, so in, say, 5 years technology is surely a lot further. If that would be enough to be able render a huge map like in Civ4, I don't know.

                            I'm not entirely familiar with Total War, but what I've just seen from a few screenshots, I don't think Civ4 would be like that. But I think something 3D like Commandos 2 (or 3: http://www.pyrostudios.com)would be quite possible (except that's street level, and Civ4 would be world level)...

                            The only problem with 3D is, that it makes it nearly impossible to edit. So you can throw your customisability down the drain. Unless of course, they make an accompanying advanced 3D editor too, with lots of pre-made units and templates.
                            Exacto Mercator, yo pienso igual

                            Y sobre las unidades, no hay problema, lo que pasa es que firaxis tendria que trabajar mas en un editor de unidades, de un muñeco, poder ponerle espada, lanza, turbantes, armaduras...

                            Seria algo fantastico... 3D=Future

                            In English:

                            Exact Mercator, I think equal

                            And on the units, there is no problem, which happens is that firaxis would have to work but in a publisher of units, of a doll, power to put sword to him, sends, turbans, armors…

                            He would be something fantastic… 3D=Future
                            Last edited by Alfonso; August 7, 2002, 17:49.
                            El futuro pertenece a quienes creen en la belleza de sus sueños.
                            - Eleanor Roosevelt

                            Comment


                            • #29
                              Originally posted by yaroslav
                              Thank you for the effort of trying understand a language that it is not yours and contribute in the forum!
                              My pleasure.
                              I know some French and Latin, so that helps...

                              You have reason, what we are speaking about is 3D units AND battles with details like Total War (or the ancient game Centurion)

                              Although I love Centurion, I think that it will not work...


                              Ah, I do know Centurion...
                              Well, adding battles isn't really a question of being 3D or not. It simply adds an entirely new level to the Civ genre.

                              It would be a step closer to the "ultimate" game everyone has undoubtedly thought of: the combination of MoO, Civ, Centurion, SimCity/Caesar, GTA etc. with levels of detail ranging from the universe to the streets/battlefields...

                              I'm sure it could be very nice in some scenarios, but to have it in all games would probably make it very, very tedious.
                              If the battles can be switched off too, having them would be nice (as long as other, more essential features don't suffer because of it)...
                              That reminds me of a demo of Age of Wonders I played... It has a fairly detailed battle mode, but you also have the possibility to automate it, and let the computer decide.

                              And also I agree that 3D graphics are against customization. I think that the level of Civ2's graphics is well enough for a civ game, and also I like more Civ2's graphics that Civ3's graphics... But, probably, that is 'cause I'm very used to them
                              Exactly!


                              Originally posted by Alfonso
                              Exacto Mercator, yo pienso igual

                              Y sobre las unidades, no hay problema, lo que pasa es que firaxis tendria que trabajar mas en un editor de unidades, de un muñeco, poder ponerle espada, lanza, turbantes, armaduras...

                              Seria algo fantastico... 3D=Future
                              (Let's just pretend I actually read the Spanish part, instead of the English. )

                              I think it can already be seen in Civ3. Making animated units is already much harder. And Civ has never really come with any powerful creation tools... Even if a 3D Civ4 would come with a "unit workshop" that exceeds our wildest dreams, it would still be limiting.

                              Originally posted by jasev
                              But I would enjoy viewing a combat between my panzerdivisionen and the enemy pikemen


                              And it would be very interesting to see what happens if the pikemen win! That could provide some very funny pictures...
                              Civilization II: maps, guides, links, scenarios, patches and utilities (+ Civ2Tech and CivEngineer)

                              Comment


                              • #30
                                Originally posted by Mercator
                                I'm sure it could be very nice in some scenarios, but to have it in all games would probably make it very, very tedious.
                                If the battles can be switched off too, having them would be nice (as long as other, more essential features don't suffer because of it)...
                                That reminds me of a demo of Age of Wonders I played... It has a fairly detailed battle mode, but you also have the possibility to automate it, and let the computer decide.
                                Tedious: that's exactly what I was thinking about



                                Originally posted by Mercator
                                And it would be very interesting to see what happens if the pikemen win! That could provide some very funny pictures...
                                In Civ3, those things are not very strange...
                                Trying to rehabilitateh and contribuing again to the civ-community

                                Comment

                                Working...
                                X