Tactical fighter
Here are sample rendering of brand new Tactical Fighter:
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Oh Yeah for some reason I forgot to post a comment ...
I like the biological survey team, but they need a little more fine tuning - making it less cubical and more smooth. Overall its good.
-J.B.-
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i dunno have little ideas about that....will come up with some new disciptions soo btw....but anyways wow on the biosurvey unit
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OK, folks, I have a question; while it's somewhat offtopic, it in fact may is related to the units in question.
Q.: How tracked units shall be drawn:
a) Low-poly "real" tracks (3D),
b) High-poly realistic tracks (3D),
c) Flat track snapshot (2D),
d) Something else?
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Excellent geosurvey crawlers, I'll take 10. Do you ship oversea? ^_^
-Gateway103
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Originally posted by Kurilka
I'm not an expert, but it seems to be a little bit to much. It's quite simple unit but it's 490 tr. And maybe we wil have thousands of units on 1 map...
But at first, let's you coders make something, test on dozen machines and then think. Anyway, I'll try to simplify these meshes a bit and gawk how bad they be then.
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Very, Very, Very, nice! Exemplary work. I love the geoteam crawler.
The Unit Looks a bit Stiff. But hes being designed So I suppose thats why.
-J.B.-
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