I guess it´s XP ...... like me
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Originally posted by greeny
Didn't the German's dress up some concentation camp prisoners in german uniforms and have them shot, to make it look like they had been the victim of a Russian raid to provide an excuse for invading?
It would take up a unit slot, but you could have a barbarian "slave labour" unit be to be killed by Germany to trigger the war: would make it seem a bit more logical.
The "slave labour" unit could be build by the germans (and Japanese and Russians) or given via event using the settler slot? So you dont waste the unit slot.
No.
That was the trick they used to invade Poland.
They dressed up some German criminals on death row as German soldiers, and executed them at the Polish-german border line.
They then blamed Poland for it.
They even had some radio station of a border town calling for help!"Military training has three purposes: 1)To save ourselves from becoming subjects to others, 2)to win for our own city a possition of leadership, exercised for the benefit of others and 3)to exercise the rule of a master over those who deserve to be treated as slaves."-Aristotle, The Politics, Book VII
All those who want to die, follow me!
Last words of Emperor Constantine XII Palaiologos, before charging the Turkish hordes, on the 29th of May 1453AD.
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And personally i am against adding more cities to Germany.
The main reason Germany lost the war was her slow war production compared to her foes.
It is characteristic that Germany produced throughout the war 24.000 tanks of all types to America's 88.000, USSR's 75.000 and UK's 24.000.
Adding another production center to Germany would perhaps make them too powerfull.
I will report with my progress as the Japanese on friday(on the updated scenario, of course)."Military training has three purposes: 1)To save ourselves from becoming subjects to others, 2)to win for our own city a possition of leadership, exercised for the benefit of others and 3)to exercise the rule of a master over those who deserve to be treated as slaves."-Aristotle, The Politics, Book VII
All those who want to die, follow me!
Last words of Emperor Constantine XII Palaiologos, before charging the Turkish hordes, on the 29th of May 1453AD.
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If you need or have spot open for another playtester, then I would like to try it.The one and only panda of the Red Army.
Xenozodskyovitchkov, retired Commander of the 1st Ukrainian Front.
Recipient of the Medal for Accomplishment in IRC Chat
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Originally posted by Cifer Almasy
err Milan size 3 /production 1?
Id rather propose 11 / 40 or else...
I am overhauling the tech tree, as Jim P pointed out, there are a lot of dead end techs.
Now I have split tech into 5 distinct categories.
And 5 more categories for the WW2 nations.
These tech categories include all the national techs for units.
GERMANS
USA
BRITAIN
USSR
JAPAN
These tech categories each lead up to a special wonder.
Defence
Naval
Airforce
Science
I plan to make more sensible use of the tech tree, and actually make it fun to plan a research strategy.
I am almost finished this task too, there will still be tech rewards based on historical vehicle introduction dates.
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Originally posted by Palaiologos
No.
That was the trick they used to invade Poland.
They dressed up some German criminals on death row as German soldiers, and executed them at the Polish-german border line.
They then blamed Poland for it.
They even had some radio station of a border town calling for help!
And made the fake call for help via the radio station.
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Originally posted by Palaiologos
And personally i am against adding more cities to Germany.
The main reason Germany lost the war was her slow war production compared to her foes.
It is characteristic that Germany produced throughout the war 24.000 tanks of all types to America's 88.000, USSR's 75.000 and UK's 24.000.
Adding another production center to Germany would perhaps make them too powerfull.
I will report with my progress as the Japanese on friday(on the updated scenario, of course).
I plan to offset the production disparity of Axis vs Allies by making US and USSR units cheaper, sometimes half the normal shield cost.
Germany in my current 1946 test game is only holding out due to the Me262 and Tiger IIs, but the Soviet Katyushas and US naval power is taking a toll!
PS
I look forward to hearing how you fare in your playtest, Palaiologos!
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Originally posted by Xenozod
If you need or have spot open for another playtester, then I would like to try it.
It's 1:40 am here in the UK *yawn* must have sleep!
I will be back on Poly in about 8 hours, and I will post out the new zips to all who require them!
Goodnight all!
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Hey Curt, I'm playing another game as the Americans in the new version now...I didn't realize it before, but Japan's population is way too small. I realize that it may be hard to support a larger population on the islands, but I think they may need to if you can.
BTW, the Jap flag in the cities looks much better now!
Pap
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Originally posted by Pap1723
Hey Curt, I'm playing another game as the Americans in the new version now...I didn't realize it before, but Japan's population is way too small. I realize that it may be hard to support a larger population on the islands, but I think they may need to if you can.
BTW, the Jap flag in the cities looks much better now!
Pap
The sun did look a bit chubby on the old one.
About population, I can fix that.
I was actually thinking of making the 'Industry' tile have these stats:
Industry, 1,3, 20,10,20, no, 0,15, 6, yes, 6,15, 0, Pln, ; Swa
This should support a big population and making the city using the tile a worthy target for conquest.
I want to cities like Stalingrad, Leningrad, Moscow, etc to be a real prize to capture and a disaster to lose.
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Very good idea, I was going to propose something like that, but I wasn't sure where the industry square was used.
Make sure you make Baku very important (oil)
I may have found something very cool, what is the farthest you've seen the Germans conquer in the east in the new version?
And have the Neutral Allies stayed neutral in the new version?
Pap
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