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Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
Hey If you gonna make another Dictator scenario for
MGE i would suggest you to use a larger map. So you have more place for citys. The only problem is that you must place 255 citys to prevent the A.I. from building new citys
"One death is a tragedy.
One million deaths are a statistic."
Jossif Wissarionowitsch Dschugaschwili "Stalin"
"Et deus dixit fiat lux !"
"Everything is proceeding as i have foreseen."
"I love Democracy Ilove the Republic ..."
"In the Soviet army it takes more courage to retreat than advance." - Josef Stalin
Previous incarnations of Dictator on ToT were on super-large maps.
Sadly this led to masses of cities, masses of units, and ultimately, the hideous 'too many units' message pop-up appearing on a regular basis.
It think the current map is fine for keeping the war going at a frantic and fearsome pace.
One of the playtesters/contributors, Mr Cifer has happily provided me with a rather nice map that I will use for my future scenarios.
He also directed the redesign of central Europe in the new version of the scenario!
I would love to do this scenario on a giga-map, but the unit limit in CIV2 is a real handicap.
That is the plan!
Right now, all civs are playable in MP,
but the open season version is going to be specifically designed to keep MP and PBEM options open.
I have played the last version of Dictator MGE so i can say it's ok. I hope that one future patch/Mod Pack will provide CIV III with an event system (sry if it is already included in PTW i haven't get it yet) so that it is possible to create high quality CIV III scenarios for example Dictator CIV III
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"Et deus dixit fiat lux !"
"Everything is proceeding as i have foreseen."
"I love Democracy Ilove the Republic ..."
Originally posted by NikolajRomanov
I have played the last version of Dictator MGE so i can say it's ok. I hope that one future patch/Mod Pack will provide CIV III with an event system (sry if it is already included in PTW i haven't get it yet) so that it is possible to create high quality CIV III scenarios for example Dictator CIV III
Noble tzar,
I would agree.
CIVIII could have some super WW2 scenarios.
The units are all there, as a visit to the CDG woudl show you.
But I fear Firaxis want to creat easy-access arcade games, as opposed to 'geeky' moddable ones.
I have been involved in an intense playtest all morning, here are the results!
August 1946. The war situation.
Europe:
Britain the USA are fighting the Axis tooth and nail in the Mediterranean, after the failure of Operation Avalanche.
In the wake of the UK's D-Day takeover of Lille and Brest, Amsterdam has been totally razed.
The UK and London still hold firm as the base of Allied operations against the Nazi empire.
On the continent, UK Commandos, US Marines and German Panzer and SS forces are engaged in fearsome conflicts.
Over the English channel the fighting is as fierce as ever.
The Germans still hold continental Europe with an iron fist, but under extreme pressure from the allies.
On the Eastern front, the steppes are ablaze with constant warfare, as Panzers and SS go against their Soviet counterparts.
Stalingrad, Leningrad and Moscow are under constant Axis attack, but holding…
In Karrelia, the situation is stable for the Germans, with no incursions. Action is focussed on the Caucus.
The war in the Atlantic is a constant match between the Allies and Axis, the USN is getting the upper hand of late however…
Peace reigns in Central and South America, trade and business continues as usual…
In North Africa The Axis has been ejected by the arrival of US forces in Sept 1942.
In the interior, Axis-controlled Addis Abeba was under constant Allied attack until recently, due to an alarming development.
The Germans airlifted forces of Panzer Tiger 2s and SS to reverse the situation and are now threatening Cairo…
This is a precarious situation for the Allies…
In The Eastern sphere, the Japanese have been on a huge conquest, only being checked at Delhi and Saigon…
The Japanese Empire rules China, Korea and a score of smaller territories with a ruthless fist of steel, but are under constant invasion alert by the Allies.
The sheer scale of Japanese naval and aerial might is being met head-on by the power of the USA.
Several British colonial cities are currently fighting for survival against the Eastern aggressors.
Australia, Iceland, Canada and South Africa are all peaceful but contributing to the Allied efforts.
Such is the state of the Earth in the year of 1946AD!
I am playing as the neutrals, merely observing the mighty powers slug it out.
The new rules and events seem to be working the way I want them to…
I may scale back the Japanese power just a little bit, or maybe not.
I am now ready to begin fixing tiny bugs I noticed as I played.
Last edited by curtsibling; March 12, 2003, 09:01.
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