I was playtesting a scenario when suddenly the AI bribed a unit of mine. It so happened that that unit was a hero not meant to be bribed.
Weird thing is that i have playtested this scenario more than 20 times and this is the first time this happens. The AI can't build any diplos but its on deity so it doesn't matter, and it has never attempted to bribe any other units. I suppose it found the hero too hard to knock out so it decided to alter its strategies. Is there something that can be done about this-other than a democratic gov that is?
Perhaps changing the unit role will detter the AI from attempting bribery?Suggestions?
And i would appreciate it if no immature ToT fan pops up brandishing the "*sissy voice*in ToT you can have the unbribable flag blah, blah," slogan.
Weird thing is that i have playtested this scenario more than 20 times and this is the first time this happens. The AI can't build any diplos but its on deity so it doesn't matter, and it has never attempted to bribe any other units. I suppose it found the hero too hard to knock out so it decided to alter its strategies. Is there something that can be done about this-other than a democratic gov that is?
Perhaps changing the unit role will detter the AI from attempting bribery?Suggestions?
And i would appreciate it if no immature ToT fan pops up brandishing the "*sissy voice*in ToT you can have the unbribable flag blah, blah," slogan.
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