I have an idea that I'm using in the medieval scenario I'm working on.
The pollution is heresy; You can fight it with monastic shools/madrasas.
A pollution icon is a small church; "clean up pollution"=Kill/persecute
heretics
The global warming is the wrath of God. (for not fighting
the heresy enough) My first problem is that You can't rename "clean up
pollution" order in the menu. Others yes, but this one- no ;( But that
I asked You about earlier. My new problem is Nuclear plant. I was never
uilding it in the game, so I don't know much about it. Anyway, it is
an Armenian/Jewish colony in my game (Both Armenians and Jews were good
workers); if the city falls into disorder, obviously some religious
riots will appear (No-one liked Jews and Armenians); Heretics/Jews
flee the city (that's why it looses some of its populatin), and hide
in nearby terrains (that's why "heretics" spot appears there) the
colony is dissolved (that's why it is destroyed) My problem is that
hell I can't build Nuclear Plant somehow. NP becomes obsolete as long
as I remember, but I don't recall which technology triggers it. Fusion?
Or was it some tech that -except for the prerequisites- had to be gained
before it could be built? I just don't know...
Would somebody be so kind and explain me everything about Nuclear Plant?
The pollution is heresy; You can fight it with monastic shools/madrasas.
A pollution icon is a small church; "clean up pollution"=Kill/persecute
heretics
![Wink](https://apolyton.net/core/images/smilies/wink.gif)
the heresy enough) My first problem is that You can't rename "clean up
pollution" order in the menu. Others yes, but this one- no ;( But that
I asked You about earlier. My new problem is Nuclear plant. I was never
uilding it in the game, so I don't know much about it. Anyway, it is
an Armenian/Jewish colony in my game (Both Armenians and Jews were good
workers); if the city falls into disorder, obviously some religious
riots will appear (No-one liked Jews and Armenians); Heretics/Jews
flee the city (that's why it looses some of its populatin), and hide
in nearby terrains (that's why "heretics" spot appears there) the
colony is dissolved (that's why it is destroyed) My problem is that
hell I can't build Nuclear Plant somehow. NP becomes obsolete as long
as I remember, but I don't recall which technology triggers it. Fusion?
Or was it some tech that -except for the prerequisites- had to be gained
before it could be built? I just don't know...
Would somebody be so kind and explain me everything about Nuclear Plant?
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