Perhaps the syntax is wrong, in this particular event. It crashes for me too. But IF unitkilled=ANYUNIT goes for ToT 100% this is positive.
Then again, if you use the Editor to make an events file, and make manual modifications, the game may crash for no aparent reason. I suppose this goes vice-versa.
The moral being, "do not use the editor for events, ever"
Then again, if you use the Editor to make an events file, and make manual modifications, the game may crash for no aparent reason. I suppose this goes vice-versa.
The moral being, "do not use the editor for events, ever"
Comment