Does anyone have one or know where I can find one?
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Annotated rules.txt?
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Annotated rules.txt?
Visit First Cultural Industries
There are reasons why I believe mankind should live in cities and let nature reclaim all the villages with the exception of a few we keep on display as horrific reminders of rural life.-Starchild
Meat eating and the dominance and force projected over animals that is acompanies it is a gateway or parallel to other prejudiced beliefs such as classism, misogyny, and even racism. -General LuddTags: None
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What kind of annotation? Any particular section? Many of us insert comments as reminders or explanations.
One example:
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;Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â ASW
;Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â |AEGIS
;Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â ||Missile
;Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â |||Fanatic
;Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â ||||Pikemen
;Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â |||||Alpine
;Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â ||||||Para
;Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â |||||||CV
;                        ||||||||Ignore Walls
;Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â |||||||||Trireme
;Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â ||||||||||Fighter
;Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â |||||||||||Submarine
;Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â ||||||||||||Amphib
;                        |||||||||||||Ignore ZOC
;                        ||||||||||||||2 Sq Spotting
;Name,Until,Dom,mf,rng,af,df,hp,fp, $$,ho,ro, preq |||||||||||||||
@UNITS
[edited because of word wrap problems]
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Oops, forgot to mention that CivCity, a utility to which I'm addicted, chokes on long comments at the end of unit entries. Too bad, since that's a great place to list slot-specific properties, etc.
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What's CivCity do and where can I get it?Visit First Cultural Industries
There are reasons why I believe mankind should live in cities and let nature reclaim all the villages with the exception of a few we keep on display as horrific reminders of rural life.-Starchild
Meat eating and the dominance and force projected over animals that is acompanies it is a gateway or parallel to other prejudiced beliefs such as classism, misogyny, and even racism. -General Ludd
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It allows you to edit properties of cities you placed on the map (e.g. ownership, trade routes, city improvements and special properties).
You can find it at Gothmog's place:
(or my utility website, see sig)
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Code:@UNITS Track Layer, nil, 0, 1.,0, 0a,1d, 2h,1f, 8,0, 5, U1, 100100000000010 ; Settlers ~~~~~~~~~, no, 0, 0.,0, 0a,0d, 0h,0f, 0,0, 0, no, 000000000000000 ; Engineers ~~~~~~~~~, no, 0, 0.,0, 0a,0d, 0h,0f, 0,0, 0, no, 000000000000000 ~~~~~~~~~, no, 0, 0.,0, 0a,0d, 0h,0f, 0,0, 0, no, 000000000000000 ; Phalanx ~~~~~~~~~, no, 0, 0.,0, 0a,0d, 0h,0f, 0,0, 0, no, 000000000000000 ; Archers ~~~~~~~~~, no, 0, 0.,0, 0a,0d, 0h,0f, 0,0, 0, no, 000000000000000 ; Legion ~~~~~~~~~, no, 0, 0.,0, 0a,0d, 0h,0f, 0,0, 0, no, 000000000000000 ; Pikemen ~~~~~~~~~, no, 0, 0.,0, 0a,0d, 0h,0f, 0,0, 0, no, 000000000000000 ; Musketeers ~~~~~~~~~, no, 0, 0.,0, 0a,0d, 0h,0f, 0,0, 0, no, 000000000000000 ; Fanatics Station Contractor, nil, 0, 1.,0, 20a,1d, 2h,1f, 64,0, 0, U1, 100100000000010 ; Partisans ~~~~~~~~~, no, 0, 0.,0, 0a,0d, 0h,0f, 0,0, 0, no, 000000000000000 ; Alpine Troops ~~~~~~~~~, no, 0, 0.,0, 0a,0d, 0h,0f, 0,0, 0, no, 000000000000000 ; Riflemen ~~~~~~~~~, no, 0, 0.,0, 0a,0d, 0h,0f, 0,0, 0, no, 000000000000000 ; Marines ~~~~~~~~~, no, 0, 0.,0, 0a,0d, 0h,0f, 0,0, 0, no, 000000000000000 ; Paratroopers ~~~~~~~~~, no, 0, 0.,0, 0a,0d, 0h,0f, 0,0, 0, no, 000000000000000 ; Mech. Inf. ~~~~~~~~~, no, 0, 0.,0, 0a,0d, 0h,0f, 0,0, 0, no, 000000000000000 ~~~~~~~~~, no, 0, 0.,0, 0a,0d, 0h,0f, 0,0, 0, no, 000000000000000 ; Chariot ~~~~~~~~~, no, 0, 0.,0, 0a,0d, 0h,0f, 0,0, 0, no, 000000000000000 ; Elephant ~~~~~~~~~, no, 0, 0.,0, 0a,0d, 0h,0f, 0,0, 0, no, 000010001000000 ; Crusaders ~~~~~~~~~, no, 0, 0.,0, 0a,0d, 0h,0f, 0,0, 0, no, 000010001000000 ; Knights ~~~~~~~~~, no, 0, 0.,0, 0a,0d, 0h,0f, 0,0, 0, no, 000010001000000 ; Dragoons ~~~~~~~~~, no, 0, 0.,0, 0a,0d, 0h,0f, 0,0, 0, no, 000010001000000 ; Cavalry ~~~~~~~~~, no, 0, 0.,0, 0a,0d, 0h,0f, 0,0, 0, no, 000010001000000 ; Armor ~~~~~~~~~, no, 0, 0.,0, 0a,0d, 0h,0f, 0,0, 0, no, 000010001000000 ; Catapult ~~~~~~~~~, no, 0, 0.,0, 0a,0d, 0h,0f, 0,0, 0, no, 000010001000000 ; Cannon ~~~~~~~~~, no, 0, 0.,0, 0a,0d, 0h,0f, 0,0, 0, no, 000010001000000 ; Artillery ~~~~~~~~~, no, 0, 0.,0, 0a,0d, 0h,0f, 0,0, 0, no, 000000000000000 ; Howitzer ~~~~~~~~~, no, 0, 0.,0, 0a,0d, 0h,0f, 0,0, 0, no, 000000000000000 ; Fighter ~~~~~~~~~, no, 0, 0.,0, 0a,0d, 0h,0f, 0,0, 0, no, 000000000000000 ; Bomber ~~~~~~~~~, no, 0, 0.,0, 0a,0d, 0h,0f, 0,0, 0, no, 000000000000000 ; Helicopter ~~~~~~~~~, no, 0, 0.,0, 0a,0d, 0h,0f, 0,0, 0, no, 000000000000000 ; Stlth Ftr. ~~~~~~~~~, no, 0, 0.,0, 0a,0d, 0h,0f, 0,0, 0, no, 000010001000000 ; Stlth Bmbr. ~~~~~~~~~, no, 0, 0.,0, 0a,0d, 0h,0f, 0,0, 0, no, 000010001000000 ; Trireme ~~~~~~~~~, no, 0, 0.,0, 0a,0d, 0h,0f, 0,0, 0, no, 000010001000000 ; Caravel ~~~~~~~~~, no, 0, 0.,0, 0a,0d, 0h,0f, 0,0, 0, no, 000010001000000 ; Galleon ~~~~~~~~~, no, 0, 0.,0, 0a,0d, 0h,0f, 0,0, 0, no, 000010001000000 ; Frigate ~~~~~~~~~, no, 0, 0.,0, 0a,0d, 0h,0f, 0,0, 0, no, 000010001000000 ; Ironclad ~~~~~~~~~, no, 0, 0.,0, 0a,0d, 0h,0f, 0,0, 0, no, 000010001000000 ; Destroyer ~~~~~~~~~, no, 0, 0.,0, 0a,0d, 0h,0f, 0,0, 0, no, 000010001000000 ; Cruiser ~~~~~~~~~, no, 0, 0.,0, 0a,0d, 0h,0f, 0,0, 0, no, 000010001000000 ; AEGIS Cruiser ~~~~~~~~~, no, 0, 0.,0, 0a,0d, 0h,0f, 0,0, 0, no, 000010001000000 ; Battleship ~~~~~~~~~, no, 0, 0.,0, 0a,0d, 0h,0f, 0,0, 0, no, 000010001000000 ; Submarine ~~~~~~~~~, no, 0, 0.,0, 0a,0d, 0h,0f, 0,0, 0, no, 000010001000000 ; Carrier ~~~~~~~~~, no, 0, 0.,0, 0a,0d, 0h,0f, 0,0, 0, no, 000010001000000 ; Transport ~~~~~~~~~, no, 0, 0.,0, 0a,0d, 0h,0f, 0,0, 0, no, 000010001000000 ; Cruise Msl. ~~~~~~~~~, no, 0, 0.,0, 0a,0d, 0h,0f, 0,0, 0, no, 000010001000000 ; Nuclear Msl. ~~~~~~~~~, no, 0, 0.,0, 0a,0d, 0h,0f, 0,0, 0, no, 000000000000000 ; Diplomat ~~~~~~~~~, no, 0, 0.,0, 0a,0d, 0h,0f, 0,0, 0, no, 000000000000000 ; Spy ~~~~~~~~~, no, 0, 0.,0, 0a,0d, 0h,0f, 0,0, 0, no, 000000000000000 ; Caravan ~~~~~~~~~, no, 0, 0.,0, 0a,0d, 0h,0f, 0,0, 0, no, 000000000000000 ; Freight ~~~~~~~~~, no, 0, 0.,0, 0a,0d, 0h,0f, 0,0, 0, no, 000000000000000 ; Explorer ~~~~~~~~~, no, 0, 0.,0, 0a,0d, 0h,0f, 0,0, 0, no, 000000000000000 ; Extra Land ~~~~~~~~~, no, 0, 0.,0, 0a,0d, 0h,0f, 0,0, 0, no, 000000000000000 ; Extra Ship ~~~~~~~~~, no, 0, 0.,0, 0a,0d, 0h,0f, 0,0, 0, no, 000000000000000 ; Extra Air Deprecated, nil, 0, 1.,0, 0a,1d, 2h,1f, 8,0, 5, no, 100100000000010 ; Test Unit 1 Local Business, nil, 0, 0.,0, 0a,5d, 2h,1f, 16,0, 1, U2, 100100000000010 ; Test Unit 2 Surveyor, nil, 0, 1.,0, 5a,1d, 2h,1f, 8,0, 0, U1, 100100000010010 ; Test Unit 3 Here Be Dragons, nil, 1, 0.,127, 0a,0d, 1h,0f, 8,0, 3, no, 000100000000000 ; Test Unit 4 Concerned Citizens, nil, 3, 2.,1, 18a,0d, 1h,1f, 1,0, 0, U2, 001000000000000 ; Test Unit 5 Hired Goons, nil, 0, 1.,0, 0a,50d, 5h,3f, 64,0, 0, U1, 110100000000010 Test Unit 6 ~~~~~~~~~, no, 0, 0.,0, 0a,0d, 0h,0f, 0,0, 0, no, 000000000000000 ; Test Unit 7 ~~~~~~~~~, no, 0, 0.,0, 0a,0d, 0h,0f, 0,0, 0, no, 000000000000000 ; Test Unit 8
Blog | Civ2 Scenario League | leo.petr at gmail.com
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Code:@CIVILIZE ~~~~~~~~, 0,0, no, no, 0, 0 ; AFl Airbases Land Enclosure, 1,0, nil, nil, 0, 0 ; Alp Crop Rotation, 2,0, nil, nil, 0, 0 ; Amp Exploration, 1,0, nil, nil, 0, 0 ; Ast Organized Regiments, 0,0, nil, Alp, 0, 1 ; Ato ~~~~~~~~, 0,0, no, no, 0, 0 ; Aut Modern Cities Steppe Horsemen, 0,0, nil, Amp, 0, 1 ; Ban Road Construction, 1,0, Lab, CoL, 1, 3 ; Bri Bridges Mine Engineering, 2,0, nil, Ast, 0, 1 ; Bro Pubs, 0,0, nil, nil, 0, 4 ; Cer Temples Cotton Planting, 0,0, nil, Ast, 0, 0 ; Che Cotton Weaving, 0,0, nil, Che, 0, 3 ; Chi Saw Mill, 0,0, nil, nil, 0, 0 ; CoL Wind Saw Mill, 0,0, nil, CoL, 0, 0 ; CA Printing Press, 0,0, nil, CoL, 0, 4 ; Cmb ~~~~~~~~, 0,0, no, no, 0, 0 ; Cmn Communism Sugar Cane Planting, 0,0, nil, Ast, 0, 0 ; Cmp Sugar Refining, 1,0, nil, Cmp, 0, 0 ; Csc Modern Fortifications, 1,0, MP, Mat, 1, 1 ; Cst Forts Tobacco Planting, 0,0, nil, Ast, 0, 0 ; Cor Cigar Production, 0,0, nil, Cor, 0, 0 ; Cur ~~~~~~~~, 0,0, no, no, 0, 0 ; Dem Democracy Improved Trapping Techniques, 0,0, nil, Ast, 0, 0 ; Eco Hat Production, 0,0, nil, E1, 0, 0 ; E1 Annual Events, 0,0, nil, MT, 3, 4 ; E2 Colosseums+1, Modern Cities Diplomatic Expertise, 1,0, nil, nil, 0, 4 ; Eng Merchant Companies, 2,0, nil, nil, 0, 4 ; Env Superior Hull Design, 0,0, nil, nil, 0, 2 ; Esp Seed Drill, 1,0, nil, Alp, 0, 0 ; Exp Transforming? Money Lending, 0,0, Alp, Env, 0, 4 ; Feu Trade Fairs, 0,0, Csc, Env, 0, 4 ; Fli ~~~~~~~~, 0,0, no, no, 0, 0 ; Fun Fundamentalism Improved Sea Routes, 0,0, nil, Ast, 0, 0 ; FP Convoying, 4,0, Amp, Env, 0, 2 ; Gen ~~~~~~~~, 0,0, no, no, 0, 0 ; Gue ~~~~~~~~, 0,0, no, no, 0, 0 ; Gun EVIL TECH Ship-of-the-Line, 4,0, Iro, Lab, 2, 2 ; Hor ~~~~~~~~, 0,0, no, no, 0, 0 ; Ind Industrial Cities ~~~~~~~~, 0,0, no, no, 0, 0 ; Inv Renaissance People Large Hulls, 2,0, Gen, Nav, 1, 2 ; Iro X Mining, 4,0, nil, Bro, 0, 0 ; Lab ~~~~~~~~, 0,0, no, no, 0, 0 ; Las ~~~~~~~~, 0,0, no, no, 0, 0 ; Ldr Horse Artillery, 8,0, Lab, Tra, 1, 1 ; Lit Improved Cavalry Tactics, 0,0, Cmb, Tra, 1, 1 ; Too Clipper Ship, 0,0, nil, Mob, 2, 2 ; Mag Good Triremes ~~~~~~~~, 0,0, no, no, 0, 0 ; Map Square-Set Timbering, 2,0, nil, Lab, 1, 0 ; Mas Siege Engineering, 0,0, Cmb, Lab, 1, 1 ; MP University, 0,0, Med, Cmb, 1, 4 ; Mat Apprentice Workers, 2,0, Csc, Alp, 0, 3 ; Med Journeyman Workers, 0,0, Cur, Med, 1, 3 ; Met National Bureacracy, 0,0, Eng, Feu, 0, 4 ; Min Advanced Hull Design, 2,0, Sea, Iro, 1, 2 ; Mob ~~~~~~~~, 0,0, no, no, 0, 0 ; Mon Monarchy Theatres, 0,0, nil, Mys, 2, 4 ; MT Cathedrals Taverns, 0,0, nil, Cer, 1, 4 ; Mys Temples Navigation, 1,0, FP, Esp, 0, 2 ; Nav Good Triremes Propaganda, 0,0, Mat, Min, 1, 4 ; NF Privateering, 0,0, Eng, Nav, 1, 2 ; NP Fasts Crucible Process, 4,0, Mas, Med, 0, 0 ; Phi Renaissance People ~~~~~~~~, 0,0, no, no, 0, 0 ; Phy Paddlewheels, 4,0, Mob, X1, 2, 2 ; Pla Advanced Metalworking, 8,0, Pla, Hor, 3, 2 ; Plu Industrial Machines, 1,0, Med, Mat, 1, 4 ; PT Industrial Funding, 2,0, Phi, PT, 2, 4 ; Pot ~~~~~~~~, 0,0, no, no, 0, 0 ; Rad Later Steam Railroads, 4,0, X1, Phi, 2, 3 ; RR Railroads ~~~~~~~~, 0,0, no, no, 0, 0 ; Rec Heavy Artillery, 2,0, Cst, Phi, 2, 1 ; Ref Moldboard Plow, 2,0, Exp, nil, 1, 3 ; Rfg Farmland ~~~~~~~~, 0,0, no, no, 0, 0 ; Rep Republic High Grade Steel, 4,0, Ref, Pot, 3, 1 ; Rob Light Artillery Tactics,8,0, Lit, Phi, 2, 1 ; Roc Improved Cav. Weapons, 0,0, Too, Phi, 2, 1 ; San Improved Sail Design, 1,0, CA, Esp, 1, 2 ; Sea Good Triremes Repeating Cav. Carbine, 0,0, San, nil, 3, 1 ; SFl Hussars, 0,0, Ban, Too, 1, 1 ; Sth Scouting, 0,0, Sth, nil, 2, 1 ; SE Field Artillery Tactics,8,0, Roc, Rob, 3, 1 ; Stl Nationalism, 0,0, Rec, NF, 2, 1 ; Sup Improved Inf. Tactics, 0,0, Ato, NF, 1, 1 ; Tac Festivals, 0,0, nil, MT, 3, 4 ; The Cathedrals+1 Early Rifles, 0,0, Tac, Phi, 2, 1 ; ToG Animal Husbandry, 4,0, Amp, nil, 0, 0 ; Tra MUST HAVE Long Range Rifles, 0,0, ToG, Pot, 3, 1 ; Uni Improved Iron Weapons, 0,0, Ato, Lab, 1, 1 ; War Bayonet, 0,0, War, Phi, 2, 1 ; Whe Needle Gun, 0,0, Whe, Pot, 3, 1 ; Wri Future Technology, 0, 0, nil, nil, 3, 3 ; ... Weapon Craftsmanship, 0,0, Ato, Lab, 1, 1 ; U1 Explosives, 0,0, U1, PT, 2, 1 ; U2 Elite Military Training,0,0, U2, Wri, 3, 1 ; U3 Early Steam Railroads, 2,0, Mas, Bri, 1, 3 ; X1 ~~~~~~~~, 0,0, no, no, 0, 0 ; X2 ~~~~~~~~, 0,0, no, no, 0, 0 ; X3 ~~~~~~~~, 0,0, no, no, 0, 0 ; X4 ~~~~~~~~, 0,0, no, no, 0, 0 ; X5 ~~~~~~~~, 0,0, no, no, 0, 0 ; X6 ~~~~~~~~, 0,0, no, no, 0, 0 ; X7 99
Blog | Civ2 Scenario League | leo.petr at gmail.com
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Code:@IMPROVE Nothing, 1, 0, nil, Head Office, 10, 0, nil, Barracks, 4, 0, no, Granary, 6, 0, no, Temple, 4, 0, no, Barter System, 8, 0, no, ; MarketPlace School of Scribes, 8, 0, no, ; Library Governor's Palace, 8, 0, no, ; Courthouse City Walls, 8, 0, no, Aqueduct, 8, 0, no, MarketPlace, 12, 0, no, ; Stock Exchange Temple Complex, 12, 0, no, ; Cathedral Library, 16, 0, no, ; University Ignore, 0, 0, no, ; Mass Transit Colosseum, 10, 0, no, Artisan Quarter, 16, 0, no, ; Factory Foundry Complex, 24, 0, no, ; Manufacturing Plant SDI Defense, 20, 0, no, Ignore, 1, 0, no, ; Recycling Center Power Plant, 16, 0, no, Slave Market, 24, 0, no, ; Hydro Plant Nuclear Plant, 16, 0, no, Merchant Quarter, 16, 0, no, ; Stock Exchange Sewer System, 24, 0, no, Soil Fertilization, 8, 0, no, ; Supermarket Trade Center, 20, 0, no, ; Superhighways School of Philosophy, 16, 0, no, ; Research Lab Counter-Mining, 10, 0, no, ; SAM Missile Battery Claws of Archimedes, 20, 0, no, ; Coastal Fortress Ignore, 0, 0, no, Harbor, 6, 0, no, Fishing Fleet, 16, 0, no, ; Offshore Platform Airport, 16, 0, no, Garrison Troops, 6, 0, no, ; Police Station Shipyard, 8, 0, no, ; Port Facility SS Structural, 8, 0, no, SS Component, 16, 0, no, SS Module, 32, 0, no, (Local Autonomy), 60, 0, nil,; I; (Capitalization) Pyramids, 30, 0, no,; S Hanging Gardens, 30, 0, no,; C Purple Dye of Tyre, 40, 0, no,; B; Colossus The Odyssey, 30, 0, no,; B; Lighthouse Great Library, 30, 0, no,; I Oracle, 30, 0, no,; B Cyclopean Walls, 30, 0, no,; C; Great Wall Sargon's Arsenal, 30, 0, no,; B; Sun Tzu's War Academy Cedars of Lebanon, 30, 0, no,; B; King Richard's Crusade Diplomatic System, 20, 0, no,; B; Marco Polo's Embassy Temple of Karnak, 60, 0, no,; I; Michelangelo's Chapel Ziggurat of Ur, 30, 0, no,; C; Copernicus' Observatory Pharoah Necho's Voyage, 40, 0, no,; I; Magellan's Expedition Temple of Solomon, 30, 0, no,; C; Shakespeare's Theatre Archimedes' Workshop, 40, 0, no,; I; Leonardo's Workshop Valley of the Kings, 40, 0, no,; B; J. S. Bach's Cathedral Ptolemy's Observatory, 40, 0, no,; B; Isaac Newton's College Palace of Knossos, 40, 0, no,; B; Adam Smith's Trading Co. Arms Race, 40, 0, no,; I; Darwin's Voyage Parthenon, 60, 0, no,; I; Statue of Liberty Colossus, 30, 0, no,; B; Eiffel Tower The Senate, 60, 0, no,; I; Women's Suffrage Slave Labor System, 60, 0, no,; B; Hoover Dam Labyrinth, 30, 0, no,; S; Manhattan Project United Nations, 60, 0, no,; Note: Railroad isn't available, so neither is UN Journey of Herododtus, 60, 0, no,; I; Apollo Program Aristotle's Academy, 60, 0, no,; B; SETI Program Fertility Festival, 40, 0, no,; B; Cure for Cancer
Blog | Civ2 Scenario League | leo.petr at gmail.com
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Scenario design requires CivTweak and CivCity. MapEdit and MapUtil are nice in map design.Blog | Civ2 Scenario League | leo.petr at gmail.com
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William Keenan wrote what amounts to an annotated @CIVILIZE section. See
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Yup, that more or less is what I'm looking for! Now, why is Gunpower an EVIL TECH?Visit First Cultural Industries
There are reasons why I believe mankind should live in cities and let nature reclaim all the villages with the exception of a few we keep on display as horrific reminders of rural life.-Starchild
Meat eating and the dominance and force projected over animals that is acompanies it is a gateway or parallel to other prejudiced beliefs such as classism, misogyny, and even racism. -General Ludd
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I'll let someone wiser explain the evils of Gunpowder, but if you haven't already, take a look at Using your units by Mike Daumen. It speaks of the evils of Musketeers, Knights, and AI build preferences. I think the author's reliable.
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My question is, why is Advanced Flight struck out with an "airbases" note? I thought radio did that.
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Ah, that reason.
Another question... what do the I, S, B, C in the wonders text strings mean?Visit First Cultural Industries
There are reasons why I believe mankind should live in cities and let nature reclaim all the villages with the exception of a few we keep on display as horrific reminders of rural life.-Starchild
Meat eating and the dominance and force projected over animals that is acompanies it is a gateway or parallel to other prejudiced beliefs such as classism, misogyny, and even racism. -General Ludd
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