Oh, and one more thing I just noticed... I DL'ed () Maq's city, and didn't find it on the map of our region... I did find out where it is supposed to be by browsing the thread, but you might want to update the pic for new people who might want to join, ADG.
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Originally posted by ADG
Please post the stats... I don't want to end up posting stats for all players myself...
Elipolis '14
Population: 3128 (+23%)
Commerce: 2490 (+82%)
Industry: 12930 (+16%)
I had to hunt all over the thread for the previous turn's stats, though, so please do post the stats next time, Eli.
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Alrightie, I have played my turn.
Vovanburg '16
Population: 9 816 (+17%)
Commercial Jobs: 5 858 (+12%)
Industrial Jobs: 1 807 (+53%)
As always, the city can be found here:
There isn't much going on - I have replaced most of the residential area with medium density (it was on low originally...), and added some more high-density industrial for the High-Tech, and med-density commerce. Also, as you can see from the view of my city, the first fairly-high rise apartment has been built.
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I don't want to seem impatient, but... Where is everybody? It can't be that only Osweld and I are still interested in SC4, can it?
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Cool.
I was wondering about everybody though. What about you all, ADG, Eli, Maq...
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No problem. Just checking that you all haven't forgotten about the game.
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Nope i havent forgotten, will play and post it on Saturday morning.Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
CtP2 AE Wiki & Modding Reference
One way to compile the CtP2 Source Code.
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This turn is called: "Two years of hell"...
My industry went down (about 70% of all industry went to abondoned)... because of lack of industry, my sims didn't have any jobs anymore: a large part of the poor/medium-wealth sims lost their homes...
The only good part is: More high-wealth sims came to town (+ 3 high-wealth buildings I have never seen before, was built during this turn)...
but all in all, it went to hell
ADGillage:
Population: 17,852 (- 10%)
Comercial Jobs: 4,498 (+ 30%)
Industrial Jobs: 3,109 (- 20%)
City uploaded, and in the same place as earlier...This space is empty... or is it?
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Pretty quiet, starting building my residential railroad and probably wouldve have +3000 more residential if i had a couple more months to entice Jonny's residents away.
A nice bit -
and a strange Seaside Drive-in, facing a hill and a market of some sort -
Residential - 9,158 (+38%)
Commercial - 548 (+79%)
Industrial - 0 (+0%)Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
CtP2 AE Wiki & Modding Reference
One way to compile the CtP2 Source Code.
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Ocean City '16 now available at: http://apolyton.net/upload/files/Jon...-OceanCity.zip
Growth over these 2 years was slow, but there was still growth, and no decline. A new residential area was built, and our commercial district is really beginning to grow!
Current Population and Population Change:
Residential: 38731 (+12%)
Commercial: 7730 (+21%)
Industrial: 13038 (+6%)
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