A few months ago, I bought RRT2 platinum...from the bargain bin(ie $10). I haven't played it yet, but after reading through this thread I'm becoming more and more intrigued.
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Railroad Tycoon II
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Originally posted by Standup
I revist it quite often. I miss some of the features from the original but the graphics make up for it.(\__/) 07/07/1937 - Never forget
(='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
(")_(") "Starting the fire from within."
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While the graphics of the originally certainly aren't very good (by todays standards you'd have a hard time even calling them graphics), I wasn't very happy with the graphics of the second, either. They donn't add anything to the game, and if anything, the 3Dness and lack of important detail really took away from it.
*disclamer* I haven't played either game for so long that they're both a bit of a blur to me now, though.Rethink Refuse Reduce Reuse
Do It Ourselves
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Well, the graphics make a difference, but the most important thing is the removal of the limits of the total number of trains and stations. Also the AI is now working and much more understandable. Okay, indeed, it still builds bad lines, but those who have played RT and RTDX know that the improvement on that front is huge. I used to be a fanatic player of all titles in the Railroad Tycoon series, but as I got RT2, I stopped playing RTDX as RT2 was that much better. Admit it. The tunnels are a problem, but the current system is fine (well, not that realistic maybe, but more challenging; especially in TSC when you build from Portland to Fairbanks in Alaska or what about the Alps in RT2? It would be too easy; just get rich in north Italy and then build a tunnel (sidenote: reminds me of the "big friend" guy from Edolo )). The zooming and rotating system is just fine for me, so the isometric view would be (IMO) a step backwards."Kids, don't listen to uncle Solver unless you want your parents to spank you." - Solver
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Originally posted by The Pioneer
why do you smell a victim?
Has anybody around here heard anything about a RRTIII? I've looked around and I haven't really fouond anything besides some vague comment on Gamespot!"Kids, don't listen to uncle Solver unless you want your parents to spank you." - Solver
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Finally a game of the gods. Railroad Tycoon is up with those games us nostaligic gamer miss. Others include the old Sim City and the first civilisation.
I ofthen find these games to be more playable and harder to successfully complete.
Have funDon't tell a twisted person he is twisted, he may take offence. (THAT MEANS ME!)
Founder of the Mafia Poly Series (THATS RIGHT I STARTED IT)
Nesing, come and see what its about in the Stories and Diplomacy threads.
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Ok, Ras you got me but I usually do not check the column so you may have to point it out to me!
I think the graphics, the sound FX and the soundtracks of the game serve it very well. I have no problem with the way I view the game and lest I forget ithas a very intuitive interface.
How about scenario building!? I actually don't build any myself but I played around with it, it's one of the best ones that I've seen around and the game is "old".
@DarkCloud, what do you mean by that?
So long...Excellence can be attained if you Care more than other think is wise, Risk more than others think is safe, Dream more than others think is practical and Expect more than others think is possible.
Ask a Question and you're a fool for 3 minutes; don't ask a question and you're a fool for the rest of your life! Chinese Proverb
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RT1 is an all-time classic. RT2 looked nice, but gameplay is abysmal - once youy figure out how the bond/stockmarket thing works, the path to victory is always the same. I got all gold medals in the campaigns, then sat back and though - why am I doing this? - and quit. A shame, since I really, really wanted to like the game."The number of political murders was a little under one million (800,000 - 900,000)." - chegitz guevara on the history of the USSR.
"I think the real figures probably are about a million or less." - David Irving on the number of Holocaust victims.
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Originally posted by Rasbelin
Well, the graphics make a difference, but the most important thing is the removal of the limits of the total number of trains and stations. Also the AI is now working and much more understandable. Okay, indeed, it still builds bad lines, but those who have played RT and RTDX know that the improvement on that front is huge. I used to be a fanatic player of all titles in the Railroad Tycoon series, but as I got RT2, I stopped playing RTDX as RT2 was that much better. Admit it. The tunnels are a problem, but the current system is fine (well, not that realistic maybe, but more challenging; especially in TSC when you build from Portland to Fairbanks in Alaska or what about the Alps in RT2? It would be too easy; just get rich in north Italy and then build a tunnel (sidenote: reminds me of the "big friend" guy from Edolo )). The zooming and rotating system is just fine for me, so the isometric view would be (IMO) a step backwards.
Late in a game I was hard pressed to shuffle all the loads I had among a few large stations in big cities, I had no need for all the stations and trains. Similarly, early in a game when I was scraping the bottom, I wouldn't have the money to build those stations and trains. This is a limitation that is annoying but it is rarely encountered. On the other hand, the inability to build tunnels is always in your face. It is just too idiotic to think about.
As for AI, both games cheat heavily, and their routes are just as bad. They make lots of $ dispite of this. I don't see how that can be called an improvement. Maybe it is an improvement in playing the stock market, but I really wasn't expecting a stock and finance game intead of a railroad building game, so that's not an improvement as far as I am concerned.(\__/) 07/07/1937 - Never forget
(='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
(")_(") "Starting the fire from within."
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I wasn't trying to suggest that better gfx compensate for a lack of gameplay but i found the original almost unplayable beacuse of what i've become use to over the last few years.
The AI doesn't seem to follow the same rules as the player and that makes the games almost puzzle based but then i guess thats what MP is for until we have decent AI. I remember in the orginal having to fight to save my company from being bought out by the AI and i've never seen that in RRT2.
Probably the most annoying feature i found was the inability to buy and place factories near the natural resources - something the orginal allowed. In some games i never make half the products available because the random placement makes it impossible or highly impractical.
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Originally posted by moomin
I got all gold medals in the campaigns, then sat back and though - why am I doing this?"Kids, don't listen to uncle Solver unless you want your parents to spank you." - Solver
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Originally posted by Urban Ranger
Ras, the limitation on trains and stations is meant to be a challenge, just like the way you view the inability to build tunnels in RR2. Surely it would be best if none of these limitations are there, personally I much much prefer the limitations on trains and stations.
As for AI, both games cheat heavily, and their routes are just as bad. They make lots of $ dispite of this. I don't see how that can be called an improvement.
Maybe it is an improvement in playing the stock market, but I really wasn't expecting a stock and finance game intead of a railroad building game, so that's not an improvement as far as I am concerned."Kids, don't listen to uncle Solver unless you want your parents to spank you." - Solver
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Standup,
"The AI doesn't seem to follow the same rules as the player and that makes the games almost puzzle based but then i guess thats what MP is for until we have decent AI. I remember in the orginal having to fight to save my company from being bought out by the AI and i've never seen that in RRT2."
I am not sure what you meant by "puzzle-based." IIRC, the computer players in the original Railroad Tycoon behaved quite expectedly. They even vaguedly resembled the various historical tycooons, which was quite a feat in those days. If a computer player is a builder, it just builds tracks. If it is a fiancier you better be careful about your own stocks. If it is some kind of combo it could be a bit unpredictable but nevertheless they don't do things randomly. Not like the "erratic" players in Master of Orion.
Ras,
"I agree about the cheating, but it's at least somewhat logical as you can see the trains of your opponents."
Well, all right, if you insist. Not much of an improvement though, because you can never tell what the trains are carrying.
"Now we also have mergers and not just buying up a company and not gaining control of its network."
What do you mean?(\__/) 07/07/1937 - Never forget
(='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
(")_(") "Starting the fire from within."
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