UberKruX has a point (getting a continent early will make you a target) but if it's Australia and you have a stack of defenders at the only entry point, nobody's going to want to beat their head against you just to deprive you of two armies a turn. Once you have that position, do just enough to get your card every turn, plus maybe an extra attack or two to gain a tactical advantage (knock the next player's army count down, bring yours up, break up someone's continent) until you've got enough to steamroll.
I agree with those who value N. America. For its size and value, it's easy to defend. But don't take it until you're strong enough to hold it, because you will be a target.
I agree with those who value N. America. For its size and value, it's easy to defend. But don't take it until you're strong enough to hold it, because you will be a target.
Comment