The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
too damn quiet
where finally planning for our first war now that most of us are above 100k nw....
I've just been exploring all age...
<Kassiopeia> you don't keep the virgins in your lair at a sodomising distance from your beasts or male prisoners. If you devirginised them yourself, though, that's another story. If they devirginised each other, then, I hope you had that webcam running. Play Bumps!No, wait, play Slings!
Total Attack points: 0 (0.00 per Acre)
Practical (60% elites): 0 (0.00 per Acre)
Total Defense points: 52,984 (53.96 per Acre)
Practical (40% elites): 52,984 (53.96 per Acre)
Thieves: 4,452 (4.53 per Acre / 38% Stealth)
Wizards: 953 (0.97 per Acre / 74% Mana)
Crystal-Ball on your province will show:
Max. Possible Thieves/Wizards: 5,824 (5.93 / Acre)
Estimated Thieves Number: 4,368 (4.45 per Acre)
Estimated Wizards Number: 1,383 (1.41 per Acre)
Buildings: 596gc to build, 596gc to raze
Away bonus: 49,635gc (12h) / 148,905gc (20h)
** Effects Summary (Known Science Only) **
+40.9% Income (13,591 points)
-48.6% Building Time (11,035 points)
+23.5% Population Limits (19,257 points)
+72.7% Food Production (10,787 points)
+9.4% Offensive Military Strength (9,012 points)
+78.1% Thievery Effectiveness (14,445 points)
+64.5% Magic Effectiveness (9,942 points)
** Science Points in Progress **
Housing: 208 points in progress
<Kassiopeia> you don't keep the virgins in your lair at a sodomising distance from your beasts or male prisoners. If you devirginised them yourself, though, that's another story. If they devirginised each other, then, I hope you had that webcam running. Play Bumps!No, wait, play Slings!
Total Attack points: 39,751 (50.57 per Acre)
Practical (50% elites): 20,641 (26.26 per Acre)
Total Defense points: 39,096 (49.74 per Acre)
Practical (50% elites): 19,986 (25.43 per Acre)
Thieves: 3,850 (4.90 per Acre / 100% Stealth)
Wizards: 757 (0.96 per Acre / 82% Mana)
Crystal-Ball on your province will show:
Max. Possible Thieves/Wizards: 4,796 (6.10 / Acre)
Estimated Thieves Number: 3,597 (4.58 per Acre)
Estimated Wizards Number: 1,140 (1.45 per Acre)
Buildings: 1,093gc to build, 546gc to raze
Away bonus: 45,060gc (12h) / 135,180gc (20h)
Ahh, great, we got into an acre-struggle with 27:48, which is like a retal that got out of hand.
Then my Kd sh!ts its pants, because it doesn't want a Hostile with 27:48, so I was forced into declaring a different Kd this afternoon. But only a couple of hours they declare Peace on us, with a message from their Regent saying they don't War. And what do you know, a few hours after that, I get a message from a province in the same Kd saying that we should continue and that he wants a War.
now that we're finally preparing for war, there comes a new province, but experienced player, saying that we should wait another 2 weeks before declaring...i hope the king doesn't listen to him...hey, don't you guys have any friends on WoL, maybe they can declare on us
<Kassiopeia> you don't keep the virgins in your lair at a sodomising distance from your beasts or male prisoners. If you devirginised them yourself, though, that's another story. If they devirginised each other, then, I hope you had that webcam running. Play Bumps!No, wait, play Slings!
well, fortunately the king doesn't agree with him, so war is coming
but it would be after the weekend, since most of them can't play then.....i could raze my thieves dens and built mage guilds to get more wizards....yep, that's what i'm gonna do...
<Kassiopeia> you don't keep the virgins in your lair at a sodomising distance from your beasts or male prisoners. If you devirginised them yourself, though, that's another story. If they devirginised each other, then, I hope you had that webcam running. Play Bumps!No, wait, play Slings!
Total Land: 992 Acres (79.2% built)
In Progress: 206 Acres (20.8%)
** Effects Summary (Available Buildings Only) **
1. Produce 4,690 bushels per day (5,863 with FL)
2. -59.3% building costs, +19.8% to utilization
3. 2% chance of training a wizard daily (per guild)
4. Produce 800 runes per day
5. Increase science effectiveness by 51.9%
<Kassiopeia> you don't keep the virgins in your lair at a sodomising distance from your beasts or male prisoners. If you devirginised them yourself, though, that's another story. If they devirginised each other, then, I hope you had that webcam running. Play Bumps!No, wait, play Slings!
Total Attack points: 0 (0.00 per Acre)
Practical (60% elites): 0 (0.00 per Acre)
Total Defense points: 64,000 (66.60 per Acre)
Practical (40% elites): 64,000 (66.60 per Acre)
Thieves: 6,000 (6.24 per Acre / 100% Stealth)
Wizards: 1,811 (1.88 per Acre / 91% Mana)
Crystal-Ball on your province will show:
Max. Possible Thieves/Wizards: 8,287 (8.62 / Acre)
Estimated Thieves Number: 6,215 (6.47 per Acre)
Estimated Wizards Number: 1,968 (2.05 per Acre)
Buildings: 590gc to build, 590gc to raze
Away bonus: 26,520gc (12h) / 79,560gc (20h)
<Kassiopeia> you don't keep the virgins in your lair at a sodomising distance from your beasts or male prisoners. If you devirginised them yourself, though, that's another story. If they devirginised each other, then, I hope you had that webcam running. Play Bumps!No, wait, play Slings!
My province (I won't post an accurate CB or location because my KD is in the world top 50 on BF)
Elf Sorceror
2100 acres
About 72 DPA (79 DPA with Protection)
2.5 WPA (raw)
1.1 TPA
About 31000 Elf Lords
None, Sedentary, Roving, Restless, Raging ... damn, is that all? Where's the "massive waves of barbarians that can wipe out your civilisation" setting?
Originally posted by Zopperoni
Dang, you guys have indeed been busy with getting big
But you haven't warred yet, while we've warred three times already, with a fourth War coming soon.
Yep ... we decided to be NW-whores this age and so we're in the top 50 on BF. In previous ages, we have been honor-whores (finishing top 50), and we even had an age where we somehow finished in the top 50 on all 3 lists (nw, honor, land). We had a first-age newbie attacker reach 9000 acres a few ages ago.
When your kingdom is in the top 50, wars are far and few between. At that size, there are few good war targets, and the larger you get the fewer targets there are. And we usually declare the wars - the last time we got declared on was last November.
None, Sedentary, Roving, Restless, Raging ... damn, is that all? Where's the "massive waves of barbarians that can wipe out your civilisation" setting?
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