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Utopia - Age 16: The Age of Discovery

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  • #46
    OK, we had a Hold as the result of our second War.

    How's the rest of you lot doing?

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    • #47
      too damn quiet
      where finally planning for our first war now that most of us are above 100k nw....

      I've just been exploring all age...
      <Kassiopeia> you don't keep the virgins in your lair at a sodomising distance from your beasts or male prisoners. If you devirginised them yourself, though, that's another story. If they devirginised each other, then, I hope you had that webcam running.
      Play Bumps! No, wait, play Slings!

      Comment


      • #48
        after three hits in 2 days, i decided to stop growing, and concentrate on thievery, magic, and science...

        The Province of Den of Hermes (13:8)
        [http://www.UtopiaTemple.com Angel v1.31 Beta 2]

        Utopian Date: July 14th, YR2
        RL Date: May 21st, 2002 (20:00 GMT)

        Ruler Name: Sir Lemmy the Rogue
        Personality & Race: The Rogue, Halfling
        Land: 982 Acres
        Money: 463,029gc
        Food: 489,307 bushels
        Runes: 20,746 runes
        Population: 28,578 citizens (29.10 per Acre)
        Peasants: 9,927 (100% Employed)
        Jobs: 11,268 (110% Utilization, Possibly Mills)
        Trade Balance: 834,302gc (0% tax rate)
        Networth: 141,024 (143.61 per Acre)
        Thieves+Wizards+Science Networth: 34,944gc

        Soldiers: 0 (61.9% estimated draft rate)
        Spearmen: 0
        Archers: 13,246 (52,984 defense points)
        Half-Giants: 0
        War-Horses: 2 (up to 0 additional offense)
        Prisoners: 0

        Total Attack points: 0 (0.00 per Acre)
        Practical (60% elites): 0 (0.00 per Acre)
        Total Defense points: 52,984 (53.96 per Acre)
        Practical (40% elites): 52,984 (53.96 per Acre)

        Thieves: 4,452 (4.53 per Acre / 38% Stealth)
        Wizards: 953 (0.97 per Acre / 74% Mana)

        Crystal-Ball on your province will show:
        Max. Possible Thieves/Wizards: 5,824 (5.93 / Acre)
        Estimated Thieves Number: 4,368 (4.45 per Acre)
        Estimated Wizards Number: 1,383 (1.41 per Acre)

        Buildings: 596gc to build, 596gc to raze
        Away bonus: 49,635gc (12h) / 148,905gc (20h)
        Science Intelligence on Den of Hermes (13:8)
        [http://www.UtopiaTemple.com Angel v1.31 Beta 2]

        ** Effects Summary (Known Science Only) **
        +40.9% Income (13,591 points)
        -48.6% Building Time (11,035 points)
        +23.5% Population Limits (19,257 points)
        +72.7% Food Production (10,787 points)
        +9.4% Offensive Military Strength (9,012 points)
        +78.1% Thievery Effectiveness (14,445 points)
        +64.5% Magic Effectiveness (9,942 points)

        ** Science Points in Progress **
        Housing: 208 points in progress
        <Kassiopeia> you don't keep the virgins in your lair at a sodomising distance from your beasts or male prisoners. If you devirginised them yourself, though, that's another story. If they devirginised each other, then, I hope you had that webcam running.
        Play Bumps! No, wait, play Slings!

        Comment


        • #49
          Looks good, the wpa is low-ish, try running 25-30% Guilds.

          Anyway, here's me:


          The Province of Quebec (15:48)
          [http://www.UtopiaTemple.com Angel v1.31 Beta 2]

          Utopian Date: July 17th, YR2
          RL Date: May 21st, 2002 (23:00 GMT)

          Ruler Name: King Belthazor the Rogue
          Personality & Race: The Rogue, Elf
          Land: 786 Acres
          Money: 150,633gc
          Food: 42,568 bushels
          Runes: 5,310 runes
          Population: 21,701 citizens (27.61 per Acre)
          Peasants: 9,012 (100% Employed)
          Jobs: 9,416 (97% Utilization)
          Trade Balance: -140,324gc (0% tax rate)
          Networth: 123,681 (157.35 per Acre)
          Thieves+Wizards+Science Networth: 28,779gc

          Soldiers: 438 (55% estimated draft rate)
          Heroes: 0
          Archers: 0
          Elf Lords: 7,644 (38,220 offense and defense)
          War-Horses: 655 (up to 655 additional offense)
          Prisoners: 0

          Total Attack points: 39,751 (50.57 per Acre)
          Practical (50% elites): 20,641 (26.26 per Acre)
          Total Defense points: 39,096 (49.74 per Acre)
          Practical (50% elites): 19,986 (25.43 per Acre)

          Thieves: 3,850 (4.90 per Acre / 100% Stealth)
          Wizards: 757 (0.96 per Acre / 82% Mana)

          Crystal-Ball on your province will show:
          Max. Possible Thieves/Wizards: 4,796 (6.10 / Acre)
          Estimated Thieves Number: 3,597 (4.58 per Acre)
          Estimated Wizards Number: 1,140 (1.45 per Acre)

          Buildings: 1,093gc to build, 546gc to raze
          Away bonus: 45,060gc (12h) / 135,180gc (20h)

          Comment


          • #50
            Ahh, great, we got into an acre-struggle with 27:48, which is like a retal that got out of hand.
            Then my Kd sh!ts its pants, because it doesn't want a Hostile with 27:48, so I was forced into declaring a different Kd this afternoon. But only a couple of hours they declare Peace on us, with a message from their Regent saying they don't War. And what do you know, a few hours after that, I get a message from a province in the same Kd saying that we should continue and that he wants a War.

            I love this game...

            Comment


            • #51
              *sigh*
              i wish my kingdom was at war

              now that we're finally preparing for war, there comes a new province, but experienced player, saying that we should wait another 2 weeks before declaring...i hope the king doesn't listen to him...hey, don't you guys have any friends on WoL, maybe they can declare on us
              <Kassiopeia> you don't keep the virgins in your lair at a sodomising distance from your beasts or male prisoners. If you devirginised them yourself, though, that's another story. If they devirginised each other, then, I hope you had that webcam running.
              Play Bumps! No, wait, play Slings!

              Comment


              • #52
                Wait two weeks?!?!?!

                If someone in my Kd dared say that, he'd be killed

                Comment


                • #53
                  well, fortunately the king doesn't agree with him, so war is coming

                  but it would be after the weekend, since most of them can't play then.....i could raze my thieves dens and built mage guilds to get more wizards....yep, that's what i'm gonna do...
                  <Kassiopeia> you don't keep the virgins in your lair at a sodomising distance from your beasts or male prisoners. If you devirginised them yourself, though, that's another story. If they devirginised each other, then, I hope you had that webcam running.
                  Play Bumps! No, wait, play Slings!

                  Comment


                  • #54
                    30% mage guilds..very soon

                    Buildings Report of Den of Hermes (13:8)
                    [http://www.UtopiaTemple.com Angel v1.31 Beta 2]

                    1. Farms: 67 (6.8%)
                    2. Mills: 196 (19.8%)
                    3. Guilds: 100 (10.1%) + 206 in progress (+20.8%)
                    4. Towers: 80 (8.1%)
                    5. Schools: 343 (34.6%)

                    Total Land: 992 Acres (79.2% built)
                    In Progress: 206 Acres (20.8%)

                    ** Effects Summary (Available Buildings Only) **
                    1. Produce 4,690 bushels per day (5,863 with FL)
                    2. -59.3% building costs, +19.8% to utilization
                    3. 2% chance of training a wizard daily (per guild)
                    4. Produce 800 runes per day
                    5. Increase science effectiveness by 51.9%

                    ** Effects Summary (Including Future Buildings) **
                    <Kassiopeia> you don't keep the virgins in your lair at a sodomising distance from your beasts or male prisoners. If you devirginised them yourself, though, that's another story. If they devirginised each other, then, I hope you had that webcam running.
                    Play Bumps! No, wait, play Slings!

                    Comment


                    • #55
                      OK, this is hilarious

                      Comment


                      • #56
                        so..how're you doing?

                        i sort of stopped growing, i'm waiting for a friend to reach1k acres, and then we'll race and see who ends up bigger...

                        The Province of Den of Hermes (13:8)
                        [http://www.UtopiaTemple.com Angel v1.32 Beta]

                        Utopian Date: May 9th, YR4
                        RL Date: June 2nd, 2002 (14:00 GMT)

                        Ruler Name: Sir Lemmy the Rogue
                        Personality & Race: The Rogue, Halfling
                        Land: 961 Acres
                        Money: 460,446gc
                        Food: 277,084 bushels
                        Runes: 42,427 runes
                        Population: 29,115 citizens (30.30 per Acre)
                        Peasants: 5,304 (100% Employed)
                        Jobs: 10,126 (80% Utilization)
                        Trade Balance: 896,364gc (0% tax rate)
                        Networth: 164,317 (170.99 per Acre)
                        Thieves+Wizards+Science Networth: 49,722gc

                        Soldiers: 0 (75.6% estimated draft rate)
                        Spearmen: 0
                        Archers: 16,000 (64,000 defense points)
                        Half-Giants: 0
                        War-Horses: 2 (up to 0 additional offense)
                        Prisoners: 0

                        Total Attack points: 0 (0.00 per Acre)
                        Practical (60% elites): 0 (0.00 per Acre)
                        Total Defense points: 64,000 (66.60 per Acre)
                        Practical (40% elites): 64,000 (66.60 per Acre)

                        Thieves: 6,000 (6.24 per Acre / 100% Stealth)
                        Wizards: 1,811 (1.88 per Acre / 91% Mana)

                        Crystal-Ball on your province will show:
                        Max. Possible Thieves/Wizards: 8,287 (8.62 / Acre)
                        Estimated Thieves Number: 6,215 (6.47 per Acre)
                        Estimated Wizards Number: 1,968 (2.05 per Acre)

                        Buildings: 590gc to build, 590gc to raze
                        Away bonus: 26,520gc (12h) / 79,560gc (20h)
                        <Kassiopeia> you don't keep the virgins in your lair at a sodomising distance from your beasts or male prisoners. If you devirginised them yourself, though, that's another story. If they devirginised each other, then, I hope you had that webcam running.
                        Play Bumps! No, wait, play Slings!

                        Comment


                        • #57
                          Originally posted by Zopperoni
                          OK, this is hilarious
                          Yeah, Morbo is a classic.(though the link is not working)
                          "Beware of he who would deny you access to information, for in his heart he dreams himself your master" - Commissioner Pravin Lal.

                          Comment


                          • #58
                            My province (I won't post an accurate CB or location because my KD is in the world top 50 on BF)

                            Elf Sorceror
                            2100 acres
                            About 72 DPA (79 DPA with Protection)
                            2.5 WPA (raw)
                            1.1 TPA
                            About 31000 Elf Lords
                            None, Sedentary, Roving, Restless, Raging ... damn, is that all? Where's the "massive waves of barbarians that can wipe out your civilisation" setting?

                            Comment


                            • #59
                              Dang, you guys have indeed been busy with getting big

                              But you haven't warred yet, while we've warred three times already, with a fourth War coming soon.

                              Comment


                              • #60
                                Originally posted by Zopperoni
                                Dang, you guys have indeed been busy with getting big

                                But you haven't warred yet, while we've warred three times already, with a fourth War coming soon.
                                Yep ... we decided to be NW-whores this age and so we're in the top 50 on BF. In previous ages, we have been honor-whores (finishing top 50), and we even had an age where we somehow finished in the top 50 on all 3 lists (nw, honor, land). We had a first-age newbie attacker reach 9000 acres a few ages ago.

                                When your kingdom is in the top 50, wars are far and few between. At that size, there are few good war targets, and the larger you get the fewer targets there are. And we usually declare the wars - the last time we got declared on was last November.
                                None, Sedentary, Roving, Restless, Raging ... damn, is that all? Where's the "massive waves of barbarians that can wipe out your civilisation" setting?

                                Comment

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