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Utopia - Age 16: The Age of Discovery

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  • #61
    Our war opponents surrendered almost immediately after the minimum War period ended

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    • #62
      damn you...our opponents won't even go to war with us, they declare peace within 12 hours after we declare hostile.
      <Kassiopeia> you don't keep the virgins in your lair at a sodomising distance from your beasts or male prisoners. If you devirginised them yourself, though, that's another story. If they devirginised each other, then, I hope you had that webcam running.
      Play Bumps! No, wait, play Slings!

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      • #63
        Our war history last age was something like this:

        1 win, 5 holds. All were declared by us at a time of our choosing - we had 3 huge guys and nobody likes declaring on a kingdom with huge provinces.

        There were also 2 kingdoms that turtled on us. Turtling kingdoms are good to declare on if you want some land without fear of retal, but bad if you want a war.

        This age, we're just big. I'm almost at 500K networth and I am not the largest in the kingdom. But it's sure tough to explore and maintain 80 DPA....
        None, Sedentary, Roving, Restless, Raging ... damn, is that all? Where's the "massive waves of barbarians that can wipe out your civilisation" setting?

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        • #64
          Our current War history is 2 Wins, and 2 Draws, so I'm very satisfied so far
          We also play it at our own pace, being the declarers, and we have one big Avian @ 2,200 acres, and that's just ideal.
          Before I declared 1:46, I knew they were gonna be weak; I had been CE'ing them for a while, and there wasn't one Aid-package sent in 60 hours

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          • #65
            our war history: 0 wins, 0 holds, 0 losses.
            Nobody ever declared hostile, and we declared hostile twice, both times they declared peace on us.
            Maybe because we got 3 provs larger than 2k acres..
            <Kassiopeia> you don't keep the virgins in your lair at a sodomising distance from your beasts or male prisoners. If you devirginised them yourself, though, that's another story. If they devirginised each other, then, I hope you had that webcam running.
            Play Bumps! No, wait, play Slings!

            Comment


            • #66
              Zoppo - I love the sig - care to give the reference?

              SG[1]
              "Our words are backed by empty wine bottles! - SG(2)
              "One of our Scouse Gits is missing." - -Jrabbit

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              • #67
                Originally posted by Scouse Gits
                Zoppo - I love the sig - care to give the reference?

                SG[1]
                My best friend showed it to me once (he's a physics/mathematics student), I don't remember where he got it from, I also don't know what is meant by it, but it makes one hell of a sig

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                • #68
                  Figured that you people might like to steal from this guy.

                  The Province of DeathLand (36:1)
                  [http://www.UtopiaTemple.com Angel v1.33 Beta]

                  Utopian Date: July 19th, YR7
                  RL Date: June 26th, 2002 (0:00 GMT)

                  Ruler Name: The Wise Mr. John
                  Personality & Race: The Sage, Human
                  Land: 751 Acres
                  Money: 15,567,005gc
                  Food: 61,661 bushels
                  Runes: 13,191 runes
                  Population: 24,017 citizens (31.98 per Acre)
                  Peasants: 13,247 (83% Employed)
                  Jobs: 10,995 (110% Utilization)
                  Trade Balance: -200gc (0% tax rate)
                  Networth: 124,505 (165.79 per Acre)
                  Thieves+Wizards+Science Networth: 12,900gc

                  Soldiers: 1,199 (42.7% estimated draft rate)
                  Swordsmen: 5 (20 offense points)
                  Archers: 742 (2,968 defense points)
                  Knights: 6,701 (40,206 offense / 26,804 defense)
                  War-Horses: 2,602 (up to 2,602 additional offense)
                  Prisoners: 0

                  Total Attack points: 45,226 (60.22 per Acre)
                  Practical (80% elites): 37,186 (49.52 per Acre)
                  Total Defense points: 32,170 (42.84 per Acre)
                  Practical (20% elites): 10,726 (14.28 per Acre)

                  Max. Possible Thieves/Wizards: 2,150 (2.86 / Acre)
                  Estimated Thieves Number: 1,612 (2.15 per Acre)
                  Estimated Wizards Number: 511 (0.68 per Acre)

                  A Dragon ravages the lands! (-25% income,
                  -30% food, -5% strength, -20% draftees,
                  +10% gains attacking this kingdom!)

                  ** Thievery Advisor: **
                  (For more accurate results, use the Thievery Calc.)
                  Money: 33,090 thieves to steal up to 1,290,505gc
                  Food: 257 thieves to steal up to 23,123 bushels
                  Runes: 220 thieves to steal up to 3,463 runes
                  Peasants: 3,234 thieves to kidnap up to 245 peasants
                  Peasants in War: 15,105 thieves for 530 peasants
                  Soldiers: 180 thieves to kill up to 180 soldiers
                  Arson: 8,250 thieves to burn up to 33 homes
                  Horses: 3,121 thieves to release up to 332 horses


                  ** Export Line [ver 13] -- Crystal-Ball [ver 13]: **
                  6T5sb8,4zjTTjuZoeFj7/ljx[vhP}Lhfj3o"!S(ncl4334ods1
                  il1P]sL7;q,0J9L84.
                  Last edited by DinoDoc; June 25, 2002, 19:12.
                  I make no bones about my moral support for [terrorist] organizations. - chegitz guevara
                  For those who aspire to live in a high cost, high tax, big government place, our nation and the world offers plenty of options. Vermont, Canada and Venezuela all offer you the opportunity to live in the socialist, big government paradise you long for. –Senator Rubio

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                  • #69
                    Yay, finally War4ever and I are in the same Kd

                    In other news, circumstances have led us into a pain-in-the-arse war with 8:33
                    If anyone wants to help us out here, you're welcome to.

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                    • #70
                      Yeah is right.....and i am making my move.....at least the war is over.....onto better things now!!!!
                      Boston Red Sox are 2004 World Series Champions!

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                      • #71
                        Things are still cruising along in my kingdom. We have reached 12 million net worth, and I have passed 3000 acres and 500K networth. I have nearly 5 wizards per acre, and am maintaining about 90 DPA. I am also not overdefended - I have seen KD mates get grabbed for hundreds of acres even with 80 DPA at home.
                        None, Sedentary, Roving, Restless, Raging ... damn, is that all? Where's the "massive waves of barbarians that can wipe out your civilisation" setting?

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                        • #72
                          What's your Utilization? It must be pretty awful with those numbers...

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                          • #73
                            Ow, and BTW, the Age ends on Sunday July 14th.

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                            • #74
                              My utilisation is about 75%. I use Ghost Workers and 20% Mills to boost it. The 90 DPA includes MP. My population is about 15% wizards, 20% peasants and 65% military.

                              When the age ends, I will post an accurate CB.
                              None, Sedentary, Roving, Restless, Raging ... damn, is that all? Where's the "massive waves of barbarians that can wipe out your civilisation" setting?

                              Comment


                              • #75
                                Hm, that's not so bad, I'm running 78% Util now with GW and 20% Mills.

                                I have a raw dpa of 70+, a tpa of ~5.5, and a wpa of ~3.2.

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