kewl thanks.doese it run simultaneously
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Originally posted by Makeo
hey zopper if you want a target for some theivery check out netherlandia 35,12. they may be too small for you but any damage you can do on them would be appreciated.
I'll let my thieves rest (I've just ended a war) and perhaps I'll strike him for you tomorrow
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If you copy your info from the Menu-page, you can even do your own CB-analysis...well, sort of
The Province of TriQuestra of TEARS (6:8)
[http://www.UtopiaTemple.com Angel v1.23 Beta]
Utopian Date: April 20th, YR4
RL Date: December 1st, 2001 (1:00 GMT)
Ruler Name: The Wise Sir Belthazor
Personality & Race: The Sage, Halfling
Land: 917 Acres
Money: 60,027gc
Food: 98,047 bushels
Runes: 12,673 runes
Population: 24,082 citizens (26.26 per Acre)
Peasants: 5,233 (100% Employed)
Jobs: 11,234 (72% Utilization)
Trade Balance: -441,864gc
Soldiers: 914 (73.1% estimated draft rate)
Spearmen: 0
Archers: 9,783 (39,132 defense points)
Half-Giants: 1,895 (9,475 offense / 7,580 defense)
War-Horses: 0
Total Attack points: 11,303 (12.33 per Acre)
Practical (60% elites): 7,513 (8.19 per Acre)
Total Defense points: 48,540 (52.93 per Acre)
Practical (40% elites): 43,992 (47.97 per Acre)
Thieves: 5,007 (5.46 per Acre / 64% Stealth)
Wizards: 1,250 (1.36 per Acre / 76% Mana)
Buildings: 826gc to build, 639gc to raze
Away bonus: 26,165gc (12h) / 78,495gc (20h)
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i have 110% util...but my employment rate is 70% and no matter what i build i can't get it higher...i guess i need more mines or something...banks.... just not more houses....what about farms will that get my employment upBoston Red Sox are 2004 World Series Champions!
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Raise your draft
You just don't have enough jobs and since all buildings other than houses can hold the same amount of people, it won't really matter what you build.
If you raise your draft, you take people away from the unemployed area and put them in the military.
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Faery...
Try this:
Start with defense specialists only (IIRC, they're called Magicians).
Focus yourself on training Wizards and Thieves. This means a building strat something like this:
205 - 300 acres
10% Mills
25% Homes
15% Banks
20% Watchtowers
20% Guilds
10% Towers
Make sure you end up with five Magicians per acre and roughly 1-2 Thieves per acre.
I have to go to work now, I'll try and give you a more detailed guideline tonight
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