In difficulty and stress, I definitely give chess the EDGE :
1) because of time, in chess you must decide and act quickly. In civ2, you’ve got more ease, especially in SP.
2) there is no coming back in chess, pawns don’t move backward. In civ, you can always make up out of your mistakes.
3) what’s more : you have so few pieces in chess than losing a pawn is definitely not like losing a warrior. And you may lose it all with one mistake, losing queen or allowing mate. It will never happen that way in civ.
4) as Smash said, there is no one to blame but yourself in chess, so losing is VERY TOUGH. In civ you can pretend the terrain was bad, the computer cheated and so on.
5) chess requires more calculation. While it is true that the rules are simpler, there are so many move possibilities and you always have to calculate. What’s more you’ve got the poisonous gift of knowing everything about your opponent’ situtation and enter the “If I play that, and him/her that, and so on” nightmare. You may calculate for hours, and I bet nobody can do that with civ.
6) I’ve kept the worst for the end : pregame knowldege. While there are a few nice things to know about civ (especially in the apolyton forums), there are literraly billions of books about chess, some holding key informations about openings or endings. The more you learn and keep in your mind, the better you may in some circumstances play. When you reach a certain level, it makes chess practice and preparation essential. None of that with civ. Oedo year is great knowledge but your opponent won’t beat you only because of it.
7) So chess requires more calculation, more preparation, does not allow any mistakes, and leaves nothing to chance SO MUCH MORE STRESSFUL.
8) But both civ and chess are fun to play. That’s the key !
1) because of time, in chess you must decide and act quickly. In civ2, you’ve got more ease, especially in SP.
2) there is no coming back in chess, pawns don’t move backward. In civ, you can always make up out of your mistakes.
3) what’s more : you have so few pieces in chess than losing a pawn is definitely not like losing a warrior. And you may lose it all with one mistake, losing queen or allowing mate. It will never happen that way in civ.
4) as Smash said, there is no one to blame but yourself in chess, so losing is VERY TOUGH. In civ you can pretend the terrain was bad, the computer cheated and so on.
5) chess requires more calculation. While it is true that the rules are simpler, there are so many move possibilities and you always have to calculate. What’s more you’ve got the poisonous gift of knowing everything about your opponent’ situtation and enter the “If I play that, and him/her that, and so on” nightmare. You may calculate for hours, and I bet nobody can do that with civ.
6) I’ve kept the worst for the end : pregame knowldege. While there are a few nice things to know about civ (especially in the apolyton forums), there are literraly billions of books about chess, some holding key informations about openings or endings. The more you learn and keep in your mind, the better you may in some circumstances play. When you reach a certain level, it makes chess practice and preparation essential. None of that with civ. Oedo year is great knowledge but your opponent won’t beat you only because of it.
7) So chess requires more calculation, more preparation, does not allow any mistakes, and leaves nothing to chance SO MUCH MORE STRESSFUL.
8) But both civ and chess are fun to play. That’s the key !
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