I don' think that the game we have in mind is really the kind to attract illiterate shoot-monkeys from UT forums. As far as I'm concerned, dull is good.
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How come there are no good detective games?
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Originally posted by MattH
I tell you what: this weekend I'm going to try to code something very simple, command-line based in C/C++ and see how it turns out. I'll post it if it's anything worthwile.
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That's fine. You've got to make sure the idea works first, any way, right? So, think of it as a "proof-of-concept" kind of thing. Don't have to be pretty.
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Well, the week-end is nearly over. Any luck with the undertaking, MattH?
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Another weekend gone. How goes it, MattH?
Hehe, not rushing you or anything, just making sure you know someone's still interested in this idea of yours. I think it has quite the potential.
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Umm... Bump?
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Originally posted by MattH
Now that it's spring break I'll be able to get started.
Any ways, I recently discovered Lua and how it can be bound with C/C++ apps, and now my head is swimming with ideas. You could do so many sweet things in relation to a game like this when you got a powerful scripting engine... Maybe I'll give this a stab as well, after the finals. I hope to see something from you by then, though.
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Well, our breaks are spread out. We have one week for Christmas (excuse me- 'holiday break'), one week somewhere in late Feburary ('Mid-Winter Break') and one week for Easter (otherwise known as 'Spring Break').
I'm reading up on Lua now, looks interesting. Just wonder if I can wrap it around my brain, let alone my programscIV list: cheats
Now watch this drive!
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