221B Baker Street was made into a computer game. A fairly old one, at that. You can find it at the site that shall not be named.
I seem to remember some old detective games that were pretty engrossing, though I can't think of the names of them. One had several mysteries, and you went to various locations around a town finding clues and piecing it all together.
The problem was the limited replay value. Once you solve a mystery, it's done. So Matt's idea for a randomly generated one would be awesome. I would certainly check it out.
Then you have those ones which relied on questioning witnesses a certain way to unlock the right path. Murder in the First is a prime example. The problem was you could just practice hit-and-miss questioning until you got it right.
Anyone actually played the Law & Order games?
I seem to remember some old detective games that were pretty engrossing, though I can't think of the names of them. One had several mysteries, and you went to various locations around a town finding clues and piecing it all together.
The problem was the limited replay value. Once you solve a mystery, it's done. So Matt's idea for a randomly generated one would be awesome. I would certainly check it out.
Then you have those ones which relied on questioning witnesses a certain way to unlock the right path. Murder in the First is a prime example. The problem was you could just practice hit-and-miss questioning until you got it right.
Anyone actually played the Law & Order games?
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