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  • #16
    Does your GM allow more than one PrC?

    That's just evil cheese.

    -Jam
    1) The crappy metaspam is an affront to the true manner of the artform. - Dauphin
    That's like trying to overninja a ninja when you aren't a mammal. CAN'T BE DONE. - Kassi on doublecrossing Ljube-ljcvetko
    Check out the ALL NEW Galactic Overlord Website for v2.0 and the Napoleonic Overlord Website or even the Galactic Captians Website Thanks Geocities!
    Taht 'ventisular link be woo to clyck.

    Comment


    • #17
      I think so (nowhere does it suggest that you should be allowed only 1, if you reach a high enough level I don't see why 2 (or more) might not be proper)

      but it all depends on proper training and the like

      it might be a while before I can find someone to teach me how to be an incantrix

      I think that the bladesinger might be evil cheese (but mostly because my character really is not a fighter), don't think that the archmage and incantrix are

      of course, we will probably only be playing to level 15 or so tops

      JM
      Jon Miller-
      I AM.CANADIAN
      GENERATION 35: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

      Comment


      • #18
        Originally posted by Jamski
        Improved Initiative is a MUST HAVE - how did I forget that?

        Fireball them ALL before they can even react Its good to have the first move in any round.

        -Jam
        Ha! I am vindicated.
        (\__/) 07/07/1937 - Never forget
        (='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
        (")_(") "Starting the fire from within."

        Comment


        • #19
          Didn't you say Lightning Reflexes? That's the bonus on reflex saves

          Yesh, but I see what y'meant.

          -Jam
          1) The crappy metaspam is an affront to the true manner of the artform. - Dauphin
          That's like trying to overninja a ninja when you aren't a mammal. CAN'T BE DONE. - Kassi on doublecrossing Ljube-ljcvetko
          Check out the ALL NEW Galactic Overlord Website for v2.0 and the Napoleonic Overlord Website or even the Galactic Captians Website Thanks Geocities!
          Taht 'ventisular link be woo to clyck.

          Comment


          • #20
            I am thinking combat expertise right now

            the +5 to AC is notthing to shake a stick at (usually I am equiped with a longsword or a light crossbow)

            JM
            Jon Miller-
            I AM.CANADIAN
            GENERATION 35: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

            Comment


            • #21
              for bladesinger I need

              still spell : metamagic
              expertise : general
              weapon focus longsword : general
              dodge : general

              I think that I want skill focus spellcraft, but not until later (level 18 or so, it is a general feat)

              I am also thinking about metamagic feats of
              extend spell
              quicken spell
              chain spell (or something like that)

              so if I do 10 Incantrix, 2 Bladesinger, 3 Archmage (after now)

              so I will pick up 4 metamagic feats, 5 general feats before level 19

              Jon Miller
              Jon Miller-
              I AM.CANADIAN
              GENERATION 35: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

              Comment


              • #22
                I thought divination was legal as a penalty when you're expected to give up two schools. No way would I lose two of the majors!

                For instance in the 3.0 PHB it says to specialise Abjuration you give up one of Conj, Enchant, Evoke, Illusion or Transmute. Alternatively lose both Divination and Necromancy.
                To doubt everything or to believe everything are two equally convenient solutions; both dispense with the necessity of reflection.
                H.Poincaré

                Comment


                • #23
                  Do you mean Incantatrix?

                  Wizards of the Coast is a family of studios specializing in building role playing, trading card, and digital games for all genres of players.


                  I would probably get rid of Evocation, 3rd level is fine, or work your way up to 4th to get cone of cold before switching out. Divination is awesome for an Abjurer, allowing you to see and know what you are looking at.

                  You have to keep alteration, mainly since it has a ton of huge spells... Then I would get rid of Illusion or Necromancy.

                  Feats; take meta feats to no end, as well as ones that would make you a better fighter. As an abjurer you will eventually not have to worry about HPs...

                  I think everything is good. Learn a lot of evocation spells before you do this. Then, later down the road take the wand feat to load these spells into so that you don't have to memorize them and concentrate on Abjuration and Divination spells, along with Alteration. Load up on meta feats (which will come with the Incantatrix), as well as physical feats to avoid and increase damage.
                  Monkey!!!

                  Comment


                  • #24
                    Grumbold, you're right, but they changed it in 3.5 to make specialist wizards worse.

                    -Jam
                    1) The crappy metaspam is an affront to the true manner of the artform. - Dauphin
                    That's like trying to overninja a ninja when you aren't a mammal. CAN'T BE DONE. - Kassi on doublecrossing Ljube-ljcvetko
                    Check out the ALL NEW Galactic Overlord Website for v2.0 and the Napoleonic Overlord Website or even the Galactic Captians Website Thanks Geocities!
                    Taht 'ventisular link be woo to clyck.

                    Comment


                    • #25
                      yeah, that is the prestige class

                      what would you recommend as feats?

                      different ones than what I am looking at?

                      would you drop the whole bladesinger idea?

                      Jon Miller
                      Jon Miller-
                      I AM.CANADIAN
                      GENERATION 35: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

                      Comment


                      • #26
                        it seems like I just don't have enough metamagic choices

                        EMPOWER SPELL [METAMAGIC]
                        Benefit: All variable, numeric effects of an empowered spell are increased by one-half.
                        Saving throws and opposed rolls are not affected, nor are spells without random variables. An empowered spell uses up a spell slot two levels higher than the spell’s actual level.

                        ENLARGE SPELL [METAMAGIC]
                        Benefit: You can alter a spell with a range of close, medium, or long to increase its range by 100%. An enlarged spell with a range of close now has a range of 50 ft. + 5 ft./level, while medium-range spells have a range of 200 ft. + 20 ft./level and long-range spells have a range of 800 ft. + 80 ft./level. An enlarged spell uses up a spell slot one level higher than the spell’s actual level.
                        Spells whose ranges are not defined by distance, as well as spells whose ranges are not close, medium, or long, do not have increased ranges.

                        EXTEND SPELL [METAMAGIC]
                        Benefit: An extended spell lasts twice as long as normal. A spell with a duration of concentration, instantaneous, or permanent is not affected by this feat. An extended spell uses up a spell slot one level higher than the spell’s actual level.

                        HEIGHTEN SPELL [METAMAGIC]
                        Benefit: A heightened spell has a higher spell level than normal (up to a maximum of 9th level). Unlike other metamagic feats, Heighten Spell actually increases the effective level of the spell that it modifies. All effects dependent on spell level (such as saving throw DCs and ability to penetrate a lesser globe of invulnerability) are calculated according to the heightened level. The heightened spell is as difficult to prepare and cast as a spell of its effective level.

                        MAXIMIZE SPELL [METAMAGIC]
                        Benefit: All variable, numeric effects of a spell modified by this feat are maximized. Saving throws and opposed rolls are not affected, nor are spells without random variables. A maximized spell uses up a spell slot three levels higher than the spell’s actual level.
                        An empowered, maximized spell gains the separate benefits of each feat: the maximum result plus one-half the normally rolled result.

                        QUICKEN SPELL [METAMAGIC]
                        Benefit: Casting a quickened spell is a free action. You can perform another action, even casting another spell, in the same round as you cast a quickened spell. You may cast only one quickened spell per round. A spell whose casting time is more than 1 full round action cannot be quickened. A quickened spell uses up a spell slot four levels higher than the spell’s actual level. Casting a quickened spell doesn’t provoke an attack of opportunity.
                        Special: This feat can’t be applied to any spell cast spontaneously (including sorcerer spells, bard spells, and cleric or druid spells cast spontaneously), since applying a metamagic feat to a spontaneously cast spell automatically increases the casting time to a full-round action.

                        SILENT SPELL [METAMAGIC]
                        Benefit: A silent spell can be cast with no verbal components. Spells without verbal components are not affected. A silent spell uses up a spell slot one level higher than the spell’s actual level.
                        Special: Bard spells cannot be enhanced by this metamagic feat.

                        STILL SPELL [METAMAGIC]
                        Benefit: A stilled spell can be cast with no somatic components.
                        Spells without somatic components are not affected. A stilled spell uses up a spell slot one level higher than the spell’s actual level.

                        WIDEN SPELL [METAMAGIC]
                        Benefit: You can alter a burst, emanation, line, or spread shaped spell to increase its area. Any numeric measurements of the spell’s area increase by 100%.A widened spell uses up a spell slot three levels higher than the spell’s actual level.
                        Spells that do not have an area of one of these four sorts are not affected by this feat.

                        since Incantrix's have

                        Improved Metamagic (Su): At 8th level, the incantatrix has mastered metamagic to such an extent that whenever she uses a metamagic feat, the feat's level increase upon a spell is reduced by one (this can't reduce an increase to less than one level, or less than zero levels if the increase is already +0). For example, an incantatrix wizard could prepare a quickened fireball as a 6th-level spell instead of a 7th-level spell

                        I think that I want empower or maximise (or other multiple increase metamagics)

                        JOn Miller
                        Jon Miller-
                        I AM.CANADIAN
                        GENERATION 35: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

                        Comment


                        • #27
                          Quicken.
                          (\__/) 07/07/1937 - Never forget
                          (='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
                          (")_(") "Starting the fire from within."

                          Comment


                          • #28
                            Your familiar is a Toad?

                            Awesome!

                            I've always liked Kinopio!
                            "lol internet" ~ AAHZ

                            Comment


                            • #29
                              I also have

                              resist energy (instead of resist elements)
                              see invisibility
                              magic weapon
                              protection from evil
                              mage armor

                              lesser cold orb
                              invisibility
                              charm person
                              negative energy ray ? (don't remember)
                              mount
                              tenser's floating disc

                              JM
                              Jon Miller-
                              I AM.CANADIAN
                              GENERATION 35: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

                              Comment


                              • #30
                                it seems like I just don't have enough metamagic choices
                                Jon, you can certainly take the metamagic feats instead of "general" ones. You can take ANY feat you have the prereqs. for as a "general" feat.

                                BUT for your "metamagic" feats (levels 5,10,15,20???) you have to take wizard feats. These include all the ones above + all the crafting feats + all the school focus feats + some others too.

                                Oh, and even with the cheese of an Incantrix, "quicken spell" still blows. 3 or 4 levels higher, and doesn't even raise the casting level.

                                -Jam
                                1) The crappy metaspam is an affront to the true manner of the artform. - Dauphin
                                That's like trying to overninja a ninja when you aren't a mammal. CAN'T BE DONE. - Kassi on doublecrossing Ljube-ljcvetko
                                Check out the ALL NEW Galactic Overlord Website for v2.0 and the Napoleonic Overlord Website or even the Galactic Captians Website Thanks Geocities!
                                Taht 'ventisular link be woo to clyck.

                                Comment

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