How about making the next formula game be like this:
Half the players drives one way, while the other half drives 'down' the map... if two players who's driving opposite direction crash into each-other, they're both out...
When a player reaches goal, he just turns around, and goes 'backwards'
Half the players drives one way, while the other half drives 'down' the map... if two players who's driving opposite direction crash into each-other, they're both out...
When a player reaches goal, he just turns around, and goes 'backwards'
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