Announcement

Collapse
No announcement yet.

Formula 3 - Apolyton

Collapse
This topic is closed.
X
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Formula 3 - Apolyton

    Ok,

    The field is set.

    1. Spaced Cowboy
    2. Alva
    3. Jamski
    4. Skanky Burns
    5. Jonny
    6. Drogue
    7. ADG
    8. DrSpike

    From the sign up thread.

    http://apolyton.net/forums/showthrea...hreadid=108899

    Rules and track real soon.
    It's almost as if all his overconfident, absolutist assertions were spoonfed to him by a trusted website or subreddit. Sheeple
    RIP Tony Bogey & Baron O

  • #2
    Rules
    The game is turn-based. Each of the two drivers issues two orders for each turn. Possible orders are as follows:

    1. Change speed:
    a. Accelerate - add one to speed
    b. Decelerate - subtract one from speed
    c. Don't change speed

    2. Steer:
    a. Left
    b. Right
    c. Don't change direction

    Added:
    * Each player also has 6 wildcards, which they can use to double their change in speed or double their turn rate. Multiple wildcards can be used in a single round.
    * Steering can now be controlled much finer.
    Turning (moving to the left or right) will always move you forward 1 square, but you can now influence when this move takes place.
    Say your speed is 3, and you want to go right without changing speed. You send this order in.
    Code:
    ..
    .o
    ..
    Y.
    
    Y = you
    o = oil slick
    By default you would move:
    Code:
    .3
    .2
    .1
    Y.
    which unfortunately takes you through a known oil slick.

    If, with your order, you specified to mmr (move, move, right), then your movement would look like this:
    Code:
    .3
    2o
    1.
    Y.
    Allowing you to bypass the oil.
    If you don't specify when do your turn, it will by default be done on the first move.

    A complete order may look like this: (current speed of 4)
    "Accelerate left+1
    mmlml"
    This will move the car forward twice, diagonally left, once more forward and then diagonally left once more, and uses up one wildcard.
    Code:
    ..5
    .4.
    .3.
    2..
    1..
    Y..


    * Orders are to be PMed to me. They are not being made public this time. Its not like that helped preventing collisions last time, anyway.

    There will be no hidden oil slicks. They will appear at crash sites and come into effect in the second lap.

    NEW RULES
    There are hidden sand traps that will reduce your speed by two. The will be exposed after hit.

    Only two wildcards for a direction or speed on any turn.
    accel 2 and right 2 are allowed in the same turn, just no accel 3 or right 3.

    Oil spots, random left or right 1-3 spaces, speed reduced in half. (unless you leave the track)

    If you go off the road. 1-2 spaces. reduced to speed 0.
    If you go off the road 3+ spaces. reduced to speed 0 and lose a turn.
    You will be placed back on the track where you last exited, (my judgement)

    CRASHes. If you crash, random roll who gets the space and who gets behind. (so first order is no longer an advantage) Both reduced only half speed. (if I determine that two people plan a crash for controlled breaking, I will reduce them both to 0 and they will lose a turn)

    TWO LAPS (so watch those wildcards)
    Only cars within 20 or so spaces of the lead car will participate in the second lap. My judgement for competitive reasons.
    It's almost as if all his overconfident, absolutist assertions were spoonfed to him by a trusted website or subreddit. Sheeple
    RIP Tony Bogey & Baron O

    Comment


    • #3
      Nice rules

      -Jam
      1) The crappy metaspam is an affront to the true manner of the artform. - Dauphin
      That's like trying to overninja a ninja when you aren't a mammal. CAN'T BE DONE. - Kassi on doublecrossing Ljube-ljcvetko
      Check out the ALL NEW Galactic Overlord Website for v2.0 and the Napoleonic Overlord Website or even the Galactic Captians Website Thanks Geocities!
      Taht 'ventisular link be woo to clyck.

      Comment


      • #4
        [pedantic] How about saying that when you hit a sand trap, your speed is reduced by two, to a minimum of 0? [/pedantic]

        Comment


        • #5
          LAST NEW RULE
          The slip stream rule
          If you start a turn directly behind another racer, (not including the result of a crash) the car in the rear can slip stream. To do this, his first command must be a left or right and an S is added to your command stream. This will give you a free space forward and it will not count towards your final speed.

          1
          2

          car 1 is at speed 3 and car two is at speed 3
          The two card issues a slip
          RSMMMM assuming an acceleration
          The 2 car will move r and 5 forward but will still be considered at speed 4.

          OK,, start your engines.
          It's almost as if all his overconfident, absolutist assertions were spoonfed to him by a trusted website or subreddit. Sheeple
          RIP Tony Bogey & Baron O

          Comment


          • #6
            Code:
                    ******
                    *****
                   *****
                  *****
                  ****
                  ****
                  ****
                  ****
                 ******
                 ******
                 ******
                 ******
                 ******
                 ******
                 **  **
                 **  **
                 **  **
                 ******
                ********
                ********
                ********
                ********
                ********
                ********
                ********
                ********
                ********
                ********
                ********
            ----25187346-----Start line
            speed,WC
            1. Spaced Cowboy 2,6
            2. Alva 2,6
            3. Jamski 2,6
            4. Skanky Burns 2,6
            5. Jonny 2,6
            6. Drogue 2,6
            7. ADG 2,6
            8. DrSpike 2,6
            It's almost as if all his overconfident, absolutist assertions were spoonfed to him by a trusted website or subreddit. Sheeple
            RIP Tony Bogey & Baron O

            Comment


            • #7
              We'll use a 24 hour rule during weekdays, and longer on the weekends. I may decide to end a turn at anytime based on what is experienced. I'll decide what happens if a person misses and order, based on timezones and players previous experience in being on time.

              The decisions of the game master are final.

              The goal is for the race to stay competitive.

              GOOD LUCK ALL.

              The clock has started on Round 1.
              It's almost as if all his overconfident, absolutist assertions were spoonfed to him by a trusted website or subreddit. Sheeple
              RIP Tony Bogey & Baron O

              Comment


              • #8
                Odours smelled.

                (orders sent)

                -Jam
                1) The crappy metaspam is an affront to the true manner of the artform. - Dauphin
                That's like trying to overninja a ninja when you aren't a mammal. CAN'T BE DONE. - Kassi on doublecrossing Ljube-ljcvetko
                Check out the ALL NEW Galactic Overlord Website for v2.0 and the Napoleonic Overlord Website or even the Galactic Captians Website Thanks Geocities!
                Taht 'ventisular link be woo to clyck.

                Comment


                • #9
                  Nice to see the PMs starting.

                  Being a mod, my inbox fills quickly. To make it easier on this old man, Could people use the following title convention.

                  F3 Turn [x] [car number]

                  Thanks,
                  those that have already sent do not need to resend.


                  Currently TURN 1
                  It's almost as if all his overconfident, absolutist assertions were spoonfed to him by a trusted website or subreddit. Sheeple
                  RIP Tony Bogey & Baron O

                  Comment


                  • #10
                    I'm back behind the wheel again!
                    Hooray!

                    /me places his foot firmly on the floor and turns the steering wheel to the left.
                    I'm building a wagon! On some other part of the internets, obviously (but not that other site).

                    Comment


                    • #11
                      You wouldn't dare.

                      You WOULD...

                      -Jam
                      1) The crappy metaspam is an affront to the true manner of the artform. - Dauphin
                      That's like trying to overninja a ninja when you aren't a mammal. CAN'T BE DONE. - Kassi on doublecrossing Ljube-ljcvetko
                      Check out the ALL NEW Galactic Overlord Website for v2.0 and the Napoleonic Overlord Website or even the Galactic Captians Website Thanks Geocities!
                      Taht 'ventisular link be woo to clyck.

                      Comment


                      • #12
                        Well, you can't very well ram Rah in this game.
                        ADG can join in the ramming fun though.
                        I'm building a wagon! On some other part of the internets, obviously (but not that other site).

                        Comment


                        • #13
                          Brake and right might be funny then

                          -Jam
                          1) The crappy metaspam is an affront to the true manner of the artform. - Dauphin
                          That's like trying to overninja a ninja when you aren't a mammal. CAN'T BE DONE. - Kassi on doublecrossing Ljube-ljcvetko
                          Check out the ALL NEW Galactic Overlord Website for v2.0 and the Napoleonic Overlord Website or even the Galactic Captians Website Thanks Geocities!
                          Taht 'ventisular link be woo to clyck.

                          Comment


                          • #14
                            Do you only crash if you end the turn on the same square as another car, or also if you are at the same square at a certain point within the turn?

                            Comment


                            • #15
                              Only considered at the end of your turn.

                              No way I want to calc relative position for every subsection of a turn.
                              It's almost as if all his overconfident, absolutist assertions were spoonfed to him by a trusted website or subreddit. Sheeple
                              RIP Tony Bogey & Baron O

                              Comment

                              Working...
                              X