The original C&C rocked, I wasted quite a few weekends on that thing. Red alert was boring, I even tried it out on the SNES, and then I just forgot about the whole thing.
Starcraft was good, but better with Brood War, and awesome once things got evened out with the patches.
The only problem I had was that the protoss were way too strong in the late game. With a good set of carriers and a terrain barrier of some kind - nothing could stand in their way. If you managed to invade their base, you'd have a hard time killing their buildings - too much shield - unless somehow you managed to keep your tank count low so as to carry more units during the invasion.
The reason BGH is still played so much I think is that younger players love the fact that they can bunker up/ cannon themselves in and then punch out with a flood of carriers/devourers&guardians. Plus they don't have to go after new resources all the time. Bah, no taste for adventure.
Everyone also loved the toss because they were so much easier to manage than terrans and zerg, but I enjoyed playing terrans. I still hated their damn tech tree. It was so spread, and you could not count on one branch alone to overpower opponents like you could do with mass carriers, mass lings/hydra, etc. Those damn ghosts also took too long to regenerate their damn energy. OMG how I hated that part. Those lockdows were too damn expensive. On the other hand I loved those medics.
I stopped playing when school started, and tried picking up the game again one summer; but I got pummelled by BGH players game after game - it was rather depressing
So I switched to use map settings games: cat and mice (before things got screwed with 1000 versions of it that made it too easy for the mice), and some insane version of starship troopers with music from the movie that drove one of my friends nuts. Those were fun times.
I don't think i'd play anyone anymore, somehow I have this feeling that I just suck at the game.
The original WC was awesome. I tried WC3, but it just wasn't the same, something about the game made it lame - I never even bothered to figure out what it was lol.
By the way, anyone here remember doom2? I wasted quite a few evenings on that one. We had a little apple network at school.
Starcraft was good, but better with Brood War, and awesome once things got evened out with the patches.
The only problem I had was that the protoss were way too strong in the late game. With a good set of carriers and a terrain barrier of some kind - nothing could stand in their way. If you managed to invade their base, you'd have a hard time killing their buildings - too much shield - unless somehow you managed to keep your tank count low so as to carry more units during the invasion.
The reason BGH is still played so much I think is that younger players love the fact that they can bunker up/ cannon themselves in and then punch out with a flood of carriers/devourers&guardians. Plus they don't have to go after new resources all the time. Bah, no taste for adventure.
Everyone also loved the toss because they were so much easier to manage than terrans and zerg, but I enjoyed playing terrans. I still hated their damn tech tree. It was so spread, and you could not count on one branch alone to overpower opponents like you could do with mass carriers, mass lings/hydra, etc. Those damn ghosts also took too long to regenerate their damn energy. OMG how I hated that part. Those lockdows were too damn expensive. On the other hand I loved those medics.
I stopped playing when school started, and tried picking up the game again one summer; but I got pummelled by BGH players game after game - it was rather depressing

I don't think i'd play anyone anymore, somehow I have this feeling that I just suck at the game.
The original WC was awesome. I tried WC3, but it just wasn't the same, something about the game made it lame - I never even bothered to figure out what it was lol.
By the way, anyone here remember doom2? I wasted quite a few evenings on that one. We had a little apple network at school.
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