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UFO: Aftermath

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  • UFO: Aftermath

    (maybe there has been a thread about this already. i couldn't see it in the last 30 days)

    nearly a decade ago there where a few games which kept me up all night, every night. civilisation, colonisation, railroad tycoon, etc.
    and UFO (aka. X-COM, UFO Defence)

    looks like a worthy successor is coming out now:
    GTribe is a powerful medium of social engagement at a global scale. We encourage technology enthusiasts from every continent to bond with a purpose, immerse in their power to discuss and share with each other, discover and create their own playground around thrilling challenges, purpose and accomplishment.


    did any of you people play the first version, how did you like it and will you be trying this game?
    - Artificial Intelligence usually beats real stupidity
    - Atheism is a nonprophet organization.

  • #2
    Love XCom. It was the first game with depth that I actually understood.

    I will definately be checking Aftermath out, and most likely buying it too if it is good.
    I'm building a wagon! On some other part of the internets, obviously (but not that other site).

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    • #3
      UFO: Enemy Unknown is one of the all-time best games.

      I am sort of looking forward to Aftermath, so I will give it a shot.
      (\__/) 07/07/1937 - Never forget
      (='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
      (")_(") "Starting the fire from within."

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      • #4
        Originally posted by Urban Ranger
        UFO: Enemy Unknown is one of the all-time best games.

        I am sort of looking forward to Aftermath, so I will give it a shot.
        actually, i think i meant that one, yep... just couldn't remember the name and in the avault-article they mentioned xcom...

        whatever... the one with the spinning globe, the spacecraft, the research and in the end you go and kick some alien a$$ on mars
        - Artificial Intelligence usually beats real stupidity
        - Atheism is a nonprophet organization.

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        • #5
          whatever... the one with the spinning globe, the spacecraft, the research and in the end you go and kick some alien a$$ on mars
          that was the first of the series.
          You can also try to kick some underwater alien a$$ in 'Terror from the deep'. It's a good sequel.

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          • #6
            X-Com1 is justifiably renowned as a classic. I will certainly look at reviews of the new game closely.

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            • #7
              I'm a bit sceptical after looking at research list in the screenshot at that site, presumably of alien names. 'Little bird', 'Sharp dog'? 'Crab car'?
              Rethink Refuse Reduce Reuse

              Do It Ourselves

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              • #8
                Yup, I've been watching this Aftermath for a while, along with the other upcoming tactical squad game that IMO has great potential: Silent Storm. It's going to be interesting to see the two compete, for I am sure they both deserve attention (well, I played SS demo, and thought it was great. UFO's screenies look very promising, though, too).
                XBox Live: VovanSim
                xbox.com (login required)
                Halo 3 Service Record (I fail at FPS...)
                Spore page

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                • #9
                  Originally posted by Osweld
                  'Little bird', 'Sharp dog'? 'Crab car'?
                  I found Puffball to sound particularly menacing.


                  XBox Live: VovanSim
                  xbox.com (login required)
                  Halo 3 Service Record (I fail at FPS...)
                  Spore page

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                  • #10
                    I hope they don't follow the Apocalypse school of alien design. "On no, a big bright blue alien is walking towards me! He might try to give me a teddy-bear hug! And a purple funnel-head is near him. Arrrgh!"

                    At least Enemy Unknown's aliens were scary.
                    I'm building a wagon! On some other part of the internets, obviously (but not that other site).

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                    • #11
                      Originally posted by Skanky Burns
                      I hope they don't follow the Apocalypse school of alien design. "On no, a big bright blue alien is walking towards me! He might try to give me a teddy-bear hug! And a purple funnel-head is near him. Arrrgh!"

                      At least Enemy Unknown's aliens were scary.
                      I remember playing it for the first time with a friend. The first time we saw a chrisalid come running out of an alley and turn someone into a zombie was great.
                      Rethink Refuse Reduce Reuse

                      Do It Ourselves

                      Comment


                      • #12
                        Originally posted by Skanky Burns
                        I hope they don't follow the Apocalypse school of alien design. "On no, a big bright blue alien is walking towards me! He might try to give me a teddy-bear hug! And a purple funnel-head is near him. Arrrgh!"


                        Those worms aren't too bad.
                        (\__/) 07/07/1937 - Never forget
                        (='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
                        (")_(") "Starting the fire from within."

                        Comment


                        • #13
                          I'm expecting very little out of this one.

                          Real-time, terrain not destroyable, can't really enter buildings, un-proven developers.

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                          • #14
                            yep, realtime disturbs me too... that's what i liked about the first one

                            are there any good turn based strategy games around now (except civ and MOO of course?)
                            - Artificial Intelligence usually beats real stupidity
                            - Atheism is a nonprophet organization.

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                            • #15
                              Funnily, if I'd recommend any strategy games these days it would be the games from Paradox (EU2, HOI), and they're (adjustable) real-time.

                              For a new good turn-based RPG, check out Temple of Elemental Evil.

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