Loom?
Announcement
Collapse
No announcement yet.
Name the game - part 2
Collapse
X
-
Nope not yet, but this clue should help...
While in France this game had a simple name
In the USA it wasn't the same...
Skeptics should forego any thought of convincing the unconvinced that we hold the torch of truth illuminating the darkness. A more modest, realistic, and achievable goal is to encourage the idea that one may be mistaken. Doubt is humbling and constructive; it leads to rational thought in weighing alternatives and fully reexamining options, and it opens unlimited vistas.
Elie A. Shneour Skeptical Inquirer
Comment
-
nope, it's not an actiongame It's an adventure game from the end of 80's. Appeared on the Amiga, Atari ST and IBM-PC.Last edited by CapTVK; November 5, 2003, 17:04.Skeptics should forego any thought of convincing the unconvinced that we hold the torch of truth illuminating the darkness. A more modest, realistic, and achievable goal is to encourage the idea that one may be mistaken. Doubt is humbling and constructive; it leads to rational thought in weighing alternatives and fully reexamining options, and it opens unlimited vistas.
Elie A. Shneour Skeptical Inquirer
Comment
-
Spaced Cowboy,
The game was well known in Europe at the time (Atari ST/Amiga). I guess it was a bit too obscure stateside. Will you take the honors of naming it then?Skeptics should forego any thought of convincing the unconvinced that we hold the torch of truth illuminating the darkness. A more modest, realistic, and achievable goal is to encourage the idea that one may be mistaken. Doubt is humbling and constructive; it leads to rational thought in weighing alternatives and fully reexamining options, and it opens unlimited vistas.
Elie A. Shneour Skeptical Inquirer
Comment
-
No, not that either.Skeptics should forego any thought of convincing the unconvinced that we hold the torch of truth illuminating the darkness. A more modest, realistic, and achievable goal is to encourage the idea that one may be mistaken. Doubt is humbling and constructive; it leads to rational thought in weighing alternatives and fully reexamining options, and it opens unlimited vistas.
Elie A. Shneour Skeptical Inquirer
Comment
-
Dale's got it:
The original version of this game was released in Europe, in 1989, as "Kult: The Temple Of Flying Saucers". In 1990, it was released in the U.S., titled "Chamber Of The Sci-Mutant Priestess".
--
Both versions were also available for the Atari ST and Amiga.
--
There is quite a big error in the EGA implementation; I'm probably not explaining it properly, but it appears that one of the colours used is accidentally 'transparent' which basically results in white and cyan pixels being scattered across the game's backgrounds. If you hadn't played the game on the Atari ST or Amiga, you might think the game was meant to look like this, but it isn't. I guess it doesn't spoil the graphics *too* much (They still look very good), but it is an annoying mistake.
--
google search on "purple graphics amiga adventure game"
Dale, please start an easy one, after all you are supposed to be leaving/on your honeymoon soon.We're sorry, the voices in my head are not available at this time. Please try back again soon.
Comment
Comment