Not to mention the impact off the dragonlance-series on my english. Before I started to read books in english had a weak 2 in english (on the 1-5 scale, where 5 is the best and 3 is average). After just one semester I had risen to a strong 4.
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Name the game - part 2
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Yeah, the Dragonlance was great reading as a kid but unfortunately the publisher TSR made one big mistake. They forgot to bow out gracefully and tried to get their hands on any RPG-fan/librarian and chug out few more novels for any side or background character in the original story. It really got kind of sad at the end with even the original authors doing a "sequel".
But enough bookreviews for today. We have games to find!
Once again, an adventure game for 16-bit homecomputers and IBM PC's, late 80's. After this one I'll lay off the adventure games for awhile.
This adventure certainly certainly was worth its while
All those purple graphics at the start gave it a certain style...
The initial start gave you five challenges to fulfill
And after that things went downhill....
It certainly wasn't bad
Because you really had to use your head....
Now it's up to you dear reader
To guess the game and become the leader...Skeptics should forego any thought of convincing the unconvinced that we hold the torch of truth illuminating the darkness. A more modest, realistic, and achievable goal is to encourage the idea that one may be mistaken. Doubt is humbling and constructive; it leads to rational thought in weighing alternatives and fully reexamining options, and it opens unlimited vistas.
Elie A. Shneour Skeptical Inquirer
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Originally posted by DrSpike
Head as a rhyme for bad? Slipping Cap.Skeptics should forego any thought of convincing the unconvinced that we hold the torch of truth illuminating the darkness. A more modest, realistic, and achievable goal is to encourage the idea that one may be mistaken. Doubt is humbling and constructive; it leads to rational thought in weighing alternatives and fully reexamining options, and it opens unlimited vistas.
Elie A. Shneour Skeptical Inquirer
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Kropotkin,
No it sure ain't Larry
That last sentence of my rhyme is a bit of mismatch
So lets make one that does catch!
You'll have to find way to your thru this endeavour
So your mind may be better clever...Skeptics should forego any thought of convincing the unconvinced that we hold the torch of truth illuminating the darkness. A more modest, realistic, and achievable goal is to encourage the idea that one may be mistaken. Doubt is humbling and constructive; it leads to rational thought in weighing alternatives and fully reexamining options, and it opens unlimited vistas.
Elie A. Shneour Skeptical Inquirer
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The only "pink" adventure game I remember is Chewy - Escape from F5... though that ones 5+ years later, and it's not only the beginning that's pink, but the character is pink
...and this was my first adventure game I ever played...This space is empty... or is it?
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Another World? (or have we had that.....edit: no it was the follow up )Last edited by child of Thor; November 4, 2003, 08:42.'The very basis of the liberal idea – the belief of individual freedom is what causes the chaos' - William Kristol, son of the founder of neo-conservitivism, talking about neo-con ideology and its agenda for you.info here. prove me wrong.
Bush's Republican=Neo-con for all intent and purpose. be afraid.
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