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Name the game - part 2

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  • Hmm Fallout?
    I will never understand why some people on Apolyton find you so clever. You're predictable, mundane, and a google-whore and the most observant of us all know this. Your battles of "wits" rely on obscurity and whenever you fail to find something sufficiently obscure, like this, you just act like a 5 year old. Congratulations, molly.

    Asher on molly bloom

    Comment


    • Grrrrr! this is getting under the skin

      So far we've had these clues:

      'I try to find people, it's all i do.
      But at least I won't be eaten by a grue...
      It's strange to hear that in my world not a single word is spoken.
      Yet I can travel new Amsterdam without a token...
      But the strangest thing of all.
      That talking eyeballs give me the call...'

      'No older, it's from the late 80's and appeared for the PC, Apple and other 16 bit computers.'

      'I'm not empty handed, I do carry a tracking kit
      In fact, one would to be mad not to use it ...'

      'A general one
      In the releases at the time, this game had no equal
      In fact, the company even went on for a sequel!...'

      'And a game related one...
      Living in a post apocalyptic socitiety
      Will lead people into notoriety...
      So our new leaders took away our identity
      By making traditional monks garbs a necessity...'


      Maybe Broken Sword 1?
      'The very basis of the liberal idea – the belief of individual freedom is what causes the chaos' - William Kristol, son of the founder of neo-conservitivism, talking about neo-con ideology and its agenda for you.info here. prove me wrong.

      Bush's Republican=Neo-con for all intent and purpose. be afraid.

      Comment


      • Broken Sword is too late.........not that I have any better suggestions.

        Comment


        • he he i thought as much - it was based on the one small line about 'new amsterdam', which was actually france in the game i think

          desperate..........v desperate........i can smell surrender on the horizon.....
          'The very basis of the liberal idea – the belief of individual freedom is what causes the chaos' - William Kristol, son of the founder of neo-conservitivism, talking about neo-con ideology and its agenda for you.info here. prove me wrong.

          Bush's Republican=Neo-con for all intent and purpose. be afraid.

          Comment


          • I am young! I don't know these old fart's games!
            I will never understand why some people on Apolyton find you so clever. You're predictable, mundane, and a google-whore and the most observant of us all know this. Your battles of "wits" rely on obscurity and whenever you fail to find something sufficiently obscure, like this, you just act like a 5 year old. Congratulations, molly.

            Asher on molly bloom

            Comment


            • Originally posted by child of Thor
              he he i thought as much - it was based on the one small line about 'new amsterdam', which was actually france in the game i think
              I assumed "New Amsterdam" was a clue relating to "New York" and "tokens" were in someway related to the subways.
              "We are living in the future, I'll tell you how I know, I read it in the paper, Fifteen years ago" - John Prine

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              • Nope broken sword it ain't but Static Universe is getting warmer...
                Skeptics should forego any thought of convincing the unconvinced that we hold the torch of truth illuminating the darkness. A more modest, realistic, and achievable goal is to encourage the idea that one may be mistaken. Doubt is humbling and constructive; it leads to rational thought in weighing alternatives and fully reexamining options, and it opens unlimited vistas.

                Elie A. Shneour Skeptical Inquirer

                Comment


                • Originally posted by Datajack Franit
                  Hmm Fallout?
                  Note that I said post apocalyptic, not post nuclear...there's a difference
                  Skeptics should forego any thought of convincing the unconvinced that we hold the torch of truth illuminating the darkness. A more modest, realistic, and achievable goal is to encourage the idea that one may be mistaken. Doubt is humbling and constructive; it leads to rational thought in weighing alternatives and fully reexamining options, and it opens unlimited vistas.

                  Elie A. Shneour Skeptical Inquirer

                  Comment


                  • It's not superheroes of Hoboken?
                    (not that I played it, it's a wild guess)

                    Comment


                    • Escape from New York!

                      My bad, forgot this wasn't "Name the Movie."

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                      • Kropotkin, Ghengis Farb...nope, but keep trying.
                        Skeptics should forego any thought of convincing the unconvinced that we hold the torch of truth illuminating the darkness. A more modest, realistic, and achievable goal is to encourage the idea that one may be mistaken. Doubt is humbling and constructive; it leads to rational thought in weighing alternatives and fully reexamining options, and it opens unlimited vistas.

                        Elie A. Shneour Skeptical Inquirer

                        Comment


                        • Manhunter: New York?

                          I remember playing this, but did not like it or figure out how it worked. I saw that there was a sequel, though.
                          We're sorry, the voices in my head are not available at this time. Please try back again soon.

                          Comment


                          • Spaced Cowboy, your answer is correct.
                            Skeptics should forego any thought of convincing the unconvinced that we hold the torch of truth illuminating the darkness. A more modest, realistic, and achievable goal is to encourage the idea that one may be mistaken. Doubt is humbling and constructive; it leads to rational thought in weighing alternatives and fully reexamining options, and it opens unlimited vistas.

                            Elie A. Shneour Skeptical Inquirer

                            Comment


                            • In the year 2002, the Orbs, an alien race composed of enormous eyeballs, invaded the planet Earth. More specifically, they invaded New York, rendering it a hollowed out shell of the city it once was. Two years later, you play a Manhunter with no particular place or identity in society. You have neither a family, friends, nor a personal life. As a Manhunter, your only job appears to be tracking down human criminals and bringing them to justice (hence the sinister job tile).

                              [img]
                              adventure game, interactive fiction, graphic adventure, text adventure, adventure gaming, classic gaming, retro gaming, classic game, classic adventure game, review, preview, interview, feature, gallery, screenshot, forum, cheat, walkthrough, faq, hint, guide, spoiler, help, solution, computer game, video game, pc game, console game

                              [/img]


                              And here we have our eyeballs....

                              [img]
                              http://www.adventurecollective.com/s...ls/man2t-t.jpg[/img]
                              Skeptics should forego any thought of convincing the unconvinced that we hold the torch of truth illuminating the darkness. A more modest, realistic, and achievable goal is to encourage the idea that one may be mistaken. Doubt is humbling and constructive; it leads to rational thought in weighing alternatives and fully reexamining options, and it opens unlimited vistas.

                              Elie A. Shneour Skeptical Inquirer

                              Comment


                              • Yay! Now its Spaced Cowboy's turn, correct?

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