The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
Was it released on various 8-bit homecomputers (C64, spectrum) or only the AppleII?
actually, it was the Texas Instruments PC. TI had a habit of taking familiar games and altering them somewhat to make them their own (TI Invaders, Munchman, etc)
Had to have a few days to let your clue sink in, it reminded me of something and i didn't know why, not ever having played games on the Ti computers. I'm not quite sure of the exact name but was it a game called 'Wumpus Hunt' or something like that. I believe it was a bit of a classic(kinda like Zelda is for nintendo) for those computers?
EDIT: oops! I'm just about to go on holiday so if i am right someone else take my go ok - i'll get my go later if possible
'The very basis of the liberal idea – the belief of individual freedom is what causes the chaos' - William Kristol, son of the founder of neo-conservitivism, talking about neo-con ideology and its agenda for you.info here. prove me wrong.
Bush's Republican=Neo-con for all intent and purpose. be afraid.
Originally posted by child of Thor
Had to have a few days to let your clue sink in, it reminded me of something and i didn't know why, not ever having played games on the Ti computers. I'm not quite sure of the exact name but was it a game called 'Wumpus Hunt' or something like that. I believe it was a bit of a classic(kinda like Zelda is for nintendo) for those computers?
nope, not it.
"Hunt the Wumpus" was a TI game, but was kinda like minesweeper, but with only 1 mine.
1) 8-bit game, 1981
2) careful shooting morgs next to saguaros!
3) TI platform
4) set in the 21st century
5) extra points for shooting tumbleweeds
I've been lurking, but all the games I've played were on the Commodore 64 (and 128)... And for a computer non savant like me, all the various PC's around back then make my head spin. I'm still busy figuring out the difference between Apple and Microsoft, and whether I should spell the Internet with a capital letter or not...
[Threadjacking mode]
Just curious about some of the nicknames here. I just bumped an old thread where posters explain the origin of their Apolyton handle:
guess we need a couple more clues? I actually thought that mentioning that it was a TI game might clue someone in - silly me
Originally posted by SCG
1) 8-bit game, 1981
2) careful shooting morgs next to saguaros!
3) TI platform
4) set in the 21st century
5) extra points for shooting tumbleweeds
6) You fight in a Schooner
7) Saguaro is a type of cactus
Skeptics should forego any thought of convincing the unconvinced that we hold the torch of truth illuminating the darkness. A more modest, realistic, and achievable goal is to encourage the idea that one may be mistaken. Doubt is humbling and constructive; it leads to rational thought in weighing alternatives and fully reexamining options, and it opens unlimited vistas.
Skeptics should forego any thought of convincing the unconvinced that we hold the torch of truth illuminating the darkness. A more modest, realistic, and achievable goal is to encourage the idea that one may be mistaken. Doubt is humbling and constructive; it leads to rational thought in weighing alternatives and fully reexamining options, and it opens unlimited vistas.
Originally posted by Static Universe
Here's another ancient one:
Clue #1: Famous for his books already, he created this video game in 1984.
(And I can tell you the first answer will be wrong )
That's a clean giveaway. I'll be modest and refrain from answering to give the others a chance first
Skeptics should forego any thought of convincing the unconvinced that we hold the torch of truth illuminating the darkness. A more modest, realistic, and achievable goal is to encourage the idea that one may be mistaken. Doubt is humbling and constructive; it leads to rational thought in weighing alternatives and fully reexamining options, and it opens unlimited vistas.
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