The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
1503 AD taught me that africans spend all their time jumping up and down in the air for no apparent reason.
1503 AD taught me that if you run out of tools you can't build a smithy to make new tools. Your agrarian settlement can still survive for another 100 years or so, however, presumably by digging in the dirt with pointy sticks.
1503 AD taught me that even if it takes 3 months to sail tor your new colony, all the tobacco produced there is instantly teleported to all your urban warehouses.
Oooh, let's not forget:
Command and Conquer taught me that all tank drivers drink heavily before heading out to battle.
*no, you idiot! Don't go around the lake!!!! Just wait for the guy in front of you to get through the gate, and you can get through too!!!! Aaaaaaaargh!!!!*
" Civ3 taught me that no matter how large a continent I control there will always be some resource I lack."
Take some courses in geopolitics and you'll see just how true this is.
"mono has crazy flow and can rhyme words that shouldn't, like Eminem"
Drake Tungsten
"get contacts, get a haircut, get better clothes, and lose some weight"
Albert Speer
Originally posted by monolith94
" Civ3 taught me that no matter how large a continent I control there will always be some resource I lack."
Take some courses in geopolitics and you'll see just how true this is.
Yes, iron, coal, and saltpeter are such rare elements. Please feel free to start another thread and enlighten me as to the geopolitical wars that have been fought over a countries requirement for a strategic resource (as used in civ3).
Is not USA the biggest consumer of fuel per capita?
We know they buy large quantities of oil from outside. Not for building units as in civ3, it's actually a luxury in RL. It's not like civ3 where you have 1 oil source and then your okay, but they need more and more. What would happen if all that oil didn't get to the USA? many angry people I guess. What would you do if that was implemented in civ3? An oilwar perhaps?
Colonization has taught me that the revolutionary war never ended becuase the Americans sank all the british ships... before the british sent their full force over... so, therefore, a peace treaty was never signed
-->Visit CGN!
-->"Production! More Production! Production creates Wealth! Production creates more Jobs!"-Wendell Willkie -1944
Sid Meier has taught me that a single great game is only a single great game. It doesn't prove you're a genius.
Also if somebody comes along and does something better than you do, you're not going to win back your reputation by taking it to bits and simplifying it.
Sid Meier has also taught me that I'm no longer entertained by "hilarious" leader figureheads. It may have worked for Civ, but the people who played that when it came out are now 10 years older. 13 year old teens are now 23 year old gamers who won't take nursery school humor sitting down.
Civ3 has taught me that when both you and your enemy is near death, no one can retreat from the battle. and that one of you must die!
SMAC taught me that the greenpeace tree hugging hippies can turn instantly into money loving greedy pigs once you conquer them. (and will beahve as such too)
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