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  • #31
    Remember also that Microsoft wants the X-Box to succeed. So Microsoft's next OS could likely cause more problems for game makers who want to make game for PC's, eventually they'll find it too costly and either shift to one of the consoles or just go bust.
    This makes no sense...MS makes far more money off Windows and its PC-game monopoly than it does off the Xbox.

    There's a fundamental difference between many PC and console games. MS will keep publishing games like Age of Mythology on the PC and Halo on the Xbox, sometimes they'll release a game on both platforms. MS isn't trying to force everyone away from the PC and to the Xbox. They want people who are going to play consoles to play on a MS console, and the people who are going to play PC games to do it with an MS OS.

    You make it seem like MS wants all games to move to the Xbox...MS would prefer if consoles didn't exist and everyone used PCs, really.
    "The issue is there are still many people out there that use religion as a crutch for bigotry and hate. Like Ben."
    Ben Kenobi: "That means I'm doing something right. "

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    • #32
      When you look at games like Freedom Force, Age of Mythology, & Warcraft III to name a few, It is hard to reasonablly say that PC games are near death. The reason you saw so few games at bast buy is due to the fact that less crap was released this year.
      I make no bones about my moral support for [terrorist] organizations. - chegitz guevara
      For those who aspire to live in a high cost, high tax, big government place, our nation and the world offers plenty of options. Vermont, Canada and Venezuela all offer you the opportunity to live in the socialist, big government paradise you long for. –Senator Rubio

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      • #33
        Originally posted by Tassadar5000
        Good job, you didn't mention Civ3 anywhere in that post
        Well... it was hard not to, but I tried to generalize it (is that what it's called?)


        Oh, and one more reason why pc games doesn't sell well:

        About a year ago, a game called Car Tycoon was released. On the package it said it included MultiPlayer features, but inside the box there was a little msg, saying MultiPlayer didn't make it to the release of the game, but it will come in a patch later... It's been a year (And there has been released several patches), but there's still no sign of MultiPlayer...

        If companies wants to be able to future games, they have to keep what they promise...
        This space is empty... or is it?

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        • #34
          Originally posted by ADG
          If companies wants to be able to future games, they have to keep what they promise...
          hehe, obviously game producers are influenced by politicians. they are quite famous for not keeping their promises... and they still get voted in ... because we don't expect them to do else. maybe that's what the gaming industry wants.

          "so we said there will be multiplayer? .... so what? ... you bought the game, we're happy"

          but to civ3: allthough really buggy when released initially - by the time i got the original game and PTW there were enough patches (civ3 1.17f and PTW 1.14f) to guarantee a fairly functioning game (but i havn't tried multiplayer yet).

          but it would have been nice if the beta-phase were longer and more intense. as a programmer i know, most mistakes only come out after a while, but soooo many... and so many severe ones... tstsss... damn the pressure of the publishers...
          - Artificial Intelligence usually beats real stupidity
          - Atheism is a nonprophet organization.

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          • #35
            Not quite dying, but zombifying at an alarming rate. Shoot-em ups and such for those who have a PC already and don´t want to buy a console additionally will survive, but complex strategy games and Rpgs may become extinct like the text adventure.

            There is only one large PC games shop in all of Vienna (population nearly 2 millions), and even in this shop strategy games have become rare already.
            Now, if I ask myself: Who profits from a War against Iraq?, the answer is: Israel. -Prof. Rudolf Burger, Austrian Academy of Arts

            Free Slobo, lock up George, learn from Kim-Jong-Il.

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            • #36
              I still say that a major source of the problem has been the lack of standardization of PCs, both in terms of hardware and operating software. It is often impossible to write a game program that is cuttting edge and also will work with every possible PC system configuration owned by potential buyers. The result is that PC game buyers tear their hair out over games that won't work on their unique system while console owners are spared that tribulation because the people who write the game programs they play were able to design a product that only had to work with one standard system.

              What is needed is a working committee of PC hardware designers and PC game designers to hammer out some sort of set of standards that will reduce incompatabilities.
              "I say shoot'em all and let God sort it out in the end!

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              • #37
                I agree with the posters who have been saying that buggy games have been the cause of a decline in PC game sales rather than piracy. Any money lost to piracy is just a drop in the bucket compared to the backlash effect that buggy games is having on the market.
                http://monkspider.blogspot.com/

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                • #38
                  No, its not dieing. We have just had a very bad lead up to the end of the year.

                  Normally, late October and November sees a lot of the big name games released, just in time for Christmas, and usually several well anticipated games get put out in a matter of weeks. For some reason, this just didn’t happen this year.

                  When i think back over the last 3 months that games that instantly pop into my head are Unreal Tournament 2003, and Age of Mythology... The other big games of the pre-holiday season were The Lord of The Rings, the new Harry Potter game, NFS - Hot Pursuit 2, + a few expansions, the first 2 are clearly money grabbing marketing titles, and I’m not really into racing games, so NFS doesn’t interest me. I think back to this time last year, and I remember buying games like Ghost Recon, AvP2, Civ3, Empire Earth (which I thought was a huge disappointment, but anyway), Return to Castle Wolfenstein, IL-2 Sturmovik and Soul Reaver 2.

                  Ultimately, I blame the lack of big name games this Christmas on them all being released earlier in the year. There have been quite a few big games released this year, Warcraft III, Neverwinter Nights, Jedi Knight 2, Soldier of Fortune 2, etc. but most have been out for so long they no longer take top spot on the shelves, instead they seem to be replaced by endless tycoon titles (there seems to be a new one out every other day).

                  As for innovation, its not really dead. It’s pretty much in the same state its been in since the conception of PC games. Really innovative games are rare, and always have been. We look back to the days where games like Wolfenstein3D and Dune 2 were creating new genres, and we think that it was a time of great change and upheaval in the games industry, when in fact it wasn’t. Truly, only a handful of games did anything major, and none of them were released at the same time, it’s just our memory playing tricks on us...

                  Next year is looking good though, a few anticipated titles coming up quickly (MOO3, SimCity4) and some big names on the horizon (Doom III, perhaps... Unreal 2, maybe... Duke Nukem 4 Ever, well.. no actually, no DK4E).

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                  • #39
                    Originally posted by sabrewolf
                    but to civ3: allthough really buggy when released initially - by the time i got the original game and PTW there were enough patches (civ3 1.17f and PTW 1.14f) to guarantee a fairly functioning game (but i havn't tried multiplayer yet).
                    Well yes, it helps on the sales, if people know that there'll be patches for the game, but let's make a quick poll:

                    Wich game do you prefer to buy:

                    GameA - made by a company who always makes patches for their buggy games...

                    GameB - made by a company who's only famous for making bugs, but no patches...
                    This space is empty... or is it?

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                    • #40
                      If text adventures were suddenly brought back, would you buy it?
                      (2D graphics aswell, but not crap graphics).
                      be free

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                      • #41
                        Text adventures are alive and kicking.

                        I still play a couple MUSHes and MUDs.
                        "The issue is there are still many people out there that use religion as a crutch for bigotry and hate. Like Ben."
                        Ben Kenobi: "That means I'm doing something right. "

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                        • #42
                          vote: no.
                          "I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
                          - Ender, from Ender's Game by Orson Scott Card

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                          • #43
                            Originally posted by Asher
                            Text adventures are alive and kicking.

                            I still play a couple MUSHes and MUDs.
                            I also do play text adventures (occasionally). But they are not really saleable: If you to write a text (only) adventure today, your only option is to distribute it for free, like Adam Cadre. (Highly recommended, btw)


                            9.05, Shrapnel and Photopia are short, relatively easy, but extremely clever; Varicella is VERY difficult.

                            My all-time favourite (small) text adv is Kingdom without End (Shannon Cochrane). Can be downloaded here, together with interpreter program needed to play:
                            Now, if I ask myself: Who profits from a War against Iraq?, the answer is: Israel. -Prof. Rudolf Burger, Austrian Academy of Arts

                            Free Slobo, lock up George, learn from Kim-Jong-Il.

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                            • #44
                              Originally posted by Sn00py
                              If text adventures were suddenly brought back, would you buy it?
                              (2D graphics aswell, but not crap graphics).
                              You mean like those Lucas adventure games?
                              (\__/) 07/07/1937 - Never forget
                              (='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
                              (")_(") "Starting the fire from within."

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                              • #45
                                yup, and the quest games.
                                be free

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