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Anyone up for a D&D adventure?

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  • It's your idea, you pull the lever.

    Don't blame me if a cowshed falls on you though.

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    • Kass the Paladin shrugs.

      "Get yer healing spells ready, [name of my god which I have forgotten] knows what shalll come..."

      He pulls the third lever.
      Cake and grief counseling will be available at the conclusion of the test. Thank you for helping us help you help us all!

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      • C'mon people, let my monsters pull the levers for you. Who cares if they get whalloped?
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        • oh, well that is an idea.
          Fire and ice and death awaiting. But he was steel, he was steel.

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          • I already pulled lever #3, I wonder what'll happen.
            Cake and grief counseling will be available at the conclusion of the test. Thank you for helping us help you help us all!

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            • *rolls dice*

              Nothing happens to Kass. The trap is reset; the doors that blocked us from leaving the corridor are gone.

              Now, we're back in the exact same room we were in (the one with the seven exits and the pedestal). This time, five statues go down 1, 2, 3, 6, and 7.

              Which corridor do you head down?

              Loin: You can summon a maximum of five at a time.
              oh god how did this get here I am not good with livejournal

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              • Five's the charm. I say we go down corridor five.
                Cake and grief counseling will be available at the conclusion of the test. Thank you for helping us help you help us all!

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                • Rand opens his mouth to say "The won't have a trap in number three TWO times" (and will say that if nobody interrupts him.)
                  Fire and ice and death awaiting. But he was steel, he was steel.

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                  • Alright, you go down five.

                    After a few hundred feet of walking through the corridor, you reach an open room. In the middle of the room is a pedestal with a key on it. The key looks like it will fit in the lock on the big iron door we had to go away from earlier. Remember that door?

                    As you approach the pedestal, you hear footsteps.

                    Ah, remember that Death Knight? He's here...
                    oh god how did this get here I am not good with livejournal

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                    • Gaah, my Detect-Evil-O-Metre is going hogwild!

                      Okay. Strategy conference. You guys, dish out some serious Blesses and other positive stuff at me, chegitz and whoever's gonna hack this b*stard. Get your curative magic ready. This is going to be tough.
                      Cake and grief counseling will be available at the conclusion of the test. Thank you for helping us help you help us all!

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                      • Rand inmediately begins praying like mad to the nature spirits. (Cast Prayer)
                        Fire and ice and death awaiting. But he was steel, he was steel.

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                        • What kind of a party do we have now? Kass the Paladin, Imran's a thief, Rand's some sort of druid (IIRC)...
                          Cake and grief counseling will be available at the conclusion of the test. Thank you for helping us help you help us all!

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                          • Sandman is another Paladin, Loinburger is some kind of winged mage I think. Oh and Che is a ranger I thought.
                            Fire and ice and death awaiting. But he was steel, he was steel.

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                            • What kind of a party do we have now? Kass the Paladin, Imran's a thief, Rand's some sort of druid (IIRC)...


                              ...and I'm a Solar.

                              I send my Dancing sword at the Death Knight, and cast Holy Smite on the Death Knight.
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                              • Kass-- Paladin-- has to attack
                                Che-- Fighter-- has to attack
                                Imran-- Thief-- will attack, presumably (inactive)
                                Felch-- Illusionist-- will attack, presumably (inactive)
                                Lorizael-- Mage-- preparing a Fireball (inactive)
                                Sandman-- Paladin-- has to attack
                                Loinburger-- Solar (dunno what it is)-- sending sword at Death Knight, preparing to smite
                                Rand-- Druid-- preparing a Prayer
                                UR-- Ranger-- will attack, presumably (inactive)

                                Enemy party:

                                Death Knight
                                Skeletons (18)
                                Wraiths (3)
                                Wights (2)
                                Last edited by Vlad Antlerkov; June 24, 2002, 19:07.
                                oh god how did this get here I am not good with livejournal

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