The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
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Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
Originally posted by Kamrat X
[patronizing old boardgamer mode]
Magic - The Gathering is for children and losers...
[/patronizing old boardgamer mode]
when it takes away from board gaming it is
if however you are too tired to do real gaming, or you are waiting for a player
it can be a decent time waster
Jon Miller
Jon Miller- I AM.CANADIAN
GENERATION 35: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.
It's good for a few quite games, or when your brain is too fried for anything else. We used to play Illuminati or something silly like that during those wee hours of the morning, but I reckon M:tG is just as good if it doesn't suck up so much money.
Anyway, seems like the new tournament rules kill off a lot of popular decks people love. Heck, even Mind Twist is now illegal IIRC.
I used to have a white/blue control deck that just drives people crazy
(\__/) 07/07/1937 - Never forget
(='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
(")_(") "Starting the fire from within."
(\__/) 07/07/1937 - Never forget
(='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
(")_(") "Starting the fire from within."
Originally posted by Chowlett
I have to admit, I'm pants at creating decks. If I posted my electronic card holdings here, could people suggest possible decks for me?
I am good at creating weeny speed decks
(and a few others)
hey, I will ask a question
does anybody know if there is an enchantment that is green that is like rancor (comes back when sent to the graveyard)
Jon Miller
Jon Miller- I AM.CANADIAN
GENERATION 35: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.
i used to play in college, and would play again but nobody i know around here plays. i also have MTG: Encyclopedia though, so if anyone wants to play online sometime, lemme know.
-connorkimbro
"We're losing the war on AIDS. And drugs. And poverty. And terror. But we sure took it to those Nazis. Man, those were the days."
Sure, I've played Magic. Unfortunately, I didn't care much for deck constructing, so I mostly lost. Still, I've got a fair number of cards. Nowadays? Now I play the Babylon 5 CCG....
One of my favorites. I still have a handful of theme decks I created when I used to play a lot, but have been slowly selling off my cards. Sadly, yes...most of the decks I built as the game evolved are now illegal....some of my favorites tho are:
The wee beasties deck - Red green, constructed during the Revised (third edition) period - Dual Lands and Kird Apes...a fist-ful of cheap green critters, backed up with Giant Growths, Blood Lust, Lightning Bolts (and later Incinerates, too - Ice Age), 4 Howling Mines for speed and a Zuran Orb/Feldon's Kane for Longevity. Vicious. If even one critter makes it through on any attack, it's good night Princess.
The deck everyone hated - Rack 'em....pure black, pure card denial. 4 howlers for speed (mind twist, hymn to tourach, hippy spook and that other card-stripping flying critter, anti-critter cards (terror), and speed cards (dark ritual) to round it all out. Hopeless to play against decks like that tho, all they do is really irritate your opponent.
The Good Guy Deck: White weenie - mostly first strikers with a few banding units tossed in. Enough healing and preservation cards to keep 'em alive long enough for the kill. Sweet deck that could be run on all of four mana (and that's COUNTING mana for fast effects on the other guy's turn!).
What's yours is Mine: Black Blue deck that was all about counter spellin', killin' critters and animating them later and/or controlling them away and beatin' the ever-living hell out of your opponent with his own stuff. A little slower than the Rack Deck, but every bit as annoying. Featured Feldon's Cane and Skull of Orm to keep reviving all those enchantments....
A few others, but those were always my favorites to play...had a sweet pair of infinite recursion decks that you could play forever and simply run your opponent outta cards...now THOSE are annoying...lol
-=Vel=-
The list of published books grows. If you're curious to see what sort of stories I weave out, head to Amazon.com and do an author search for "Christopher Hartpence." Help support Candle'Bre, a game created by gamers FOR gamers. All proceeds from my published works go directly to the project.
Played for a couple years and just loooved blue/white control while I didn't fancy black or red that much... but the only great deck I ever managed to build, and the only deck that actually won significantly more than it lost was a pure black discard thingy which was mostly done for fun. It's a cruel world.
Hmm, I appear to have 2700 virual cards - let's not copy all that down. Any tips on how to reduce the number under consideration would be appreciated, MtG Online has a nice filtering system.
I used to play Magic a bit in the days before the Tempest expansion. I had a red green deck that I loved both for it's effectiveness and because the colors looked pretty. Basically it used a bunch of small critters to overwhelm the defense. Plus direct damage to finish em off. It wasn't real fancy, but it wasn't expensive to build either. I had a white weenie that owned my friends' decks too but I got rid of it because it was basically too straightforward and easy.
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