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  • 'Poly D&D- Coordination Thread.

    D&D @ 'Poly
    This is where the gods play games with the lives of men, on a board which is at one and the same time a simple playing area and the whole world.

    And fate always wins.

    Fate always wins. Most of the gods throw dice but Fate plays chess, and you don't find out until all to late that he's been using two queens all along.

    "It seems like that I am favoring myself today," said Fate. "Anyone fancy something else?"
    The gods shrugged.
    "Mad Kings? said Fate pleasantly. Star-Crossed Lovers?"
    "I think we've lost the rules for that one," said Blind Io, cheif of the gods.
    "Or tempest-Wrecked Mariners?"
    "You always win," said Io.
    "Floods and Droughts?" said Fate. "That's an easy one."
    A shadow fell across the gaming table. The gods looked up.
    "Ah," said Fate.
    "Ah," said Fate again. "What game will it be?"
    "How about . . ." she paused, ". . . Mighty Empires?

    "Oh, I hate that one," said Offler, breaking the sudden silence. "Everyone dief at the end."
    "Yes," said Fate, "I belive they do." Henodded at the Lady, and in much the same voice as professional gamblers say "Aces high?" said "The Fall of Great Houses? Destinies of Nations Hanging by a Thread?"
    "Certainly," she said.
    "Oh, good." Fate waved a hand across the board.
    "And where shall we play?" he said.


    I've started this second thread to co-ordinate a game of D&D, as played and GM'ed by members of Apolyton.

    To be Voted On:
    -What rules edition: 1, 2, 3, 3.5
    -Player creation method- point buy or DM creation.
    -DM/GM

    I've PM'ed Ming about playing the game on the Apolyton- I was thinking maybe in the NES forum? If the Ming/the owners don't want it here, would you be willing to take it elsewhere?

    Ming Replies

    After much thought... Please keep your D&D game in the OTF for now. And also, limit yourself to ONLY TWO active threads at any given time. Let me know if you need old ones closed.

    I will monitor how the game is going, and if justified, we will find a more permant place for it if warrented.

    Thanks for your understanding... and even asking in the first place

    Dice Rolling: Here is a nice, simple dice rolling page, java or HTML: http://www.irony.com/igroll.html

    Players
    These people said they'd be up for a good game of D&D. If you want off the list, just PM me. (thanks, John Miller)
    MattH doesn't care, will play anything.
    Jon Miller goes for ADnD 3, point buy, any GMs woudl be fine (if Japher or Lonestar were GMs I would want it to be a team, probably would be good to have a team anyways) and FR (but what really matters is consistent world among the GMs)
    Tassadar wants to play but doesn't know how to play ADnD
    Skanky Burns will play
    Urban Ranger will play
    Bookwyrm will play or DM, he prefers point buy
    Lonestar will GM/DM but needs help
    Snowfire will GM
    Japher will GM but would like to be part of a team, wants 2nd or 3rd
    donegeal will play but only occasionally
    victor galis will play or GM and prefers 3.5 and Forgotten Realms
    atawa
    makeo will play
    frustrated poet will play
    dejon will play, prefers 3rd
    felch wants to play 3rd
    ellestar wants to play 3rd
    korn wants to play
    zevico wants to play 3rd
    lord merciless wants to play with 3rd (I think that ECL races shuold be allowed if it is their setting (like FR)) and point buy
    iskallin is in to 3rd
    vel
    Solver
    Slowwhand
    geeslaka
    Q Cubed
    reds4ever
    kramerman
    atawa perfers 2nd
    Barley
    Feephi
    mad monk would like 1st (?)
    (in no particular order)

    GM Canidates
    Lonestar
    Japher
    SnowFire
    Victor Galis

    Dice Rolling Scrip (old idea) My idea for the dice rolling script is this: The player would input a description of the roll and the number+sides of the dice. The script would assign the roll a number and store it in a text file along with outputting it to the screen.

    In the game, the player would report the results of the roll and the roll number. Every once and a while, someone like me or another helpful player would glance at the roll text file to see if anyone was obviously cheating.

    This script would be hosted privately (I have a spot). There would be a second, private generator (but public file) for the GM to make rolls that needed to be seperate.

    If someone wants to help or knows a better, pre-existing solution, please tell me!

    T
    Last edited by MattH; July 31, 2003, 10:50.
    cIV list: cheats
    Now watch this drive!

  • #2
    If you people vote me in as DM, I will kill you all. That is all.
    Today, you are the waves of the Pacific, pushing ever eastward. You are the sequoias rising from the Sierra Nevada, defiant and enduring.

    Comment


    • #3
      Doesn't ANYONE want to GM?
      cIV list: cheats
      Now watch this drive!

      Comment


      • #4
        I seriously don't know enough about D&D to be a DM....I'm always asking questions,etc.

        However, if you guys really wantme to, put me on the poll. Odds are I'll be asking you guys questions now and then.
        Today, you are the waves of the Pacific, pushing ever eastward. You are the sequoias rising from the Sierra Nevada, defiant and enduring.

        Comment


        • #5
          I don't think that's a problem. I was hoping this would be a nice, relaxed game. Not some kind of tournament
          cIV list: cheats
          Now watch this drive!

          Comment


          • #6
            I won't mind helping Lonestar... I, unfortunatly, know more about D&D than I like to admit... However, half of it is just up to the GM's disgression...
            Monkey!!!

            Comment


            • #7
              -Canidates added
              cIV list: cheats
              Now watch this drive!

              Comment


              • #8
                Incidently, if chosen, I will be "DM" not "GM".

                I'm going to bed,I may not be on again until tomorrow night.
                Today, you are the waves of the Pacific, pushing ever eastward. You are the sequoias rising from the Sierra Nevada, defiant and enduring.

                Comment


                • #9
                  Me too. Goodnight, everyone!
                  cIV list: cheats
                  Now watch this drive!

                  Comment


                  • #10
                    Hmm, I completely missed the thread on this before.

                    Having recently graduated from college and wondering for a bit if I had played a real RPG for the last time (and no, I wasn't one of the fanatics, so you needn't fear me on that), this seems a good oppurtunity to play in one again. Plus I'm still unemployed, and have plenty of time.

                    I'd like to volunteer to GM (or play, otherwise), since it seems that few are doing so. I own the 3rd edition Player's Handbook, but the 2nd edition one can be gotten for free online (and I already have a nice version of it) so if for some odd reason we want to do that, I could still GM (or if we wanted to do a game of Mage: The Ascension, for that matter). I've also had some experience in GMing one-shots and playing in several campaigns.

                    I will say one thing, though. With the vast mass of players we seem to have- why not do 2 games instead of 1? I know that I would far prefer to not have a vast stable of players. I don't see any discussion on whether this would be Play-by-email or done in an IRC chatroom, either. From harsh experience in a 6-player + GM PBEM, let me assure you that the more players you have, the slower things go (because you do need some consensus so the other players don't find themselves being dragged along). With IRC, more players don't cause speed problems, but it's harder to schedule then, since you have to get 7+ conflicting schedules in line instead of only 5.

                    As for dice rolling, character creation- I think this is probably best left to the GM or GMs individual taste. I, for example, would simply let people roll their own dice (as was done in the game I played in). Honor code and all that. People notice an inordinately lucky character, anyway. But if another GM wanted to be paranoid and do all the rolling himself, or have something keeping track, that'd be their perogative.
                    All syllogisms have three parts.
                    Therefore this is not a syllogism.

                    Comment


                    • #11
                      I'll participate. I just need to know how to play D&D
                      Eventis is the only refuge of the spammer. Join us now.
                      Long live teh paranoia smiley!

                      Comment


                      • #12
                        Tass: Well, in the best of games, system mastery comes second while plot comes first. Assuming that the DM doesn't decide to run "Diablo: The Tabletop version," if you can create a character and guide its actions well, you'll be fine, and the GM & everyone else can quickly explain the importance of the rolls when it comes down to combat. But the most memorable games I've played in were the ones with the best plot and the most character interaction, not the ones with the most combat & dice rolling.
                        All syllogisms have three parts.
                        Therefore this is not a syllogism.

                        Comment


                        • #13
                          So I didn't go to bed. Whatcha going to do about it?
                          Snow is on the list.
                          Tass now has no question mark.

                          In the original thread, we considered doing two seperate campaigns in the same world. However, since not everybody could play all the time, magic bags of character holding would be used. I think this is a good idea, since there is no chance all 15 will (a) Be online at the same time (we want to keep the game moving...) or (b) stick with it through a long campaign.

                          I suppose we don't really need to keep track of dice rolls. It's not really to a players benifit to 'cheat'- it's just not fun to play like that.

                          I'm still waiting for a reply from Ming. He's probably

                          EDIT: maybe I should get some sleep. I'm forgetting the smilies
                          cIV list: cheats
                          Now watch this drive!

                          Comment


                          • #14
                            Originally posted by SnowFire
                            Tass: Well, in the best of games, system mastery comes second while plot comes first. Assuming that the DM doesn't decide to run "Diablo: The Tabletop version," if you can create a character and guide its actions well, you'll be fine, and the GM & everyone else can quickly explain the importance of the rolls when it comes down to combat. But the most memorable games I've played in were the ones with the best plot and the most character interaction, not the ones with the most combat & dice rolling.
                            So I can be Tassadar the Battlemage and as long as I dont "Tassadar casts RAGNAROK AND EVERYONE ELSE DIES AND HE WINS HAHAHAHAH!", I'll be OK?
                            Eventis is the only refuge of the spammer. Join us now.
                            Long live teh paranoia smiley!

                            Comment


                            • #15
                              Sounds about right, Tassadar
                              cIV list: cheats
                              Now watch this drive!

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