Guildmaster: I think that's quite exhaustive. I agree that WWI resembles a lot the wars in civ2, but there is something missing - our political model should be able to handle complex system of alliances and attitudes towards each other, that change rapidly depending on the situation; something civ2 did quite badly.
Joker: It's good for you to learn programming - that's something that'll definitely come in handy in your future, even if you don't become a master in it. And Visual C++ is a very good program to use. About programming the model demo, I had some free time last week, but then I became sick and didn't have the energy to work with it very much. But I did start working with some basic classes. I have also some other programming tasks, and I'm developing them all every minute I have free time. I will report any progress.
Joker: It's good for you to learn programming - that's something that'll definitely come in handy in your future, even if you don't become a master in it. And Visual C++ is a very good program to use. About programming the model demo, I had some free time last week, but then I became sick and didn't have the energy to work with it very much. But I did start working with some basic classes. I have also some other programming tasks, and I'm developing them all every minute I have free time. I will report any progress.
But I don't want to start a compiler war, here. I can understand if you want to use MSVC. It is the industry standard, for some unknown reason (that is utterly beyond my ability to understand).
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