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  • If i was going to consider playing MP Civ3 it would only be PBEM, i cant imagine how slow it would be with 4 players on my PII 56k connection in turnless mode.
    Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
    CtP2 AE Wiki & Modding Reference
    One way to compile the CtP2 Source Code.

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    • how the heck does turnless mode work?
      Oxygen should be considered a drug
      Tiberian Sun Retro
      My Mod for Tiberian Sun Webmaster of
      http://www.tiberiumsun.com

      Comment


      • Each player plays their turns continuously, without "rounds", not like an RTS but somewhat so. I read it somewhere exactly how it works on another game, but i cant for the life of me remember where. Sufficed to say, i didnt like the sound of it, its just not cricket.
        Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
        CtP2 AE Wiki & Modding Reference
        One way to compile the CtP2 Source Code.

        Comment


        • Each player plays their turns continuously, without "rounds"
          yuck. *Pedrunn spits*
          "Kill a man and you are a murder.
          Kill thousands and you are a conquer.
          Kill all and you are a God!"
          -Jean Rostand

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          • indeed
            Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
            CtP2 AE Wiki & Modding Reference
            One way to compile the CtP2 Source Code.

            Comment


            • Hate to say it... in fact I'm glad that I'm not in the same room as you guy's so that you can't hit me , but I'm almost positive that I'll try Civ3 PBEM.

              Anyway, Maquiladora... I won't be able to send your next turn until later tonight (about 3 more hours) because I'm stuck at the school.

              Comment


              • Im not opposed to Civ3 PBEM, just turnless mode. Maybe we can play a PBEM game when its out, if you buy it that is. Im sure i can acquire a copy.

                Anyway, Maquiladora... I won't be able to send your next turn until later tonight (about 3 more hours) because I'm stuck at the school.
                Yeah its okay, im off to now, so ill play it tomorrow.
                Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
                CtP2 AE Wiki & Modding Reference
                One way to compile the CtP2 Source Code.

                Comment


                • I really hope PBEM can be made to work if it means i can play MM2 multiplay
                  Oxygen should be considered a drug
                  Tiberian Sun Retro
                  My Mod for Tiberian Sun Webmaster of
                  http://www.tiberiumsun.com

                  Comment


                  • Originally posted by SMIFFGIG
                    how the heck does turnless mode work?
                    I imagine it will be somewhat like Kung Fu Chess but with more pieces.
                    Concrete, Abstract, or Squoingy?
                    "I don't believe in giving scripting languages because the only additional power they give users is the power to create bugs." - Mike Breitkreutz, Firaxis

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                    • Okay does anyone want to play a "small" pbem game with me?

                      Its now working (to a fashion). If you read the readme with the zip attached its a simple process really.
                      Attached Files
                      Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
                      CtP2 AE Wiki & Modding Reference
                      One way to compile the CtP2 Source Code.

                      Comment


                      • Maquiladora,
                        What happened with H to H diplomacy? I assume that it is still non-operational? Regardless, I'd be happy to give it a test with you... Though my allotted playing time will be less in the coming weeks and months):

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                        • Human- human diplomacy is still out for the moment yeah

                          Okay ill start the game later and mail you the save, ill take it youve installed the mod and checked the readme already and ready to go.

                          Just make sure you dont attack the dummy Civs (youll likely lose anyway lol) and theyll be no genuine AI's, to keep it less confusing for now.

                          Small map
                          Impossible/Raging Hordes
                          Pollution ON
                          Bloodlist OFF

                          Though my allotted playing time will be less in the coming weeks and months):
                          Does this mean we'll have to hold up our ctp1 game? Or just slow down?
                          Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
                          CtP2 AE Wiki & Modding Reference
                          One way to compile the CtP2 Source Code.

                          Comment


                          • Originally posted by Maquiladora

                            Does this mean we'll have to hold up our ctp1 game? Or just slow down?
                            At the worst, we'll just have to slow it down.

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                            • Hmm the code with modlite seems particularly hazardous with hotseat games. Aparently when each player ends their turn it gives 3 more settlers for every player's turn ending. It can be easily fixed so, we'll have to hold up on that game.

                              cross posted: well thats okay then.
                              Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
                              CtP2 AE Wiki & Modding Reference
                              One way to compile the CtP2 Source Code.

                              Comment


                              • Hi maq, yesterday while going to sleep a new try for the CTP2 PBEM begin turn fix just hit me.
                                Are you willing to give it a shot?

                                Code:
                                HandleEvent(BeginTurn) 'TryAnotherPEBEMFixAgain' pre {
                                	Event: BeginTurnAgreements(player[0]);
                                	Event: BeginTurnAllCities(player[0]);
                                	Event: BeginTurnEndGame(player[0]);
                                	Event: BeginTurnGovernment(player[0]);
                                	Event: BeginTurnImprovements(player[0]);
                                	Event: BeginTurnProduction(player[0]);
                                	Event: BeginTurnSupport(player[0]);
                                }
                                Try not to have AIs in the testing.

                                I feel more confident this time than the others.
                                "Kill a man and you are a murder.
                                Kill thousands and you are a conquer.
                                Kill all and you are a God!"
                                -Jean Rostand

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