Another couple of words. I haven't been playing CtP for months, and restarted it two weeks ago. Then I took some time to actually learn the game, for it's different from Civ and needs a different approach. From all of this, my opinion is that, if we play MedMod for the tourney, we'd need the difficulty level at, say, Hard - so that most people would be able to win. Yes, Deity Cradle won't be possible for everyone, and that's not the best thing, but I think that even for tourney games there should be a challenging AI.
Original unmodded AI cheats much about city growth, it has large cities. While I've found that the MedMod AI actually won't expand too much - it prefrs getting fewer cities, but having them developed better.
Original unmodded AI cheats much about city growth, it has large cities. While I've found that the MedMod AI actually won't expand too much - it prefrs getting fewer cities, but having them developed better.
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