(It's like watching the Aussies take the Poms apart, or Man Utd vs. Hereford, or the Lakers vs. the Clippers)And re the gardening angle, I think Splangy would be capable of growing a huge orchard.
I think IW summed up this thread quite succintly.
(It's like watching the Aussies take the Poms apart, or Man Utd vs. Hereford, or the Lakers vs. the Clippers)
You do seem to believe Civ3 is God's gift to man. You are pinning all your hopes and wishes on a sequal to a fantastic game (Civ2) and won't accept the point that some of us in the world actually enjoy CTP2 and believe it stands on it's own as a good game. Aside from the fact that a LOT of sequals are crap! And my remarks are based on "current trends" as I mentioned in my post. Read it! "Current trends" are universally recognised in debates as supporting evidence.


" situations. So neither CTP2 or Civ2 were without their share of problems. The difference is that Civ2 had continual support from the publishers/designers for patches and updates, whereas CTP2 had all support dropped by Activision. This is the fundamental problem with CTP2 and WHY Wes, David and myself went forth and created three great MODS to do what the patches and updates WOULD have done.
I just got a very big laugh and said it cracked me up.

(It's like watching the Aussies take the Poms apart, or Man Utd vs. Hereford, or the Lakers vs. the Clippers)


im basing my arguments off of that fact, witch is why i dont seem to have a good rebuttle, im having problems arguing about a group of games, if you would like to state a group of things that they all have in commen id argue against that, or if you use 1 mod ill argue against that, but i really cant argue vs a group of games, some i have, some i dont ( i have cradle and apoliton) becouse they are all different. cradle has new units, apoliton dosen't, cradle has wonder units, apoliton dosen't, (does apoliton only fix bugs?) etc.
j/k
j/k
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