Originally posted by splangy
umm ill start a new debate,
uhhhh, civ3 more goodly than ctp2.
there we go a nice intellegent debate should spring up from that one
umm ill start a new debate,
uhhhh, civ3 more goodly than ctp2.
there we go a nice intellegent debate should spring up from that one
I had the same expectations that you have about it but i got disappointed. And i choose CTP2 rather than civ3 because of these major things:
1)No future - The future is one of the ages I enjoy the most (to see that the thing i miss from CTP1 is the space layer). So when i heard about the only 88 techs of civ3 I forgot all about civ3. So I rather have the 150's advances(how many are exactly with MM2?) of CTP2. Not to mention that seeing your empire going from the Nomads to the Stars are very pleasant.
2)Only 7 civs - When i left the civ3 that was just a suposition but Jeff Morris confirmed in his interview. Again rather have the 32 max of CTP2.
3)Special Units - I just love to move slavers, Corporate Branchs, and Ecoterrorist.
4)PW - A matter of choice. Although i kind of prefer a mix between the two systems. Having workers but needing to spend something on the imps either money or PWs (just dreaming about it ). But in the conflict Workers x PW i rather go with the PWs.
5)Wonder Units/ Elite Units - These concepts were added by the mods. And they are incredible, much better the civ-specific. Although any of the mods have this two together but in my computer i added both ( I kind of have my own mod but i am still thinking if i should get it in public).
6)Terrain - This one is the last because anyone knows for sure if the terrain that is appearing in the screenshots are the one they will use. Seems a Alpha but nobody knows for sure. But it is clear for anyone that the CTP2 terrain are much much much better than the civ3 actual ones. And to think that at the begginig i was hoping a 3D terrain like SMAC .
The only thing i see as a pro to civ3 is the trade system that is everything i always dreamed about it in the civ genre.
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