Originally posted by Maquiladora
Ive played enough SAP games to know that until you either find a diplomatic civ, you exchange maps on the turn you meet them or you pay them tribute for a long time you wont get their map for a very very long time as long as theyre more powerful.
Ive played enough SAP games to know that until you either find a diplomatic civ, you exchange maps on the turn you meet them or you pay them tribute for a long time you wont get their map for a very very long time as long as theyre more powerful.
Having their map would little change our goal anyway, if we were nice to them for a long time just to get their map they would be even more powerful than they are now, what good would a map do us then...
, but I don't think that anybody is suggesting such a thing... From what I can tell about the two candidates, they basically believe the same general strategy. The only difference that I'm seeing is that Turambar would prefer to focus primarilly on Defence while Maquiladora is primarily focused on offence. The latter is the best choice when dealing with the frenzy AI. One should try to weazel their map from them through diplomatic means, and almost immediately (assuming we have 3 or 4 fairly productive cities, ie the ability to pump out a military) attack there silly a$$es. Now I certainly don't believe that anyone would be foolish enough to leave our cities unguarded, but with the frenzy AI, the best choice is a preemptive strike... knock them out early. As the old saying goes, the best defence is a strong offence, this is espescially true against the frenzy AI.
though actually i don't think the MoD job is to decide about settlers, only the wise use of what warunits the senate (i know we don't have that ) gives him.
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