Download CRADLE 1.33 from here!!!!
Well, it has been a wonderful ride...
This will be my last supported update for Cradle (for some time, at least - I will not close the door, but I am moving on to other things). So if players have any suggestions regarding adjusting the elements of the game, you will have to do them on your setup.
However, if there are issues with the 3 new SLICS in Cradle that create unforseen MAJOR (emphasis on major) bugs, I will post the files.
Please note: The new SLIC files offer a variety of effects that will affect gameplay. I realize that there may be certain SLIC files that players may not like. To disable a SLIC file, go into the following files.
Cradle 1.33, Ultra Gigantic, Global Empire, SETI Project - CRAG_script.slc
Birth of an Empire- CRARR_script.slc
At the bottom of the file, there is a list of the SLIC files. Locate the SLIC file that you want to disable and type
//
in front of the entry.
In addition, if you want to disable the Visible Wonders or the City Expansion SLICs, you will need to replace the 1.33 (CRA...)_tileimp.txt and the (CRA...)_gl_str.txt files with the ones that are found in Update 1.32.
With the addition of new blood in the Modding community, there probably will be the creation of many new SLICs, and there may be a call to add those SLICs to Cradle. I am not going to leave the forums, but I may ask for Cradle-compatible files if I see something interesting.
If you are a SLICcer, and you have something that you feel would be a great addition to Cradle, feel free to adapt it to Cradle. I will be more than glad to add it to my website as a separate add-on, but I will not be playtesting the files myself. It will be that SLIC creator's responsibility to make sure that the files are stable and are totally adapted to Cradle 1.33.
1.33 README
Unzip 1.33 Update into the Activision\Call To Power 2 folder.
Below are the update details. The .txt file updates are VERY minor - most of the additions are related to the new SLICS and the inclusion of Leonardo's Graphics.
SMALL FIXES
1. Great Library fixes regarding Ocean Faring and Spies/Revolutionaries.
2. Dromons no longer have transport ability.
3. Enable Advance for Longship is Ocean Faring instead of Hull Making.
4. Advanced Farms produce 20 Food on Plains instead of 15 Food.
5. Increased Research Cost for Republic and Caliphate governments.
6. Message fix for Bloodbath.
7. Fixes to the following SLICS - BetterAI, Air Units, Commerce Improvements, SoundFix, GoodMod.
NEW ADDITIONS
8. Added Leonardo's Graphics Mod.
9. Added Immortal Wombat's Visible Wonder Mod.
10. Added Martin's MessageIcon Mod.
11. Added Pedrunn's City Expansion Mod.
Many thanks to everyone who made this Mod possible, especially the talented SLICers. I hope you have enjoyed this Mod - I feel that Cradle is one of the best Mods for any civ-style game currently available.
Currently, I am working on a CTP2 Lord of the Rings Scenario, (based on Cradle files). However, I have not heard anything from any of the playtesters on this Scenario. If anyone wants to test the files, email or PM me. I have no idea if I made it too easy or too hard though, so realize that this is a work in process.
If there is little demand for this setup, I will table it.
Finally...The main reason why I am closing the door on Cradle is that I have played almost no CTP2 over the past 6 months (other than Succession) - and my kids have been using the computer more and more now, so I do not have much playing time. The time I do have has been playing 'Posiden' - and 'Emperor' has just been released (this game is better than 'Pharaoh', my all-time favorite game, so I know I will be playing this exclusively for some time).
But I am not leaving...I'm assimilated into the collective.
Dave Sobotka
aka hexagonian
Well, it has been a wonderful ride...
This will be my last supported update for Cradle (for some time, at least - I will not close the door, but I am moving on to other things). So if players have any suggestions regarding adjusting the elements of the game, you will have to do them on your setup.
However, if there are issues with the 3 new SLICS in Cradle that create unforseen MAJOR (emphasis on major) bugs, I will post the files.
Please note: The new SLIC files offer a variety of effects that will affect gameplay. I realize that there may be certain SLIC files that players may not like. To disable a SLIC file, go into the following files.
Cradle 1.33, Ultra Gigantic, Global Empire, SETI Project - CRAG_script.slc
Birth of an Empire- CRARR_script.slc
At the bottom of the file, there is a list of the SLIC files. Locate the SLIC file that you want to disable and type
//
in front of the entry.
In addition, if you want to disable the Visible Wonders or the City Expansion SLICs, you will need to replace the 1.33 (CRA...)_tileimp.txt and the (CRA...)_gl_str.txt files with the ones that are found in Update 1.32.
With the addition of new blood in the Modding community, there probably will be the creation of many new SLICs, and there may be a call to add those SLICs to Cradle. I am not going to leave the forums, but I may ask for Cradle-compatible files if I see something interesting.
If you are a SLICcer, and you have something that you feel would be a great addition to Cradle, feel free to adapt it to Cradle. I will be more than glad to add it to my website as a separate add-on, but I will not be playtesting the files myself. It will be that SLIC creator's responsibility to make sure that the files are stable and are totally adapted to Cradle 1.33.
1.33 README
Unzip 1.33 Update into the Activision\Call To Power 2 folder.
Below are the update details. The .txt file updates are VERY minor - most of the additions are related to the new SLICS and the inclusion of Leonardo's Graphics.
SMALL FIXES
1. Great Library fixes regarding Ocean Faring and Spies/Revolutionaries.
2. Dromons no longer have transport ability.
3. Enable Advance for Longship is Ocean Faring instead of Hull Making.
4. Advanced Farms produce 20 Food on Plains instead of 15 Food.
5. Increased Research Cost for Republic and Caliphate governments.
6. Message fix for Bloodbath.
7. Fixes to the following SLICS - BetterAI, Air Units, Commerce Improvements, SoundFix, GoodMod.
NEW ADDITIONS
8. Added Leonardo's Graphics Mod.
9. Added Immortal Wombat's Visible Wonder Mod.
10. Added Martin's MessageIcon Mod.
11. Added Pedrunn's City Expansion Mod.
Many thanks to everyone who made this Mod possible, especially the talented SLICers. I hope you have enjoyed this Mod - I feel that Cradle is one of the best Mods for any civ-style game currently available.
Currently, I am working on a CTP2 Lord of the Rings Scenario, (based on Cradle files). However, I have not heard anything from any of the playtesters on this Scenario. If anyone wants to test the files, email or PM me. I have no idea if I made it too easy or too hard though, so realize that this is a work in process.
If there is little demand for this setup, I will table it.
Finally...The main reason why I am closing the door on Cradle is that I have played almost no CTP2 over the past 6 months (other than Succession) - and my kids have been using the computer more and more now, so I do not have much playing time. The time I do have has been playing 'Posiden' - and 'Emperor' has just been released (this game is better than 'Pharaoh', my all-time favorite game, so I know I will be playing this exclusively for some time).
But I am not leaving...I'm assimilated into the collective.
Dave Sobotka
aka hexagonian
Comment