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  • I have done 2 tiles in the end. It seems most of the 12 tiles used are only used at borders with other tiles, and as that won't happen, we have 2 graphics. I've done random stars, with fairly low density, so it doesn't look too bad, and is not overly boring. Add some goods, and it looks neat enough.
    I tried to add another space terrain, with different graphics, but at the borders of the two space types, it looks wierd (it uses the gt565 file instead)
    The final version is on the 250 for free site.
    Attached Files
    Concrete, Abstract, or Squoingy?
    "I don't believe in giving scripting languages because the only additional power they give users is the power to create bugs." - Mike Breitkreutz, Firaxis

    Comment



    • IW, You Are a genius
      It looks amazing.

      You were right it did not looked boring at all. At least as far as i see in the attachment.
      The good really adds more than it would to the overall looks.

      How can i get this file? So that i can have a better look.
      I hope to make a test map before gets back to the files.

      Great work IW. Just as good as everything you do.
      "Kill a man and you are a murder.
      Kill thousands and you are a conquer.
      Kill all and you are a God!"
      -Jean Rostand

      Comment


      • I think the link(s) are:



        Note, I haven't done any text files, that's your business, but the space terrain is Tileset 7 - what swamps are in the default game.
        Concrete, Abstract, or Squoingy?
        "I don't believe in giving scripting languages because the only additional power they give users is the power to create bugs." - Mike Breitkreutz, Firaxis

        Comment


        • Looks very nice indeed. Hard to believe that's the same game as what I've been playing all these years...
          Administrator of WePlayCiv -- Civ5 Info Centre | Forum | Gallery

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          • Ooh, oooh, tell you what Pedrunn, seeing as how Mars2020 is dead in the water, you can have the space cursor I made for it. Its meant to be a space-suit hand.

            First custom CtP2 cursor I think. It goes in default/graphics/cursors
            Attached Files
            Concrete, Abstract, or Squoingy?
            "I don't believe in giving scripting languages because the only additional power they give users is the power to create bugs." - Mike Breitkreutz, Firaxis

            Comment


            • Originally posted by Immortal Wombat
              First custom CtP2 cursor I think.
              Sorry, Nordicus beat you to it by almost 3 years... (yes, they were for CtP1 but converted to CtP2 (all it took was a change folder name, I think) and put in the CtP2 database)
              Administrator of WePlayCiv -- Civ5 Info Centre | Forum | Gallery

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              • First one used though... Oh, and I collected them all and converted them to CtP2 format. That dagger in my old avatar was Nordicus' dagger cursor
                Concrete, Abstract, or Squoingy?
                "I don't believe in giving scripting languages because the only additional power they give users is the power to create bugs." - Mike Breitkreutz, Firaxis

                Comment


                • Originally posted by Immortal Wombat
                  Note, I haven't done any text files, that's your business, but the space terrain is Tileset 7 - what swamps are in the default game.
                  No problem. I have the terrain files done already. just waiting the tile.

                  Originally posted by Immortal Wombat
                  Ooh, oooh, tell you what Pedrunn, seeing as how Mars2020 is dead in the water, you can have the space cursor I made for it. Its meant to be a space-suit hand.
                  Nice, another thing i hadnt thought up until now. Thanks IW. I will take a look at night.

                  Originally posted by Locutus
                  Looks very nice indeed. Hard to believe that's the same game as what I've been playing all these years...
                  Wait until it is all finished up . As i see we are more than half way done to a first BETA.
                  Last edited by Pedrunn; April 22, 2002, 11:59.
                  "Kill a man and you are a murder.
                  Kill thousands and you are a conquer.
                  Kill all and you are a God!"
                  -Jean Rostand

                  Comment


                  • Pedrun how about a nebular tile I got the stuff at home for it
                    "Every time I learn something new it pushes some old stuff out of my brain" Homer Jay Simpson
                    The BIG MC making ctp2 a much unsafer place.
                    Visit the big mc’s website

                    Comment


                    • How does it look like? Can you attach an image?
                      I would prefer a good but a tile is ok how can i get it?
                      "Kill a man and you are a murder.
                      Kill thousands and you are a conquer.
                      Kill all and you are a God!"
                      -Jean Rostand

                      Comment


                      • New and more complete agenda to the Space Scenario.

                        Read Me

                        The races - You can choose between four races:
                        Humans (Grey)
                        Kri'Threen (Yellow)
                        Borgs (red)
                        Emphats(Blue)

                        Governments: Each race has its own gov. As i think
                        Republic (Human) - high GoldCoef
                        Colony (Kri'Threen) - High FoodCoef
                        Coletivity (Borgs) - High ProductionCoef)
                        Telepat Democracy (Emphats) - low Crime

                        Units
                        I have all the sprites for the following units for each race. Unless i want to add any other class of ship we have what needs to make the scenario.

                        Fighter - attack and defense. Is flanker. Small. Cant Capture City.
                        Bomber - Ranged attack. Small. Cant Capture City.
                        Destroyer - Combat characteristics really high. Active defense and bombard. can carry 2 Small units. Large
                        Carrier - Combat Not as high as the Destroyer but very high. Activedefense when carring ships. Can carry 12 Small units. Large.
                        Settler - Build space cities

                        First One Ship - The main target to end the game
                        Libertor Dragon - Used to kill the first ones ship

                        PS: the only thing missing is to decrease the Human Bomber and fighter

                        Special units - So far no other than the settlers and Freight Transport(for trade). But i am thinkin in adding a diplomat unit.

                        The forms of victory:
                        1) BloodLust - Kill all the other races
                        2) Wonder Victory - Kill the First Ones Ship. After building a certain Wonder you get a unit (wonder unit Code). The Libertor (better name please) that explodes the First Ones Ship (Nuke properties)

                        Two kinds of cities:
                        1) Space City - You settle them with the settler unit.
                        2) Solar Systems - For the first version of the game you cant build more than the ones you have.

                        Space City sprites:
                        Human - CTP1 space city
                        Kri'Threen - CTP2 sea city
                        Borg - CTP1 Diamond age city
                        Emphats - CTP2 genetic age city

                        Terrain
                        There will be four actually distinguish ty of terrain
                        Space - Has zero in all values
                        Space goods1 - To possibly add 4 Space goods with small amout of resources (Food, Prod, Gold)
                        Space goods2 - To possiby add 4 Space goods with high amout of resources (Food, Prod, Gold).
                        Solar System - Since solar systems are configured as water cities to have different sprite must have a particular terrain.

                        Rivers - This amy sound strange but when a river is place in a single tile it looks a rounded image that could be nice implemented.

                        Goods - So far i have few goods prite and they arent enough the diversity i want but they are ok for now.
                        Asteroid belt
                        Vortex
                        Twin Stars (Binary?)
                        Blue Cloud
                        Blackhole

                        Tile Iprovement - Made with the leftovers from ctp found in the til files wich i already have a draft in
                        Space Pods - Food (3 types)
                        Space Assemblies - Prod+Gold (3 types)
                        Radar - View (2 types)
                        Space Port - refuel units, view and defense Bonus(1 type)

                        Diplomacy - Embassies even at war. (dont know how to do it though besides giving every civ a wonder with this feature). just war or cease-fire. yet you can offer, request and give.

                        Barbarians - There will be no other Barbarian unit unless the First Ones Ship. You cant destroy the First Ones Ships, it will be a really strong ship.
                        But it cant either attack nor capture cities. It will have 1 point movement (maybe more) and higher priority to explore. Will be fun having this unit walking around like an observer.

                        Tech Three - All based in the coming of the first ones. I made one with 17 advances

                        Buildings - Again based in the coming of the first ones and the advances of the tech tree. So far i have 12 buidings done.

                        Wonders - I will think in seven advances based in the coming of the first ones. Yet i havent nothing tought up if not the wonder from the Wonde Victory

                        Events
                        Nothing really thought up. Maybe i could add some actions of the first one ship like kill units surround it or others stuff like that.

                        Slics - I dont have any slic with me unless the wonder unit code and civ-specific. Still i am not worried with it yet since there is too much basic stuff to change first. But i planned some stuff already.
                        Race Especific Units - Each race has it ships (DONE)
                        Wonder Unit - Get special unit after building a wonder to Wonder Victory (DONE)
                        AI Kills First Ones - Make the AI use the special unit given by the Wonder Code to kill the first one ship as soon as it gets it.
                        Update of units - A variation of the Peter Triggs Unit Updater wich should update units once a advance has been reseached. Should be for free and update all unit. And gives a unique message for each update.
                        Colonies Code - Make the AI find an only build cities over or next to a good.

                        Any Suggestions?
                        Any Critics?
                        Last edited by Pedrunn; April 26, 2002, 18:27.
                        "Kill a man and you are a murder.
                        Kill thousands and you are a conquer.
                        Kill all and you are a God!"
                        -Jean Rostand

                        Comment


                        • Originally posted by Pedrunn
                          Any Suggestions?
                          Any Critics?
                          Finish it quickly(It looks so different and very cool), and none for the second point
                          'The very basis of the liberal idea – the belief of individual freedom is what causes the chaos' - William Kristol, son of the founder of neo-conservitivism, talking about neo-con ideology and its agenda for you.info here. prove me wrong.

                          Bush's Republican=Neo-con for all intent and purpose. be afraid.

                          Comment


                          • Pedrun some small problems I can see coming your way with the first one ship slash liberator fight.

                            My moneys on a draw

                            Yes it is possible I had a hurricane fight a hurricane and you got it the combat was cancelled after a few rounds of combat.

                            The answer is some slic dealing with the battle which wipes out the first ones ship.


                            I posted this idea on the new orders thread but
                            what about a

                            auto assimilator for the borg special units ( basically assimilates enemy people)

                            stealth unit for the empathise (which lets them check out enemy cites and steel tech)

                            raider for the insects ( lets them raid cash and public works)

                            and human planet destroyer (which can destroy solar systems and stars but has a very week chance of success)
                            "Every time I learn something new it pushes some old stuff out of my brain" Homer Jay Simpson
                            The BIG MC making ctp2 a much unsafer place.
                            Visit the big mc’s website

                            Comment


                            • PS: the only thing missing is to decrease the Human Bomber and fighter
                              That's the Millennium Falcon and the X-wing, yeah?

                              Fingers crossed... here are the sprites reduced to 90% size. Sorry its so delayed
                              Attached Files
                              Concrete, Abstract, or Squoingy?
                              "I don't believe in giving scripting languages because the only additional power they give users is the power to create bugs." - Mike Breitkreutz, Firaxis

                              Comment


                              • Originally posted by Immortal Wombat

                                That's the Millennium Falcon and the X-wing, yeah?

                                Fingers crossed... here are the sprites reduced to 90% size. Sorry its so delayed
                                Thank you, I will test them now.

                                Dont worry with the attempts in the UI, Create City expansion Improvements, going over my absolute state mod, try to lean some slic and some graphic creation on photoshop (I got the full versi I just dont know how to use it so far). I made few improvements in the scenario. But i will get back soon. I really want to see this baby grew up .
                                "Kill a man and you are a murder.
                                Kill thousands and you are a conquer.
                                Kill all and you are a God!"
                                -Jean Rostand

                                Comment

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