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  • Originally posted by Pedrunn

    No! There is a way to make a slic code trigger when pressing UI componesnts and the same way i was going to use to open the city manager but unfortunetly there is no OpenCityManage() like function. So it is possible to do what you intend, Big Mc.
    Here are some examples of slic codes triggered by slic:
    NewDiplomod: Triggered when hitting the treaties tab in the make proposal screen
    ...
    All this codes tested and working (at least the trigger).
    So it is possible to trigger codes and messages when pressing buttons and others UI componests.
    Hey great news! It sounds like all of this can come together afterall. Again, I need to improve my knowledge of what SLIC can do, it seems surprisingly versitile, but occasionally it meets up with limitations hard coded into the original program.

    Comment


    • Off topic, but on topic if you know what I mean


      Locutus for HotW
      Just to let you know Civilization ToT has some really nice rendered images you could use for when you build wonders instead of having a movie (which arent exactly easy to come by)

      Take a look at the Eiffel tower for instance

      P.S. Have you ever thought of using the movies from civ2 for the wonders or are they just to crap?
      Attached Files
      Oxygen should be considered a drug
      Tiberian Sun Retro
      My Mod for Tiberian Sun Webmaster of
      http://www.tiberiumsun.com

      Comment


      • Originally posted by SMIFFGIG
        Off topic, but on topic if you know what I mean
        I know what you mean

        Perhaps Locutus or Markos or one of the other Titans around here can move the GUI discussion to a separate thread. I hate to start a new thread and lose all the input here.

        Comment


        • Yes good idea ahenobarb, i havent seen locutus around here for ages now


          glad u got what i meant
          Oxygen should be considered a drug
          Tiberian Sun Retro
          My Mod for Tiberian Sun Webmaster of
          http://www.tiberiumsun.com

          Comment


          • Ideas Ideas Ideas

            Ok i thought id finally post my essay for HotW mod which is basically a jumble of noted ideas (sad i know to not it down but I am quite passionate for this mod to happen and to be good of course which i have no doubts)

            Note:Some of you CtP2 mod forum regulars may recognise some of this stuff from some of my previous posts


            SPIES

            1) Steal map option
            15% Chance you steal whole map
            35% Chance you get a percentage of there map but not whole map
            25% Chance you get nothing
            25% Chance you get nothing and spy unit gets killed

            2) Sabatage option
            20% Chance you get to destroy a building of your choice presented in a list
            30% Chance you get to destroy a building but its random
            25% Chance you destroy nothing
            25% Chance you destroy nothing and get captured and killed

            And precision bombing
            And Pedrunns code that allows diplomats to bribe



            Civ boarders



            Add the small bit of SLIC that makes building roads on river require an advance eg (bridge building, construction etc.)


            Make barbs love forts if they find one, dont leave If barbarians come across a fort, make is so they love it and will not leave

            Use pedrunns code to give you an option of taking over settlers when u attack them

            Chance of all wooden boats and smaller chance for metal boats to randomly get damaged or destroyed by storms a sea. These percentages woud increase when at deep sea

            Have a goody hut that reveals surrounding terrain of the area......

            Another goody hut idea. In the ruins we find great deposits of (coffee, Gold, Poppies, Tea, Silver, Hardwood) etc etc then that good appears on the map where the goody hut was (or within a radius around it) of course it would have to correspond to the right terrain eg u couldnt have Hardwood appear on Sand dunes or desert etc




            Message Boxes
            Saying Norweign population now exceeds 10,000 for example
            Saying Spies report English government has been overthrown/Spies report English government has changed to Monarchy Winston Churchill proclaimed leader

            If AI or other player has a military alliance with you but niether are at war then one declares war on say Celts have a message box saying Romans activate there military alliance with Greeks and declare war on Celts

            Should definitly be a way of telling how much gold an AI has if its through and embassy and spying and other ways

            Allies should be far far less back stabbing
            should be able to heal unit by moving it into allies city
            should be able to move units onto squares which have allies units on as well
            should be able to move through allied cities

            If AI has a technology that u dont and a vital one like say Aviation or something they will contact u (if more powerful) and say somethihng like (We invite you the egyptions to gape in awe of our technology of aviation)
            The same could be done for unique units eg if civ had War Elephant UU they would invite you to show off there War Elephant UU.

            What ever happened to Our words are backed by nucleur weapons. The Ai never do anything like this in diplomacy

            If AI hates you, make them send u a message just to say they will rid the world of you

            Government
            I think there should be diplomatic options based on what government you are in eg if you are in Monarchy and you are having diplomacy with another civ in diplomacy there should be an option like offer Royal Marriage. This would act like a peace treaty only have more options but not as many as an alliance. Also it would last a certain amount of turns say 30 and if war is waged between either civ the civ that starts it becomes extremely unhappy, Only whilst this agreement is still valid

            Like in City Expansion if u pillage a expansion it leaves ruins. The same should happen if u pillage a city or destroy it via other methods

            TI's
            Irrigation should be added as a prerequisite to farms ala civ2/3

            Should be able to revive civilisations and their cities, i.e In WW2 the americans took back french cities but did not keep them! So you should be able to "liberate" cities Cities should definetly be part of the diplomatic bargaining. If you "liberate" a former civilisation this should entitle you to a long alliance that only you may break.

            The map should change slightly over time due to the natural enviromental effects (big mac has a code for ice age or desert to spread) could do a similar thing here with it in tiny quantaties changing and changing back. Just to add that bit of diversity to the map and game.

            In real life most discoveries were made by privately funded scientists. I think that once in a long while you should just randomly get a advance. Or maybe there should be a tree of advances like this, that u dont actually research but get on when certain things happen (say 10 Labs built or something) or just randomly get them. When i say a seperate tree this tree of advances will be specifically for this and maybe not as significant as the ones you research (its up to you Locutus)

            Animated Cities anybody (hows that going, can it be done ?)



            I hope i havent posted this at the wrong time Locutus cause i know you aint exactly got loads of time for CtP2 at the moment ive been putting it off for ages now though so just thought i would post it [HOPE ITS NOT TO MUCH OF A JUMBLED MESS]


            Anyway thanx for reading if you did, I have lots of ideas not in this post like minor civs and stuff (maybe next post in this thread lol) dont want to ramble on too much


            Comparison
            Civ3 fans are waiting for PTW
            I am waiting for Locutus' CtP2 "History of the World" mod, although ill be waiting quite abit longer


            Edit: Can you put pictures in message box popups? If so many things could be done with this but I doubt you can
            Last edited by SMIFFGIG; October 29, 2002, 22:44.
            Oxygen should be considered a drug
            Tiberian Sun Retro
            My Mod for Tiberian Sun Webmaster of
            http://www.tiberiumsun.com

            Comment


            • And Pedrunns code that allows diplomats to bribe
              I have released the Bribe code in the Sabotage thread
              "Kill a man and you are a murder.
              Kill thousands and you are a conquer.
              Kill all and you are a God!"
              -Jean Rostand

              Comment


              • Originally posted by Pedrunn

                I have released the Bribe code in the Sabotage thread
                I hope that you're putting all of these codes in the download section. It would be a shame to lose track of all of the hard work that's been done

                Comment


                • Originally posted by centrifuge
                  I hope that you're putting all of these codes in the download section. It would be a shame to lose track of all of the hard work that's been done
                  Yeah Pedrun now it is your turn to submit them to the CTP2 Text and Slic section of the Apolyton directory.

                  -Martin
                  Civ2 military advisor: "No complaints, Sir!"

                  Comment


                  • about city walls and barracks look here
                    Oxygen should be considered a drug
                    Tiberian Sun Retro
                    My Mod for Tiberian Sun Webmaster of
                    http://www.tiberiumsun.com

                    Comment


                    • Is this possible to inplent: when you reach industoral age and you citizens become to unhappy, say 69-70 there is a chance that you loose one pop point and it goes to another country, like the emigrants from europe to america.
                      When it all comes to it, life is nothing more than saltfish - Salka Valka

                      Comment


                      • yup.
                        Concrete, Abstract, or Squoingy?
                        "I don't believe in giving scripting languages because the only additional power they give users is the power to create bugs." - Mike Breitkreutz, Firaxis

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                        • Thats cool
                          Locutus:
                          When it all comes to it, life is nothing more than saltfish - Salka Valka

                          Comment


                          • Originally posted by ískallin
                            Thats cool
                            Locutus:
                            I wonder wheather Locutus will have enough time for this in the next week. Anyway that would be nice feature for those of us who try to keep the happiness as low as possible. So if the city is rioting you loose a pop to another civ.

                            -Martin
                            Civ2 military advisor: "No complaints, Sir!"

                            Comment


                            • I will try to find time to do it. It looks a neat feature to my forgitten but yet not dead mod
                              Last edited by Pedrunn; January 3, 2003, 21:23.
                              "Kill a man and you are a murder.
                              Kill thousands and you are a conquer.
                              Kill all and you are a God!"
                              -Jean Rostand

                              Comment


                              • In case it wasn't obvious already, I'm not gonna get around to making this mod for a long, long time...
                                Administrator of WePlayCiv -- Civ5 Info Centre | Forum | Gallery

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