Re: Re: Cradle 1.3 quake bug
Not quite...
Birth of an Empire:
You didn't actually define an ENDGAME_FORUM, you just redefined (wisely I think) the ENDGAME_POWER_SATELLITES to run off forum buildings. So to get rid of the error, just change the PowerSource line to
again.
But that method works, so the rearrangment of the WONDER_SOLARIS_PROJECT to actaully be "the voyage of columbus" is not strictly necessary, and rather confusing for a moment.
The other two load fine. I'm starting a Birth game to see how long the game takes. Looks good though
Originally posted by hexagonian
Ben,
Did the files load correctly...?
Ben,
Did the files load correctly...?
Birth of an Empire:
Code:
ENDGAME_PROCESSING_TOWER { TerrainImprovement TILEIMP_PROCESSING_TOWER MinNeeded 10 PowerSource ENDGAME_FORUM
Code:
PowerSource ENDGAME_POWER_SATELLITES
But that method works, so the rearrangment of the WONDER_SOLARIS_PROJECT to actaully be "the voyage of columbus" is not strictly necessary, and rather confusing for a moment.
The other two load fine. I'm starting a Birth game to see how long the game takes. Looks good though
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