Originally posted by Gen.Dragolen
And if Civ3 doesn't have a scripting language or multiplayer, CTP2 will remain my game of choice. Now if only we could get PBEM too.
	And if Civ3 doesn't have a scripting language or multiplayer, CTP2 will remain my game of choice. Now if only we could get PBEM too.
			
			
				 Originally posted by Gen.Dragolen
And if some changes to the gold production for improvements work out right, it should make research a better for the AI if a .slc can't force it to build commerce improvements.
	And if some changes to the gold production for improvements work out right, it should make research a better for the AI if a .slc can't force it to build commerce improvements.
A script language is powerfull and that is the reason why CTP2 is still alive of course in combination with the open text files. So far Civ3 has only the open text file or/in combination with a confortable editor.
For me I won't by Civ3 so fast maybe next year, but I know that I will have much less time in comparison to the last year.
-Martin

 I gunna play around with all this stuff you guys made. I'm especially interested in cradle mod because I like ancient times.
 But I hope to develope my mod any further, therefore I am just hanging around here in the hope to implement some stuff, like parts of player1's AI, into my mod next weekend. (I know I hoped the same thing before last weekend.)
							
						
  I haven't played the game that far yet though.
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